private static void AddAllComponentsInScene <T>(Scene arg0) where T : Component { var addedCount = 0; var allObjectsInScene = arg0.GetRootGameObjects(); foreach (var gameObject in allObjectsInScene) { var components = gameObject.GetComponentsInChildren <T>(); addedCount += components.Length; switch (components) { case View[] views: Views.AddRange(views); foreach (var view in views) { view.Internal_OnLoad(); } break; case ControllerBase[] controllers: Controllers.AddRange(controllers); break; } } if (addedCount > 0) { ManagedLog.Log($"Added {addedCount} {typeof(T).Name} from {arg0.name} scene.", ManagedLog.Type.Structure); } }
public void AddPatternToAll(string url, RouteValueDictionary defaults) { List <ControllerInfo> newControllers = AllControllers .Where(c => !Controllers.Any(ci => ci.Controller.FullName == c.FullName)) .Select(c => new ControllerInfo(c, url, defaults)) .ToList(); foreach (ControllerInfo controller in Controllers) { controller.TryAddPattern(url, defaults); } Controllers.AddRange(newControllers); }
/// <summary> /// Sets up the DirectInput controllers and Initializes the XInput Controllers. /// Basically instantiates all of the controllers and sets them up. /// </summary> public void SetupControllerManager() { // Clear current controller (on hotplug events) Controllers.Clear(); // Acquire the DirectInput devices. (Finds, loads and sets up all DInput Devices) DInputManager.AcquireDevices(); // Instantiate three XInput Controllers XInputController xInputController1 = new XInputController(0); XInputController xInputController2 = new XInputController(1); XInputController xInputController3 = new XInputController(2); XInputController xInputController4 = new XInputController(3); // Place all controllers in Controllers list. Controllers.AddRange(DInputManager.RetrieveDevices()); Controllers.Add(xInputController1); Controllers.Add(xInputController2); Controllers.Add(xInputController3); Controllers.Add(xInputController4); // Fire hotplug delegate. ControllerHotplugEventDelegate?.Invoke(); }
private void FromCurrentFormat(byte[] bytes, int offset = 0) { Signature = bytes.GetString(0, 2); Version = bytes.ToByte(2); Length = bytes.Length; offset += 3; int parts = 1; this.parentClass?.PassMessage(parts, $"PRG Header 1 - Offset {offset}"); //Get all inputs Inputs.AddRange(GetArray(bytes, InputPoint.GetCount(FileVersion), InputPoint.GetSize(FileVersion), ref offset) .Select(i => new InputPoint(i, 0, FileVersion))); parts += Inputs.Count; this.parentClass?.PassMessage(parts, $"InputPoints {Inputs.Count} - Offset {offset}"); //Get all outputs Outputs.AddRange(GetArray(bytes, OutputPoint.GetCount(FileVersion), OutputPoint.GetSize(FileVersion), ref offset) .Select(i => new OutputPoint(i, 0, FileVersion))); parts += Outputs.Count; this.parentClass?.PassMessage(parts, $"OutputPoints {Outputs.Count} - Offset {offset}"); //Get all variables Variables.AddRange(GetArray(bytes, VariablePoint.GetCount(FileVersion), VariablePoint.GetSize(FileVersion), ref offset) .Select(i => new VariablePoint(i, 0, FileVersion))); parts += Variables.Count; this.parentClass?.PassMessage(parts, $"VariablePoints {Variables.Count} - Offset {offset}"); //Get all programs Programs.AddRange(GetArray(bytes, ProgramPoint.GetCount(FileVersion), ProgramPoint.GetSize(FileVersion), ref offset) .Select(i => new ProgramPoint(i, 0, FileVersion))); parts += Programs.Count; this.parentClass?.PassMessage(parts, $"ProgramPoints {Programs.Count} - Offset {offset}"); //Get all controllers Controllers.AddRange(GetArray(bytes, ControllerPoint.GetCount(FileVersion), ControllerPoint.GetSize(FileVersion), ref offset) .Select(i => new ControllerPoint(i, 0, FileVersion))); parts += Controllers.Count; this.parentClass?.PassMessage(parts, $"ControllerPoints {Controllers.Count} - Offset {offset}"); //Get all screens Screens.AddRange(GetArray(bytes, ScreenPoint.GetCount(FileVersion), ScreenPoint.GetSize(FileVersion), ref offset) .Select(i => new ScreenPoint(i, 0, FileVersion))); parts += Screens.Count; this.parentClass?.PassMessage(parts, $"ScreenPoints {Screens.Count} - Offset {offset}"); //Get all graphics //TODO: NOT MINE: Constants to object static