public ActionResult <SampleCountry> Put(int id, int con_id, [FromBody] SampleCountry con) { try { var tempCon = ContinentManager.Get(id); var temp = CountryManager.Get(con_id); if (con.Continent == null || con.Continent == "") { con.Continent = id.ToString(); } if (tempCon.Name == temp.Continent.Name) { logger.LogInformation("CountryController : Put => " + DateTime.Now); CountryManager.Update(temp, con.Name, con.Population, con.Surface, ContinentManager.Get(Int32.Parse(con.Continent))); return(Ok()); } else { return(NotFound("Country not found in Continent")); } } catch (Exception e) { return(BadRequest(e.Message)); } }
public ActionResult Delete(int id) { try { var temp = ContinentManager.Get(id); if (temp != null) { if (CountryManager.GetByContinentName(temp).Count == 0) { logger.LogInformation("ContinentController : Delete => " + DateTime.Now); ContinentManager.Remove(id); return(NoContent()); } else { return(BadRequest("Continent still has Countries")); } } else { return(NotFound("Continent not found")); } } catch (Exception e) { return(BadRequest(e)); } }
public ActionResult <SampleCity> DeleteCity(int id, int countryId, int cityId) { try { var continent = ContinentManager.GetContinentById(id); var country = CountryManager.GetCountry(countryId); if (continent.Name == country.Continent.Name) { var city = CityManager.GetCityById(cityId); if (city == null) { return(NotFound("City does not exist in this Country!")); } else { CityManager.RemoveCityById(cityId); return(NoContent()); } } else { return(NotFound("Country does not exist in this Continent!")); } } catch (Exception ex) { throw new Exception("ERROR City Controller in the Delete request (" + ex + ")"); } }
public ActionResult Delete(int id, int con_id) { try { var tempCon = ContinentManager.Get(id); var temp = CountryManager.Get(con_id); if (tempCon.Name == temp.Continent.Name) { if (temp.Cities.Count == 0 || temp.Cities == null) { logger.LogInformation("CountryController : Delete => " + DateTime.Now); CountryManager.Remove(con_id); return(NoContent()); } else { return(BadRequest("Country still has Cities")); } } else { return(NotFound("Country not found in Continent")); } } catch (Exception e) { return(BadRequest(e.Message)); } }
public ContinentManagerTests() { DataContextTests ctx = new DataContextTests(keepExistingDB: false); continentManager = new ContinentManager(new UnitOfWork(ctx)); countryManager = new CountryManager(new UnitOfWork(ctx)); }
public ActionResult <SampleCity> GetCity(int id, int countryId, int cityId) { try { var continent = ContinentManager.GetContinentById(id); var country = CountryManager.GetCountry(countryId); if (continent.Name == country.Continent.Name) { var city = CityManager.GetCityById(cityId); if (city == null) { return(NotFound("City does not exist in this County!")); } else { return(new SampleCity { ID = city.ID, Name = city.Name, Capital = city.IsCapital, Country = $"http://localhost:5001/api/Continent/{id}/Country/{countryId}", Population = city.Population }); } } else { return(NotFound("Country not found in Continent!")); } } catch (Exception ex) { throw new Exception("ERROR City Controller in the Get request (" + ex + ")"); } }
public ActionResult <SampleCountry> Get(int id, int con_id) { try { var tempCon = ContinentManager.Get(id); var temp = CountryManager.Get(con_id); if (tempCon.Name == temp.Continent.Name) { logger.LogInformation("CountryController : Get => " + DateTime.Now); return(new SampleCountry { ID = temp.ID, Name = temp.Name, Continent = $"https://localhost:5001/api/Continent/" + temp.Continent.ID, Population = temp.Population, Surface = temp.Surface, Cities = temp.Cities.Select(k => $"https://localhost:5001/api/Continent/{temp.Continent.ID}/Country/{temp.ID}/City/" + k.ID.ToString()).ToList(), Rivers = temp.Rivers.Select(x => $"https://localhost:5001/api/River/" + x.ID.ToString()).ToList() }); } else { return(NotFound("Country not found in Continent")); } } catch (Exception e) { return(BadRequest(e.Message)); } }
public RiverController(ILogger <RiverController> logger) { this.logger = logger; ContinentManager = new ContinentManager(new UnitOfWork(new DataContext("test"))); CountryManager = new CountryManager(new UnitOfWork(new DataContext("test"))); RiverManager = new RiverManager(new UnitOfWork(new DataContext("test"))); }
