Esempio n. 1
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        private void OnFocus()
        {
            if (window.IsNull())
            {
                Close();
            }

            currentControllerTexture = ControllerMappingLibrary.GetControllerTexture(controllerDataProviderProfile);
        }
Esempio n. 2
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        private void OnFocus()
        {
            currentControllerTexture = ControllerMappingLibrary.GetControllerTexture(currentControllerMapping.ControllerType, currentControllerMapping.Handedness);

            #region Interaction Constraint Setup

            actionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                        .Select(action => (int)action.Id)
                        .Prepend(0).ToArray();

            axisLabels = ControllerMappingLibrary.UnityInputManagerAxes
                         .Select(axis => new GUIContent(axis.Name))
                         .Prepend(new GUIContent("None")).ToArray();

            actionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                        .Where(inputAction => inputAction.AxisConstraint == AxisType.None)
                        .Select(action => (int)action.Id)
                        .Prepend(0).ToArray();

            actionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                           .Where(inputAction => inputAction.AxisConstraint == AxisType.None)
                           .Select(inputAction => new GUIContent(inputAction.Description))
                           .Prepend(new GUIContent("None")).ToArray();

            rawActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                           .Where(inputAction => inputAction.AxisConstraint == AxisType.Raw)
                           .Select(action => (int)action.Id)
                           .Prepend(0).ToArray();

            rawActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                              .Where(inputAction => inputAction.AxisConstraint == AxisType.Raw)
                              .Select(inputAction => new GUIContent(inputAction.Description))
                              .Prepend(new GUIContent("None")).ToArray();

            digitalActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                               .Where(inputAction => inputAction.AxisConstraint == AxisType.Digital)
                               .Select(action => (int)action.Id)
                               .Prepend(0).ToArray();

            digitalActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                  .Where(inputAction => inputAction.AxisConstraint == AxisType.Digital)
                                  .Select(inputAction => new GUIContent(inputAction.Description))
                                  .Prepend(new GUIContent("None")).ToArray();

            singleAxisActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                  .Where(inputAction => inputAction.AxisConstraint == AxisType.SingleAxis)
                                  .Select(action => (int)action.Id)
                                  .Prepend(0).ToArray();

            singleAxisActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                     .Where(inputAction => inputAction.AxisConstraint == AxisType.SingleAxis)
                                     .Select(inputAction => new GUIContent(inputAction.Description))
                                     .Prepend(new GUIContent("None")).ToArray();

            dualAxisActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                .Where(inputAction => inputAction.AxisConstraint == AxisType.DualAxis)
                                .Select(action => (int)action.Id).Prepend(0).ToArray();

            dualAxisActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                   .Where(inputAction => inputAction.AxisConstraint == AxisType.DualAxis)
                                   .Select(inputAction => new GUIContent(inputAction.Description))
                                   .Prepend(new GUIContent("None")).ToArray();

            threeDofPositionActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                        .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofPosition)
                                        .Select(action => (int)action.Id)
                                        .Prepend(0).ToArray();

            threeDofPositionActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                           .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofPosition)
                                           .Select(inputAction => new GUIContent(inputAction.Description))
                                           .Prepend(new GUIContent("None")).ToArray();

            threeDofRotationActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                        .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofRotation)
                                        .Select(action => (int)action.Id)
                                        .Prepend(0).ToArray();

            threeDofRotationActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                           .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofRotation)
                                           .Select(inputAction => new GUIContent(inputAction.Description))
                                           .Prepend(new GUIContent("None")).ToArray();

            sixDofActionIds = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                              .Where(inputAction => inputAction.AxisConstraint == AxisType.SixDof)
                              .Select(action => (int)action.Id)
                              .Prepend(0).ToArray();

            sixDofActionLabels = MixedRealityToolkit.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile.InputActions
                                 .Where(inputAction => inputAction.AxisConstraint == AxisType.SixDof)
                                 .Select(inputAction => new GUIContent(inputAction.Description))
                                 .Prepend(new GUIContent("None")).ToArray();