Size(FileVersion) Count(FileVersion) Graphics.AddRange(GetArray(bytes, GraphicPoint.GetCount(FileVersion), GraphicPoint.GetSize(FileVersion), ref offset) .Select(i => new GraphicPoint(i, 0, FileVersion))); parts += Graphics.Count; this.parentClass?.PassMessage(parts, $"GraphicPoints {Graphics.Count} - Offset {offset}"); Users.AddRange(GetArray(bytes, UserPoint.GetCount(FileVersion), UserPoint.GetSize(FileVersion), ref offset) .Select(i => new UserPoint(i, 0, FileVersion))); parts += Users.Count; this.parentClass?.PassMessage(parts, $"UserPoints {Users.Count} - Offset {offset}"); CustomUnits.Digital.AddRange(GetArray(bytes, CustomDigitalUnitsPoint.GetCount(FileVersion), CustomDigitalUnitsPoint.GetSize(FileVersion), ref offset) .Select(i => new CustomDigitalUnitsPoint(i, 0, FileVersion))); parts += CustomUnits.Digital.Count; this.parentClass?.PassMessage(parts, $"CustomUnits.DigitalPoints {CustomUnits.Digital.Count} - Offset {offset}"); Tables.AddRange(GetArray(bytes, TablePoint.GetCount(FileVersion), TablePoint.GetSize(FileVersion), ref offset) .Select(i => new TablePoint(i, 0, FileVersion))); parts += Tables.Count; this.parentClass?.PassMessage(parts, $"TablePoints {Tables.Count} - Offset {offset}"); Settings = new Settings( GetObject(bytes, Settings.GetSize(FileVersion), ref offset), 0, FileVersion); parts += 1; this.parentClass?.PassMessage(parts, $"Settings 1 - Offset {offset}"); Schedules.AddRange(GetArray(bytes, SchedulePoint.GetCount(FileVersion), SchedulePoint.GetSize(FileVersion), ref offset) .Select(i => new SchedulePoint(i, 0, FileVersion))); parts += Schedules.Count; this.parentClass?.PassMessage(parts, $"SchedulePoints {Schedules.Count} - Offset {offset}"); Holidays.AddRange(GetArray(bytes, HolidayPoint.GetCount(FileVersion), HolidayPoint.GetSize(FileVersion), ref offset) .Select(i => new HolidayPoint(i, 0, FileVersion))); parts += Holidays.Count; this.parentClass?.PassMessage(parts, $"HolidayPoints {Holidays.Count} - Offset {offset}"); Monitors.AddRange(GetArray(bytes, MonitorPoint.GetCount(FileVersion), MonitorPoint.GetSize(FileVersion), ref offset) .Select(i => new MonitorPoint(i, 0, FileVersion))); parts += Monitors.Count; this.parentClass?.PassMessage(parts, $"MonitorPoints {Monitors.Count} - Offset {offset}"); ScheduleCodes.AddRange(GetArray(bytes, ScheduleCode.GetCount(FileVersion), ScheduleCode.GetSize(FileVersion), ref offset) .Select(i => new ScheduleCode(i, 0, FileVersion))); parts += ScheduleCodes.Count; this.parentClass?.PassMessage(parts, $"ScheduleCodes {ScheduleCodes.Count} - Offset {offset}"); HolidayCodes.AddRange(GetArray(bytes, HolidayCode.GetCount(FileVersion), HolidayCode.GetSize(FileVersion), ref offset) .Select(i => new HolidayCode(i, 0, FileVersion))); parts += HolidayCodes.Count; this.parentClass?.PassMessage(parts, $"HolidayCodes {HolidayCodes.Count} - Offset {offset}"); int pcode_offset = offset; var ProgramCodeBytes = bytes.ToBytes(offset, ProgramCode.GetSize(FileVersion)); ProgramCodes.AddRange(GetArray(bytes, ProgramCode.GetCount(FileVersion), ProgramCode.GetSize(FileVersion), ref offset) //.Select(i => new ProgramCode(i, this, 0, FileVersion))); .Select(i => new ProgramCode())); ProgramCodes[0] = new ProgramCode(ProgramCodeBytes, this, 0, FileVersion); parts += 1; this.parentClass?.PassMessage(parts, $"ProgramCodes 1 - Offset {pcode_offset+2000}"); for (int i = 1; i < ProgramCode.GetCount(FileVersion); i++) { pcode_offset += ProgramCode.GetSize(FileVersion); ProgramCodeBytes = bytes.ToBytes(pcode_offset, ProgramCode.GetSize(FileVersion)); ProgramCodes[i] = new ProgramCode(ProgramCodeBytes, this, 0, FileVersion); parts += 1; this.parentClass?.PassMessage(parts, $"ProgramCodes {i+1} - Offset {pcode_offset+2000}"); //Debug.WriteLine($"Leído ProgramCode[{i}]"); } CustomUnits.Analog.AddRange(GetArray(bytes, CustomAnalogUnitsPoint.GetCount(FileVersion), CustomAnalogUnitsPoint.GetSize(FileVersion), ref offset) .Select(i => new CustomAnalogUnitsPoint(i, 0, FileVersion))); parts += CustomUnits.Analog.Count; this.parentClass?.PassMessage(parts, $"CustomUnits.AnalogPoints {CustomUnits.Analog.Count} - Offset {offset}"); CheckOffset(offset, Length); UpdateCustomUnits(); }
