public bool HasCGTag(ControlGroupTag inputcgTag) { if (inputcgTag == cgTag) { return(true); } return(false); }
public void MakeControlGroup(ControlGroupTag cgTag, List <Unit> units) { //ControlGroup newGroup = new ControlGroup(); ControlGroup newGroup = (ControlGroup)ScriptableObject.CreateInstance(typeof(ControlGroup)); newGroup.AddUnits(units); newGroup.AddTag(cgTag); cgs.Add(newGroup); }
public void AddTag(ControlGroupTag newcgTag) { // For now, only support having one tag cgTag = newcgTag; }