Esempio n. 1
0
 void InitCoversation(ConversationSO conv)
 {
     currConv    = conv;
     speechIndex = -1;
     characters.Clear();
     IsInDialogue = true;
     gameObject.SetActive(true);
     for (int i = 0; i < splashArtHolder.childCount; i++)
     {
         Destroy(splashArtHolder.GetChild(i).gameObject);
     }
     for (int i = 0; i < conv.Actors.Length; i++)
     {
         ApplySplash(conv.Actors[i].character);
     }
 }
Esempio n. 2
0
 public void StartConversation(ConversationSO conv)
 {
     InitCoversation(conv);
     Continue();
 }