public ControllerTesterRumble(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) { players = controllerPlayers; manager = controllerManager; manager.RumbleTimer = 0; RumbleDuration = manager.RumbleInterval; foreach (ControllerPlayer player in players) player.HasInputted = false; }
public ButtonsToPress pattern; // A = 0, B = 1, X = 2, Y = 3 public ControllerTesterRumble(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) { players = controllerPlayers; manager = controllerManager; manager.RumbleTimer = 0; RumbleDuration = manager.RumbleInterval; foreach (ControllerPlayer player in players) { player.HasInputted = false; } }
public MorseCode(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { timer = manager.RumbleTimer; }
public ControllerTesterRumbleVaryingIntensity(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
// X = left // B = right // A = 0, B = 1, X = 2, Y = 3 public RightLeft(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
public StaticIntensity(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
public Interval(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
// X = left // B = right // A = 0, B = 1, X = 2, Y = 3 public RightLeft(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
public Interval(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
public StaticIntensity(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }
public MorseCode(List<ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { timer = manager.RumbleTimer; }
public ControllerTesterRumbleVaryingIntensity(List <ControllerPlayer> controllerPlayers, ControllerTesterManager controllerManager) : base(controllerPlayers, controllerManager) { }