public static HarvestableResource ConstructContainer(ContainerModelType i_modelType, ResourceType i_rtype, float i_count) { HarvestableResource hr = new GameObject().AddComponent <HarvestableResource>(); hr.ID = CONTAINER_ID; hr.PrepareStructure(); hr.mainResource = i_rtype; hr.resourceCount = i_count; GameObject model; bool createSpriteLOD = false; LODRegisterInfo regInfo = new LODRegisterInfo(0, 0, 0); float height = 0; hr.model_id = i_modelType; switch (hr.model_id) { case ContainerModelType.DeadLifestone: { hr.gameObject.name = "dead Lifestone"; model = Instantiate(Resources.Load <GameObject>("Structures/LifeStone")); Destroy(model.transform.GetChild(0).gameObject); Destroy(model.transform.GetChild(1).gameObject); MeshRenderer[] mrrs = model.GetComponentsInChildren <MeshRenderer>(); foreach (MeshRenderer mr in mrrs) { mr.sharedMaterial = PoolMaster.GetMaterial(MaterialType.Basic); } byte c = (byte)(PlaneExtension.INNER_RESOLUTION / 4); hr.surfaceRect = new SurfaceRect(c, c, (byte)(c + c)); hr.maxHp = LifeSource.MAX_HP * 0.9f; break; } case ContainerModelType.DeadTreeOfLife: { hr.gameObject.name = "dead Tree of Life"; model = Instantiate(Resources.Load <GameObject>("Lifeforms/deadTreeOfLife")); byte c = (byte)(PlaneExtension.INNER_RESOLUTION / 4); hr.surfaceRect = new SurfaceRect(c, c, (byte)(c + c)); hr.maxHp = LifeSource.MAX_HP * 0.9f; break; } case ContainerModelType.DeadOak4: hr.gameObject.name = "dead oak 4"; model = Instantiate(Resources.Load <GameObject>("Lifeforms/oak-4_dead")); hr.surfaceRect = SurfaceRect.one; hr.maxHp = 50; createSpriteLOD = true; regInfo = new LODRegisterInfo(LODController.CONTAINER_MODEL_ID, (int)ContainerModelType.DeadOak4, 0); height = 0.211f; break; case ContainerModelType.DeadOak5: hr.gameObject.name = "dead oak 5"; model = Instantiate(Resources.Load <GameObject>("Lifeforms/oak-6_dead")); hr.surfaceRect = SurfaceRect.one; hr.maxHp = 100; createSpriteLOD = true; regInfo = new LODRegisterInfo(LODController.CONTAINER_MODEL_ID, (int)ContainerModelType.DeadOak5, 0); height = 0.211f; break; case ContainerModelType.DeadOak6: hr.gameObject.name = "dead oak 6"; model = Instantiate(Resources.Load <GameObject>("Lifeforms/oak-6_dead")); hr.surfaceRect = SurfaceRect.one; hr.maxHp = 200; createSpriteLOD = true; regInfo = new LODRegisterInfo(LODController.CONTAINER_MODEL_ID, (int)ContainerModelType.DeadOak6, 0); height = 0.211f; break; case ContainerModelType.Pile: { hr.gameObject.name = "pile"; model = Instantiate(Resources.Load <GameObject>("Prefs/pilePref")); createSpriteLOD = true; regInfo = new LODRegisterInfo((int)ContainerModelType.Pile, 0, hr.mainResource.ID); height = 0.047f; Transform meshTransform = model.transform.GetChild(0); var mf = meshTransform.GetComponent <MeshFilter>(); var mr = meshTransform.GetComponent <MeshRenderer>(); PoolMaster.SetMaterialByID( ref mf, ref mr, i_rtype.ID, 255 ); hr.maxHp = 30; hr.surfaceRect = SurfaceRect.one; break; } case ContainerModelType.BerryBush: { hr.gameObject.name = "berry bush"; model = Instantiate(Resources.Load <GameObject>("Prefs/berryBush")); //if (PoolMaster.shadowCasting) PoolMaster.ReplaceMaterials(model, true); hr.maxHp = 10; hr.surfaceRect = SurfaceRect.one; break; } case ContainerModelType.Boulder: { hr.gameObject.name = "boulder"; model = Instantiate(Resources.Load <GameObject>("Prefs/boulderPref")); Transform meshTransform = model.transform.GetChild(0); var mf = meshTransform.GetComponent <MeshFilter>(); var mr = meshTransform.GetComponent <MeshRenderer>(); PoolMaster.SetMaterialByID( ref mf, ref mr, i_rtype.ID, 255 ); regInfo = new LODRegisterInfo((int)ContainerModelType.Boulder, 