            #endregion  Interaction Constraint Setup
        }
Esempio n. 3
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        /// <summary>
        /// Shows the controller pop out window using the provided profile and serialized interaction mapping property
        /// </summary>
        /// <param name="profile"></param>
        /// <param name="interactionMappingProfiles"></param>
        public static void Show(MixedRealityControllerMappingProfile profile, SerializedProperty interactionMappingProfiles)
        {
            var handednessTitleText = profile.Handedness != Handedness.None ? $"{profile.Handedness} Hand " : string.Empty;

            if (window != null)
            {
                window.Close();
            }

            if (profile.ControllerType?.Type == null)
            {
                Debug.LogError($"No controller type defined for {profile.name}");
                return;
            }

            window = (ControllerPopupWindow)CreateInstance(typeof(ControllerPopupWindow));
            window.currentControllerName = profile.ControllerType?.Type?.Name;

            window.currentControllerName         = profile.ControllerType?.Type?.Name;
            window.titleContent                  = new GUIContent($"{window.currentControllerName} {handednessTitleText}Input Action Assignment");
            window.controllerDataProviderProfile = profile;
            window.currentInteractionProfiles    = interactionMappingProfiles;
            window.currentControllerTexture      = ControllerMappingLibrary.GetControllerTexture(profile);

            isMouseInRects = new bool[interactionMappingProfiles.arraySize];

            var asset = AssetDatabase.LoadAssetAtPath <TextAsset>(EditorWindowOptionsPath);

            if (asset.IsNull())
            {
                var empty = new ControllerInputActionOptions
                {
                    Controllers = new List <ControllerInputActionOption>
                    {
                        new ControllerInputActionOption
                        {
                            Controller          = null,
                            Handedness          = Handedness.None,
                            InputLabelPositions = new[] { new Vector2(0, 0) },
                            IsLabelFlipped      = new [] { false }
                        }
                    }
                };

                File.WriteAllText(Path.GetFullPath(EditorWindowOptionsPath), JsonUtility.ToJson(empty, true));
                AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
            }
            else
            {
                controllerInputActionOptions = JsonUtility.FromJson <ControllerInputActionOptions>(asset.text);

                // if the controller option doesn't exist, then make a new one.
                if (!controllerInputActionOptions.Controllers.Any(option => option.Controller == window.currentControllerName && option.Handedness == window.Handedness))
                {
                    var newOption = new ControllerInputActionOption
                    {
                        Controller          = window.currentControllerName,
                        Handedness          = window.Handedness,
                        InputLabelPositions = new Vector2[interactionMappingProfiles.arraySize],
                        IsLabelFlipped      = new bool[interactionMappingProfiles.arraySize]
                    };

                    controllerInputActionOptions.Controllers.Add(newOption);
                }

                window.currentControllerOption = controllerInputActionOptions.Controllers.FirstOrDefault(option => option.Controller == window.currentControllerName && option.Handedness == window.Handedness);

                if (window.currentControllerOption.IsLabelFlipped == null)
                {
                    window.currentControllerOption.IsLabelFlipped = new bool[interactionMappingProfiles.arraySize];
                }

                if (window.currentControllerOption.InputLabelPositions == null)
                {
                    window.currentControllerOption.InputLabelPositions = new Vector2[interactionMappingProfiles.arraySize];
                }
            }

            var windowSize = new Vector2(window.IsCustomController || window.currentControllerTexture == null ? 896f : 768f, 512f);

            window.ShowUtility();
            window.maxSize = windowSize;
            window.minSize = windowSize;
            window.CenterOnMainWin();
        }
Esempio n. 4
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        public static void Show(BaseMixedRealityControllerMappingProfile profile, SupportedControllerType controllerType, SerializedProperty interactionsList, Handedness handedness = Handedness.None, bool isLocked = false)
        {
            var handednessTitleText = handedness != Handedness.None ? $"{handedness} Hand " : string.Empty;

