protected override void LoadContent() { Cameras.Main.DrawSize = new Vector2(Resolution.X / 2f, Resolution.Y); Camera cam2 = Cameras.Create(0, 0, Graphics.WorldScale.X, Graphics.WorldScale.Y); cam2.DrawPosition = new Vector2(Resolution.X / 2f, 0); cam2.DrawSize = new Vector2(Resolution.X / 2f, Resolution.Y); Content.AddImage("../../Content/GameOver.png", "GameOver"); Content.AddImage("../../Content/Asteroid.png", "Asteroid"); Content.AddImage("../../Content/Cursor.png", "Cursor"); Sprites.Add("cursor", new SImage(this, 0, 0, 50, 50, "Cursor")); Sprites.Scale("cursor", 0.5); Sprites.Display("cursor", true); cursorSize = Sprites.GetSize("cursor"); Content.AddSound("../../Content/pew.mp3", "Pew"); Content.AddFont("../../Content/heav.ttf", "Heavy Data"); test = new SharpSlugsEngine.Physics.PolygonCollider(new Vector2(0, -34.375f), new Vector2(25, 15.625f), new Vector2(0, 3.125f), new Vector2(-25, 15.625f)); }