public ActionResult <SampleCity> Delete(int id, int country_id, int city_id) { try { var tempCon = ContinentManager.Get(id); var tempCou = CountryManager.Get(country_id); if (tempCon.Name == tempCou.Continent.Name) { var temp = CityManager.Get(city_id); if (temp == null) { return(NotFound("City not found in Country")); } else { logger.LogInformation("CityController : Delete => " + DateTime.Now); CityManager.Remove(city_id); return(NoContent()); } } else { return(NotFound("Country not found in Continent")); } } catch (Exception e) { return(BadRequest(e.Message)); } }
public void CountryManagerTest() { CityManager cityManager = new CityManager(new UnitOfWork(new DataContext())); CountryManager countryManager = new CountryManager(new UnitOfWork(new DataContext())); ContinentManager continentManager = new ContinentManager(new UnitOfWork(new DataContext())); //Verwijder alles in tabels cityManager.RemoveAll(); countryManager.RemoveAllCountries(); continentManager.RemoveAll(); //Aanmaak Continent continentManager.Add(new Continent("TestContinent")); List <Continent> continents = continentManager.GetAllContinents(); Continent continent = continents[0]; Assert.AreEqual(1, continents.Count); //Toevoegen van Country countryManager.Add(new Country("TestCountry", continent, 100, 10)); List <Country> countries = countryManager.GetAllCountries(); Country country = countries[0]; Assert.AreEqual(1, countries.Count); Assert.AreEqual("TestCountry", country.Name); //Verwijder alles in tabels cityManager.RemoveAll(); countryManager.RemoveAllCountries(); continentManager.RemoveAll(); }
public ActionResult <SampleCity> Get(int id, int country_id, int city_id) { try { var tempCon = ContinentManager.Get(id); var tempCou = CountryManager.Get(country_id); if (tempCon.Name == tempCou.Continent.Name) { var temp = CityManager.Get(city_id); if (temp == null) { return(NotFound("City not found in Country")); } else { logger.LogInformation("CityController : Get => " + DateTime.Now); return(new SampleCity { ID = temp.ID, name = temp.Name, Capital = temp.IsCapital, Country = $"https://localhost:5001/api/Continent/{id}/Country/{country_id}", Population = temp.Population }); } } else { return(NotFound("Country not found in Continent")); } }catch (Exception e) { return(BadRequest(e.Message)); } }
public CityController(ILogger <CityController> logger) { this.logger = logger; ContinentManager = new ContinentManager(new UnitOfWork(new DataContext("test"))); CountryManager = new CountryManager(new UnitOfWork(new DataContext("test"))); CityManager = new CityManager(new UnitOfWork(new DataContext("test"))); }
public ActionResult Post(int id, int country_id, [FromBody] SampleCity con) { try { var tempCon = ContinentManager.Get(id); var tempCou = CountryManager.Get(country_id); if (tempCon.Name == tempCou.Continent.Name) { var temp = new City(con.name, con.Population, tempCou, con.Capital); if (CityManager.CalculatePopulationCheck(temp)) { CityManager.Add(temp); logger.LogInformation("CityController : Post => " + DateTime.Now); return(CreatedAtAction(nameof(Get), new { id = tempCon.ID, country_id = tempCou.ID, city_id = temp.ID }, temp)); } else { return(BadRequest("Too much population for Country")); } } else { return(NotFound("Country not found in Continent")); } }catch (Exception e) { return(BadRequest(e.Message)); } }
public ActionResult Delete(int id) { try { var continent = ContinentManager.GetContinentById(id); if (continent != null) { if (CountryManager.GetContinentWithName(continent).Count == 0) { ContinentManager.RemoveContinent(id); return(NoContent()); } else { return(BadRequest("Continent still has countries!")); } } else { return(NotFound("Continent not found!")); } } catch (Exception ex) { return(BadRequest(ex)); } }
public override Task OnUpdate(DateTime now) { return(Task.WhenAll(new List <Task> { FieldManager.OnUpdate(now), ContinentManager.OnUpdate(now) })); }
public override async Task OnTick(DateTime now) { await base.OnTick(now); await FieldManager.OnTick(now); await ContinentManager.OnTick(now); }
public ContinentController(IConfiguration iconfiguration, ContinentManager continentManager, CountryManager countryManager, ILoggerFactory loggerFactory) { hostUrl = iconfiguration.GetValue <string>("profiles:GeoService.Api:applicationUrl"); this.continentManager = continentManager; this.countryManager = countryManager; logger = loggerFactory.AddFile("ControllerLogs.txt").CreateLogger("Continent"); }
public static Country CountryInMapper(ContinentManager continentManager, CountryInApi countryIn) { Country country = new Country(); country.Name = countryIn.Name; country.Population = countryIn.Population; country.Surface = countryIn.Surface; country.Continent = continentManager.Find(countryIn.ContinentId); return(country); }