            if (window != null)
            {
                window.Close();
            }

            window = (ControllerPopupWindow)CreateInstance(typeof(ControllerPopupWindow));
            window.titleContent             = new GUIContent($"{controllerType} {handednessTitleText}Input Action Assignment");
            window.isLocked                 = isLocked;
            window.mappingProfile           = profile;
            window.currentHandedness        = handedness;
            window.currentControllerType    = controllerType;
            window.currentInteractionList   = interactionsList;
            window.currentControllerTexture = ControllerMappingLibrary.GetControllerTexture(profile, controllerType, handedness);

            isMouseInRects = new bool[interactionsList.arraySize];

            var asset = AssetDatabase.LoadAssetAtPath <TextAsset>(EditorWindowOptionsPath);

            if (asset == null)
            {
                var empty = new ControllerInputActionOptions
                {
                    Controllers = new List <ControllerInputActionOption>
                    {
                        new ControllerInputActionOption
                        {
                            Controller          = SupportedControllerType.None,
                            Handedness          = Handedness.None,
                            InputLabelPositions = new[] { new Vector2(0, 0) },
                            IsLabelFlipped      = new [] { false }
                        }
                    }
                };

                File.WriteAllText(Path.GetFullPath(EditorWindowOptionsPath), JsonUtility.ToJson(empty, true));
                AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
            }
            else
            {
                controllerInputActionOptions = JsonUtility.FromJson <ControllerInputActionOptions>(asset.text);

                if (controllerInputActionOptions.Controllers.Any(option => option.Controller == controllerType && option.Handedness == handedness))
                {
                    window.currentControllerOption = controllerInputActionOptions.Controllers.FirstOrDefault(option => option.Controller == controllerType && option.Handedness == handedness);

                    if (window.currentControllerOption.IsLabelFlipped == null)
                    {
                        window.currentControllerOption.IsLabelFlipped = new bool[interactionsList.arraySize];
                    }

                    if (window.currentControllerOption.InputLabelPositions == null)
                    {
                        window.currentControllerOption.InputLabelPositions = new Vector2[interactionsList.arraySize];
                    }
                }
            }

            var windowSize = new Vector2(window.IsCustomController || window.currentControllerTexture == null ? 896f : 768f, 512f);

            window.ShowUtility();
            window.maxSize = windowSize;
            window.minSize = windowSize;
            window.CenterOnMainWin();
            defaultLabelWidth = EditorGUIUtility.labelWidth;
            defaultFieldWidth = EditorGUIUtility.fieldWidth;
        }
Esempio n. 5
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        private void OnFocus()
        {
            if (window == null)
            {
                Close();
            }

            currentControllerTexture = ControllerMappingLibrary.GetControllerTexture(mappingProfile, currentControllerType, currentHandedness);
            inputSystemProfile       = mappingProfile.ParentProfile.ParentProfile as MixedRealityInputSystemProfile;

            if (inputSystemProfile == null)
            {
                Debug.LogWarning("No Input System Profile found. Be sure to assign this mapping profile to an input system.");
                return;
            }

            #region Interaction Constraint Setup

            actionIds = inputSystemProfile.InputActionsProfile.InputActions
                        .Select(action => (int)action.Id)
                        .Prepend(0).ToArray();

            axisLabels = ControllerMappingLibrary.UnityInputManagerAxes
                         .Select(axis => new GUIContent(axis.Name))
                         .Prepend(new GUIContent(ControllerMappingLibrary.MouseScroll))
                         .Prepend(new GUIContent(ControllerMappingLibrary.MouseY))
                         .Prepend(new GUIContent(ControllerMappingLibrary.MouseX))
                         .Prepend(new GUIContent(ControllerMappingLibrary.Vertical))
                         .Prepend(new GUIContent(ControllerMappingLibrary.Horizontal))
                         .Prepend(new GUIContent("None")).ToArray();

