public void Initialize(float duration, float massNerf, ContagionAbility origin, ContagionEffects effects) { this.duration = duration; this.origin = origin; this.effects = effects; this.massNerf = massNerf; action = GetComponent<InputToAction>(); }
public void Initialize(float duration, float massNerf, ContagionAbility origin, ContagionEffects effects) { this.duration = duration; this.origin = origin; this.effects = effects; this.massNerf = massNerf; action = GetComponent <InputToAction>(); }