public void Country_Manager_Test() { CountryManager tempCountry = new CountryManager(new UnitOfWork(new DataContext("test"))); ContinentManager tempContinent = new ContinentManager(new UnitOfWork(new DataContext("test"))); tempCountry.RemoveAll(); tempContinent.RemoveAll(); tempContinent.Add(new Continent("test-Continent")); tempContinent.Add(new Continent("test-Continent1")); List <Continent> continents = tempContinent.GetAll(); Assert.AreEqual(2, continents.Count); Assert.AreEqual("test-Continent", continents[0].Name); tempCountry.Add(new Country("test", 500, 200, continents[0])); tempCountry.Add(new Country("test-Country1", 50, 20, continents[0])); List <Country> countries = tempCountry.GetAll(); Country country1 = tempCountry.Get(countries[0].ID); Country country2 = tempCountry.Get(countries[1].ID); Assert.AreEqual(2, countries.Count); Assert.AreEqual("test", country1.Name); Assert.AreEqual("test-Country1", country2.Name); Assert.AreEqual(500, country1.Population); Assert.AreEqual(50, country2.Population); Assert.AreEqual(200, country1.Surface); Assert.AreEqual(20, country2.Surface); tempCountry.Update(country1, "test-Country", 2000, 10, continents[1]); countries = tempCountry.GetAll(); country1 = tempCountry.Get(countries[0].ID); country2 = tempCountry.Get(countries[1].ID); Assert.AreEqual(2, countries.Count); Assert.AreEqual("test-Country", country1.Name); Assert.AreEqual("test-Country1", country2.Name); Assert.AreEqual(2000, country1.Population); Assert.AreEqual(50, country2.Population); Assert.AreEqual(10, country1.Surface); Assert.AreEqual(20, country2.Surface); tempCountry.Remove(country1.ID); countries = tempCountry.GetAll(); Assert.AreEqual(1, countries.Count); tempCountry.RemoveAll(); tempContinent.RemoveAll(); }
public ActionResult <SampleContinent> GetContinent(int id) { try { var continent = ContinentManager.GetContinentById(id); var countryList = CountryManager.GetContinentWithName(continent).Select(x => $"http://localhost:3000/api/Continent/{continent.ID}/Country/" + x.ID.ToString()).ToList(); return(new SampleContinent { ID = continent.ID.ToString(), Name = continent.Name, Population = continent.Population, Countries = countryList }); } catch (Exception ex) { return(NotFound("Continent not found!")); } }
private static void Main(string[] args) { ContinentManager continentManager = new ContinentManager(new UnitOfWork()); CountryManager countryManager = new CountryManager(new UnitOfWork()); Continent continent1 = new Continent("Antartica"); Continent continent2 = new Continent("Europe"); Continent continent1WithId = continentManager.AddContinent(continent1); Continent continent2WithId = continentManager.AddContinent(continent2); Country country1 = new Country("Tuvalu", 11792, 30, continent1WithId); Country country2 = new Country("Nauru", 10824, 20, continent1WithId); countryManager.AddCountry(country1); countryManager.AddCountry(country2); }
public ActionResult <SampleContinent> Get(int id) { try { var temp = ContinentManager.Get(id); var tempList = CountryManager.GetByContinentName(temp).Select(s => $"https://localhost:5001/api/Continent/{temp.ID}/Country/" + s.ID.ToString()).ToList(); logger.LogInformation("ContinentController : Get => " + DateTime.Now); return(new SampleContinent { ID = temp.ID.ToString(), Name = temp.Name, Population = temp.Population, Countries = tempList }); } catch (Exception e) { return(NotFound("Continent doesn't exist")); } }
public ActionResult <List <SampleContinent> > GetAllContinents() { try { return(ContinentManager.GetAllContinents().Select(x => new SampleContinent { ID = $"http://localhost:3000/api/Continent/{x.ID}", Name = x.Name, Population = x.Population, Countries = CountryManager.GetContinentWithName(x).Select(y => $"http://localhost:3000/api/Continent/{x.ID}/Country/" + y.ID.ToString()).ToList() }).ToList()); } catch { Response.StatusCode = 400; return(null); } }
public ActionResult <List <SampleContinent> > GetAll() { try { logger.LogInformation("ContinentController : GetAll => " + DateTime.Now); return(ContinentManager.GetAll().Select(s => new SampleContinent { ID = $"https://localhost:5001/api/Continent/{s.ID}", Name = s.Name, Population = s.Population, Countries = CountryManager.GetByContinentName(s).Select(k => $"https://localhost:5001/api/Continent/{s.ID}/Country/" + k.ID.ToString()).ToList() }).ToList()); } catch { Response.StatusCode = 400; return(null); } }