            actionIds = inputSystemProfile.InputActionsProfile.InputActions
                        .Where(inputAction => inputAction.AxisConstraint == AxisType.None)
                        .Select(action => (int)action.Id)
                        .Prepend(0).ToArray();

            actionLabels = inputSystemProfile.InputActionsProfile.InputActions
                           .Where(inputAction => inputAction.AxisConstraint == AxisType.None)
                           .Select(inputAction => new GUIContent(inputAction.Description))
                           .Prepend(new GUIContent("None")).ToArray();

            rawActionIds = inputSystemProfile.InputActionsProfile.InputActions
                           .Where(inputAction => inputAction.AxisConstraint == AxisType.Raw)
                           .Select(action => (int)action.Id)
                           .Prepend(0).ToArray();

            rawActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                              .Where(inputAction => inputAction.AxisConstraint == AxisType.Raw)
                              .Select(inputAction => new GUIContent(inputAction.Description))
                              .Prepend(new GUIContent("None")).ToArray();

            digitalActionIds = inputSystemProfile.InputActionsProfile.InputActions
                               .Where(inputAction => inputAction.AxisConstraint == AxisType.Digital)
                               .Select(action => (int)action.Id)
                               .Prepend(0).ToArray();

            digitalActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                  .Where(inputAction => inputAction.AxisConstraint == AxisType.Digital)
                                  .Select(inputAction => new GUIContent(inputAction.Description))
                                  .Prepend(new GUIContent("None")).ToArray();

            singleAxisActionIds = inputSystemProfile.InputActionsProfile.InputActions
                                  .Where(inputAction => inputAction.AxisConstraint == AxisType.SingleAxis)
                                  .Select(action => (int)action.Id)
                                  .Prepend(0).ToArray();

            singleAxisActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                     .Where(inputAction => inputAction.AxisConstraint == AxisType.SingleAxis)
                                     .Select(inputAction => new GUIContent(inputAction.Description))
                                     .Prepend(new GUIContent("None")).ToArray();

            dualAxisActionIds = inputSystemProfile.InputActionsProfile.InputActions
                                .Where(inputAction => inputAction.AxisConstraint == AxisType.DualAxis)
                                .Select(action => (int)action.Id).Prepend(0).ToArray();

            dualAxisActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                   .Where(inputAction => inputAction.AxisConstraint == AxisType.DualAxis)
                                   .Select(inputAction => new GUIContent(inputAction.Description))
                                   .Prepend(new GUIContent("None")).ToArray();

            threeDofPositionActionIds = inputSystemProfile.InputActionsProfile.InputActions
                                        .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofPosition)
                                        .Select(action => (int)action.Id)
                                        .Prepend(0).ToArray();

            threeDofPositionActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                           .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofPosition)
                                           .Select(inputAction => new GUIContent(inputAction.Description))
                                           .Prepend(new GUIContent("None")).ToArray();

            threeDofRotationActionIds = inputSystemProfile.InputActionsProfile.InputActions
                                        .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofRotation)
                                        .Select(action => (int)action.Id)
                                        .Prepend(0).ToArray();

            threeDofRotationActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                           .Where(inputAction => inputAction.AxisConstraint == AxisType.ThreeDofRotation)
                                           .Select(inputAction => new GUIContent(inputAction.Description))
                                           .Prepend(new GUIContent("None")).ToArray();

            sixDofActionIds = inputSystemProfile.InputActionsProfile.InputActions
                              .Where(inputAction => inputAction.AxisConstraint == AxisType.SixDof)
                              .Select(action => (int)action.Id)
                              .Prepend(0).ToArray();

            sixDofActionLabels = inputSystemProfile.InputActionsProfile.InputActions
                                 .Where(inputAction => inputAction.AxisConstraint == AxisType.SixDof)
                                 .Select(inputAction => new GUIContent(inputAction.Description))
                                 .Prepend(new GUIContent("None")).ToArray();

            #endregion  Interaction Constraint Setup
        }