void CalculateBeatDuration() { m_continuousBeatDuration = (ContinuousDuration)(((float)TimepointRateHz * 60f) / m_beatsPerMinute); }
void CalculateBeatDuration() { _continuousBeatDuration = (ContinuousDuration)(((float)TimepointRateHz * 60f) / _beatsPerMinute); }