//private ControllerMapping mapping; public override void AwakeComponent() { base.AwakeComponent(); // Set id id = 0; controllerDictionaries = new ControllerDictionaries(); }
// Use this for initialization void Awake() { controllerDictionaries = new ControllerDictionaries(); actualControllerNames = new string[2]; controllerUsed = new ControllerType[2]; checkedController = new bool[2]; for (int i = 0; i < 2; i++) { controllerUsed[i] = ControllerType.Keyboard; checkedController[i] = false; actualControllerNames[i] = ""; } }