0, hr.mainResource.ID); createSpriteLOD = true; height = 0.047f; hr.maxHp = 50; hr.surfaceRect = SurfaceRect.one; break; } default: { hr.gameObject.name = "default container"; model = Instantiate(Resources.Load <GameObject>("Prefs/defaultContainer")); Transform meshTransform = model.transform.GetChild(0); var mf = meshTransform.GetComponent <MeshFilter>(); var mr = meshTransform.GetComponent <MeshRenderer>(); PoolMaster.SetMaterialByID( ref mf, ref mr, i_rtype.ID, 255 ); hr.model_id = ContainerModelType.Default; hr.maxHp = 10; hr.surfaceRect = SurfaceRect.one; break; } } hr.hp = hr.maxHp; if (createSpriteLOD) { SpriteRenderer sr = new GameObject("lod").AddComponent <SpriteRenderer>(); sr.transform.parent = model.transform; sr.transform.localPosition = Vector3.up * height; sr.sharedMaterial = PoolMaster.useAdvancedMaterials ? PoolMaster.billboardShadedMaterial : PoolMaster.billboardMaterial;; if (PoolMaster.shadowCasting) { sr.receiveShadows = true; } LODController currentLC = LODController.GetCurrent(); LODPackType lpackType = LODPackType.Point; int indexInRegistered = currentLC.LOD_existanceCheck(regInfo); float lodDistance = 6, visibilityDistance = 15; if (indexInRegistered == -1) { int resolution = 8; float size = 0.05f; Color backgroundColor = Color.gray; RenderPoint[] renderpoints = new RenderPoint[] { }; switch (hr.model_id) { case ContainerModelType.Pile: { renderpoints = new RenderPoint[] { new RenderPoint(new Vector3(0, 0.084f, -0.063f), new Vector3(45, 0, 0)) }; break; } case ContainerModelType.Boulder: { renderpoints = new RenderPoint[] { new RenderPoint(new Vector3(0, 0.084f, -0.063f), new Vector3(45, 0, 0)) }; break; } case ContainerModelType.DeadOak4: { renderpoints = new RenderPoint[] { new RenderPoint(new Vector3(0, 0.222f, -0.48f), Vector3.zero), new RenderPoint(new Vector3(0, 0.479f, -0.434f), new Vector3(30, 0, 0)), new RenderPoint(new Vector3(0, 0.458f, -0.232f), new Vector3(45, 0, 0)), new RenderPoint(new Vector3(0, 0.551f, -0.074f), new Vector3(75, 0, 0)) }; size = 0.2f; resolution = 32; lpackType = LODPackType.OneSide; lodDistance = 15; visibilityDistance = 24; break; } case ContainerModelType.DeadOak5: { renderpoints = new RenderPoint[] { new RenderPoint(new Vector3(0, 0.222f, -0.48f), Vector3.zero), new RenderPoint(new Vector3(0, 0.479f, -0.434f), new Vector3(30, 0, 0)), new RenderPoint(new Vector3(0, 0.458f, -0.232f), new Vector3(45, 0, 0)), new RenderPoint(new Vector3(0, 0.551f, -0.074f), new Vector3(75, 0, 0)) }; size = 0.25f; resolution = 32; lpackType = LODPackType.OneSide; lodDistance = 18; visibilityDistance = 28; break; } case ContainerModelType.DeadOak6: { renderpoints = new RenderPoint[] { new RenderPoint(new Vector3(0, 0.222f, -0.48f), Vector3.zero), new RenderPoint(new Vector3(0, 0.479f, -0.434f), new Vector3(30, 0, 0)), new RenderPoint(new Vector3(0, 0.458f, -0.232f), new Vector3(45, 0, 0)), new RenderPoint(new Vector3(0, 0.551f, -0.074f), new Vector3(75, 0, 0)) }; size = 0.4f; lodDistance = 21; visibilityDistance = 32; resolution = 64; lpackType = LODPackType.OneSide; break; } } indexInRegistered = LODSpriteMaker.current.CreateLODPack(lpackType, model, renderpoints, resolution, size, backgroundColor, regInfo); } model.transform.parent = hr.transform; model.transform.localPosition = Vector3.zero; model.transform.localRotation = Quaternion.Euler(Vector3.zero); LODController.GetCurrent().TakeCare(model.transform, indexInRegistered, lodDistance, visibilityDistance); } else { model.transform.parent = hr.transform; model.transform.localPosition = Vector3.zero; model.transform.localRotation = Quaternion.Euler(Vector3.zero); } return(hr); }