private void SetUpContinents() { //Store information about the main continent before we do anything ContinentManager contMan = continentsMain.GetComponent <ContinentManager>(); contMan.InstantiateMainContinent(connectionManager, gameManager, lineDraw, continentsMain.transform.Find("Player").gameObject, peopleManager.updateRate); //Store information about the respawn details for the continents BoxCollider2D curCollider = continentsMain.transform.GetComponent <BoxCollider2D>(); //Get the box collider _continentWidth = curCollider.size.x * continentsMain.transform.localScale.x; _continentRespawnPosX = continentsMain.transform.position.x + _continentWidth; //We generate copies of the current continent map and move the main version side _continents1 = Instantiate(continentsMain, worldMapParent); _continents2 = Instantiate(continentsMain, worldMapParent); //ContinentsForward is a false continent ahead of our current continent to maintain lines _continentsForward = Instantiate(continentsMain, worldMapParent); connectionManager.currentPlayer = _continents1.GetComponent <ContinentManager>().player; //Change the position of the second set of continents and set the first continent as our main _continents2.transform.position = SpawnPosition(continentsMain.transform.position, _continentWidth); curContinent = _continents1; _curCont1 = true; //Change the position of the forward continent for previewing purposes _continentsForward.transform.position = ForwardSpawnPosition(continentsMain.transform.position, _continentWidth); //Move the main continent out of the way Vector3 holdPos = continentsMain.transform.position; holdPos.y += 50; //Offset out of the way by 50. continentsMain.transform.position = holdPos; //Send references of our active players to PeopleManager peopleManager.player1 = _continents1.transform.Find("Player").gameObject; peopleManager.player2 = _continents2.transform.Find("Player").gameObject; //Set Player1 as the active player peopleManager.player1Active = true; }
public ActionResult <SampleContinent> AddContinent([FromBody] SampleContinent sampleContinent) { try { Continent continent = new Continent(sampleContinent.Name); if (ContinentManager.ContinentExists(continent)) { ContinentManager.Add(continent); return(CreatedAtAction(nameof(GetContinent), new { id = continent.ID }, continent)); } else { return(BadRequest("Continent already exists!")); } } catch (Exception ex) { return(BadRequest("ERROR : " + ex)); } }
public ActionResult <SampleContinent> AddContinent([FromBody] Sample_Models.SampleContinent con) { try { Continent temp = new Continent(con.Name); if (ContinentManager.IfExist(temp)) { ContinentManager.Add(temp); logger.LogInformation("ContinentController : Add => " + DateTime.Now); return(CreatedAtAction(nameof(Get), new { id = temp.ID }, temp)); } else { return(BadRequest("Continent already exist")); } } catch (Exception e) { return(BadRequest("Something went wrong : " + e)); } }
public ActionResult <List <SampleCountry> > GetAll(int id) { try { var temp = ContinentManager.Get(id); logger.LogInformation("CountryController : GetAll => " + DateTime.Now); return(CountryManager.GetByContinentName(temp).Select(s => new SampleCountry { ID = s.ID, Name = s.Name, Population = s.Population, Continent = $"https://localhost:5001/api/Continent/" + temp.ID, Surface = s.Surface, Cities = s.Cities.Select(k => $"https://localhost:5001/api/Continent/{temp.ID}/Country/{s.ID}/City/" + k.ID.ToString()).ToList(), Rivers = s.Rivers.Select(x => $"https://localhost:5001/api/River/" + x.ID.ToString()).ToList() }).ToList()); }catch (Exception e) { return(BadRequest(e.Message)); } }
public ActionResult <SampleContinent> Put(int id, [FromBody] SampleContinent sampleContinent) { try { var continent = ContinentManager.GetContinentById(id); if (ContinentManager.ContinentExists(new Continent(continent.Name))) { continent.SetName(continent.Name); ContinentManager.UpdateContinent(continent); return(CreatedAtAction(nameof(GetContinent), new { id = continent.ID }, continent)); } else { return(BadRequest("Continent error")); } } catch (Exception ex) { return(NotFound("Continent not found!")); } }
public ActionResult PostCity(int id, int countryId, [FromBody] SampleCity city) { try { var continent = ContinentManager.GetContinentById(id); var country = CountryManager.GetCountry(countryId); if (continent.Name == country.Continent.Name) { var tmpCity = new City(city.Name, city.Population, country, city.Capital); CityManager.Add(tmpCity); return(CreatedAtAction(nameof(GetCity), new { id = continent.ID, countryId = country.ID, cityId = tmpCity.ID }, tmpCity)); } else { return(BadRequest("Country not found in Continent!")); } } catch (Exception ex) { throw new Exception("ERROR City Controller in the Post request (" + ex + ")"); } }