/*public LayerData getColliderLayer(){ * return this.colliderLayer; * } * public void setColliderLayer(LayerData ld){ * this.colliderLayer = ld; * }*/ public LayerData getLayerByType(Constants.LAYER_TYPES lType) { if (Layers != null) { foreach (LayerData ld in Layers) { if (ld.layerType.Equals(lType)) { return(ld); } } } return(null); }
public PalletWindow(Architect g) { architect = g; title = "Pallet Manager"; setPosition(0); loadSpriteSheets(); // Set default values here. curSheet = architect.sheetname; curFrame = (int)architect.currentframe; invertX = architect.invertX; invertY = architect.invertX; scaleX = architect.scaleX; scaleY = architect.scaleY; selType = architect.stampType; curLayer = architect.getSceneManager().getCurrentLayer(); loadTextures(); }
string[] colliders = { "Block" }; //, "Ramp"}; public override void Update() { if (!curSheet.Equals(architect.sheetname)) { architect.setSheetName(curSheet); loadTextures(); } architect.setStampRotation(selColliderRotation); architect.setColliderType(selColliderType); architect.setStampType(selType); architect.setInvertX(invertX); architect.setInvertY(invertY); architect.setScaleX(scaleX); architect.setScaleY(scaleY); architect.setCurrentFrame(curFrame); if (selType == 1) { // if we select objects, force the layer change. architect.getSceneManager().setCurrentLayer(Constants.LAYER_TYPES.OBJECTS); } else if (selType == 2) { // if we select colliders, force the layer change. architect.getSceneManager().setCurrentLayer(Constants.LAYER_TYPES.COLLIDERS); } else if (selType == 0) { if (curLayer == Constants.LAYER_TYPES.COLLIDERS || curLayer == Constants.LAYER_TYPES.OBJECTS) { // DO NOT ALLOW US TO LOOK AT COLLIDERS HERE curLayer = Constants.LAYER_TYPES.NONE; } architect.getSceneManager().setCurrentLayer(curLayer); } else { architect.getSceneManager().setCurrentLayer(curLayer); } }
// convert layer names to their zindex public static float LayerNameToZIndex(Constants.LAYER_TYPES layerType) { switch (layerType) { case Constants.LAYER_TYPES.BACKGROUND_1: return(500); case Constants.LAYER_TYPES.BACKGROUND_2: return(400); case Constants.LAYER_TYPES.OBJECTS: return(300); case Constants.LAYER_TYPES.COLLIDERS: return(0); case Constants.LAYER_TYPES.FOREGROUND_1: return(200); case Constants.LAYER_TYPES.FOREGROUND_2: return(100); } return(0); }
private void Construct(Constants.LAYER_TYPES lt) { layerType = lt; Items = new List <ItemData>(); }
public LayerData(Constants.LAYER_TYPES lt) { this.Construct(lt); }
public override void Create(int id) { string current = ""; GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Stamp Type"); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); selType = GUILayout.SelectionGrid(selType, types, 4); GUILayout.EndHorizontal(); GUILayout.EndVertical(); if (architect.stampType == -1) { GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Select a Stamp Type"); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } // TILES if (architect.stampType == 0) { GUILayout.BeginVertical(); float fx = 0; float fy = 0; GUILayout.BeginHorizontal(); GUILayout.Label("Scale X: "); SscaleX = GUILayout.TextField(SscaleX); GUILayout.EndHorizontal(); if (float.TryParse(SscaleX, out fx)) { if (fx < 1) { fx = 1; } } else { fx = 1; } scaleX = fx; SscaleX = fx.ToString(); GUILayout.BeginHorizontal(); GUILayout.Label("Scale Y: "); SscaleY = GUILayout.TextField(SscaleY); GUILayout.EndHorizontal(); if (float.TryParse(SscaleY, out fy)) { if (fy < 1) { fy = 1; } } else { fy = 1; } scaleY = fy; SscaleY = fy.ToString();; GUILayout.BeginHorizontal(); GUILayout.Label("Invert X: "); invertX = GUILayout.Toggle(invertX, ""); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Invert Y: "); invertY = GUILayout.Toggle(invertY, ""); GUILayout.EndHorizontal(); foreach (string sheet in availableSpriteSheets) { GUILayout.BeginHorizontal(); current = ""; if (curSheet.Equals(sheet)) { current = " * "; } bool hit = GUILayout.Button(current + sheet); if (hit) { curSheet = sheet; } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (textures != null && textures.Length > 0) { GUILayout.BeginVertical(); scrollpos = GUILayout.BeginScrollView(scrollpos, GUILayout.Width(screenPos.width - 20), GUILayout.Height(256)); curFrame = GUILayout.SelectionGrid(curFrame, textures, 3); GUILayout.EndScrollView(); GUILayout.EndVertical(); } } // COLLIDERS if (architect.stampType == 2) { GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Collider Type"); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); selColliderType = GUILayout.SelectionGrid(selColliderType, colliders, colliders.Length); GUILayout.EndHorizontal(); GUILayout.EndVertical(); if (selColliderType != -1) { GUILayout.BeginVertical(); float fx = 0; float fy = 0; GUILayout.BeginHorizontal(); GUILayout.Label("Scale X: "); SscaleX = GUILayout.TextField(SscaleX); GUILayout.EndHorizontal(); if (float.TryParse(SscaleX, out fx)) { if (fx < 1) { fx = 1; } } else { fx = 1; } scaleX = fx; SscaleX = fx.ToString(); GUILayout.BeginHorizontal(); GUILayout.Label("Scale Y: "); SscaleY = GUILayout.TextField(SscaleY); GUILayout.EndHorizontal(); if (float.TryParse(SscaleY, out fy)) { if (fy < 1) { fy = 1; } } else { fy = 1; } scaleY = fy; SscaleY = fy.ToString();; GUILayout.BeginHorizontal(); GUILayout.Label("Rotation: "); if (GUILayout.Button("-")) { selColliderRotation--; if (selColliderRotation < 0) { selColliderRotation = 360; } } GUILayout.Label("" + selColliderRotation); if (GUILayout.Button("+")) { selColliderRotation++; if (selColliderRotation > 360) { selColliderRotation = 0; } } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); selColliderRotation = GUILayout.HorizontalSlider(selColliderRotation, 0, 360); selColliderRotation = Mathf.Floor(selColliderRotation); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } } RoomData curRoom = architect.getSceneManager().getCurrentRoom(); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Layer Selection"); GUILayout.EndHorizontal(); if (curRoom == null) { GUILayout.BeginHorizontal(); GUILayout.Label("YOU MUST CHOOSE ROOM FIRST"); GUILayout.EndHorizontal(); } else { foreach (Constants.LAYER_TYPES lt in Enum.GetValues(typeof(Constants.LAYER_TYPES))) { // if none, then f**k you... if (lt.Equals(Constants.LAYER_TYPES.NONE)) { continue; } GUILayout.BeginHorizontal(); current = ""; if (architect.getSceneManager().getCurrentLayer().Equals(lt)) { current = " * "; } LayerData ld = curRoom.getLayerByType(lt); if (ld != null) { ld.setActive(GUILayout.Toggle(ld.getActive(), "")); } bool layerHit1 = GUILayout.Button(current + lt.ToString()); if (layerHit1) { curLayer = lt; } GUILayout.EndHorizontal(); } } GUILayout.EndVertical(); }
public void setCurrentLayer(Constants.LAYER_TYPES lt) { this.currentLayer = lt; }