private void FromCurrentFormat(byte[] bytes, int offset = 0) { Signature = bytes.GetString(0, 2); Version = bytes.ToByte(2); Length = bytes.Length; offset += 3; //Get all inputs Inputs.AddRange(GetArray(bytes, InputPoint.GetCount(FileVersion), InputPoint.GetSize(FileVersion), ref offset) .Select(i => new InputPoint(i, 0, FileVersion))); //Get all outputs Outputs.AddRange(GetArray(bytes, OutputPoint.GetCount(FileVersion), OutputPoint.GetSize(FileVersion), ref offset) .Select(i => new OutputPoint(i, 0, FileVersion))); //Get all variables Variables.AddRange(GetArray(bytes, VariablePoint.GetCount(FileVersion), VariablePoint.GetSize(FileVersion), ref offset) .Select(i => new VariablePoint(i, 0, FileVersion))); //Get all programs Programs.AddRange(GetArray(bytes, ProgramPoint.GetCount(FileVersion), ProgramPoint.GetSize(FileVersion), ref offset) .Select(i => new ProgramPoint(i, 0, FileVersion))); //Get all controllers Controllers.AddRange(GetArray(bytes, ControllerPoint.GetCount(FileVersion), ControllerPoint.GetSize(FileVersion), ref offset) .Select(i => new ControllerPoint(i, 0, FileVersion))); //Get all screens Screens.AddRange(GetArray(bytes, ScreenPoint.GetCount(FileVersion), ScreenPoint.GetSize(FileVersion), ref offset) .Select(i => new ScreenPoint(i, 0, FileVersion))); //Get all graphics //TODO: Constants to object static Size(FileVersion) Count(FileVersion) Graphics.AddRange(GetArray(bytes, GraphicPoint.GetCount(FileVersion), GraphicPoint.GetSize(FileVersion), ref offset) .Select(i => new GraphicPoint(i, 0, FileVersion))); Users.AddRange(GetArray(bytes, UserPoint.GetCount(FileVersion), UserPoint.GetSize(FileVersion), ref offset) .Select(i => new UserPoint(i, 0, FileVersion))); CustomUnits.Digital.AddRange(GetArray(bytes, CustomDigitalUnitsPoint.GetCount(FileVersion), CustomDigitalUnitsPoint.GetSize(FileVersion), ref offset) .Select(i => new CustomDigitalUnitsPoint(i, 0, FileVersion))); Tables.AddRange(GetArray(bytes, TablePoint.GetCount(FileVersion), TablePoint.GetSize(FileVersion), ref offset) .Select(i => new TablePoint(i, 0, FileVersion))); Settings = new Settings( GetObject(bytes, Settings.GetSize(FileVersion), ref offset), 0, FileVersion); Schedules.AddRange(GetArray(bytes, SchedulePoint.GetCount(FileVersion), SchedulePoint.GetSize(FileVersion), ref offset) .Select(i => new SchedulePoint(i, 0, FileVersion))); Holidays.AddRange(GetArray(bytes, HolidayPoint.GetCount(FileVersion), HolidayPoint.GetSize(FileVersion), ref offset) .Select(i => new HolidayPoint(i, 0, FileVersion))); Monitors.AddRange(GetArray(bytes, MonitorPoint.GetCount(FileVersion), MonitorPoint.GetSize(FileVersion), ref offset) .Select(i => new MonitorPoint(i, 0, FileVersion))); ScheduleCodes.AddRange(GetArray(bytes, ScheduleCode.GetCount(FileVersion), ScheduleCode.GetSize(FileVersion), ref offset) .Select(i => new ScheduleCode(i, 0, FileVersion))); HolidayCodes.AddRange(GetArray(bytes, HolidayCode.GetCount(FileVersion), HolidayCode.GetSize(FileVersion), ref offset) .Select(i => new HolidayCode(i, 0, FileVersion))); int pcode_offset = offset; var ProgramCodeBytes = bytes.ToBytes(offset, ProgramCode.GetSize(FileVersion)); ProgramCodes.AddRange(GetArray(bytes, ProgramCode.GetCount(FileVersion), ProgramCode.GetSize(FileVersion), ref offset) //.Select(i => new ProgramCode(i, this, 0, FileVersion))); .Select(i => new ProgramCode())); ProgramCodes[0] = new ProgramCode(ProgramCodeBytes, this, 0, FileVersion); for (int i = 1; i < ProgramCode.GetCount(FileVersion); i++) { pcode_offset += ProgramCode.GetSize(FileVersion); ProgramCodeBytes = bytes.ToBytes(pcode_offset, ProgramCode.GetSize(FileVersion)); ProgramCodes[i] = new ProgramCode(ProgramCodeBytes, this, 0, FileVersion); Debug.WriteLine($"Leído ProgramCode[{i}]"); } CustomUnits.Analog.AddRange(GetArray(bytes, CustomAnalogUnitsPoint.GetCount(FileVersion), CustomAnalogUnitsPoint.GetSize(FileVersion), ref offset) .Select(i => new CustomAnalogUnitsPoint(i, 0, FileVersion))); CheckOffset(offset, Length); UpdateCustomUnits(); }
public CollectorsGroup(params CollectorController[] controllers) { Controllers.AddRange(controllers); }
public CollectorsGroup(IEnumerable <CollectorController> controllers) { Controllers.AddRange(controllers); }