public Dictionary <string, CharacterGeneration.Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, CharacterGeneration.Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Cepheus_Engine: if (Mode == 0) { list.Add(Properties.Resources.Species_Human, CharacterGeneration.Character.Species.Human); list.Add(Resources.Species_Synnner, CharacterGeneration.Character.Species.Synner); } else if (Mode == 1) { list.Add(Resources.Species_Articifer, CharacterGeneration.Character.Species.Articifer); list.Add(Resources.Species_Shaper, CharacterGeneration.Character.Species.Shaper); } else if (Mode == 2) { list.Add(Resources.Species_Quarm, CharacterGeneration.Character.Species.Quarm); list.Add(Resources.Species_Wraither, CharacterGeneration.Character.Species.Wraither); list.Add(Resources.Species_Tazzim, CharacterGeneration.Character.Species.Tazzim); } break; } return(list); }
private void Ruleset_SelectedIndexChanged(object sender, EventArgs e) { Campaigns.Clear(); var list = Campaign.GetCampaignForRuleset(GenerationConfiguration.Ruleset); foreach (var item in list) { Campaigns.Add(item); } switch (GenerationConfiguration.Ruleset) { case "Classic": generationStyle = Constants.GenerationStyle.Classic_Traveller; break; case "Mega Traveller": generationStyle = Constants.GenerationStyle.Mega_Traveller; break; case "Cepheus Engine": generationStyle = Constants.GenerationStyle.Cepheus_Engine; break; } Citizens.IsVisible = (generationStyle == Constants.GenerationStyle.Classic_Traveller); Mishaps.IsVisible = (generationStyle == Constants.GenerationStyle.Cepheus_Engine); }
public Dictionary <string, Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Classic_Traveller: list.Add(Properties.Resources.Species_Human_Zhodani, Character.Species.Human_Zhodani); break; } return(list); }
public Dictionary <string, CharacterGeneration.Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, CharacterGeneration.Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Cepheus_Engine: list.Add(Resources.Species_Khiff, CharacterGeneration.Character.Species.Khiff); break; } return(list); }
public Dictionary <string, CharacterGeneration.Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, CharacterGeneration.Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Cepheus_Engine: list.Add(Properties.Resources.Species_Human, CharacterGeneration.Character.Species.Commonwealth_Human); list.Add(Resources.Species_Froog, CharacterGeneration.Character.Species.Froog); break; } return(list); }
public Dictionary <string, CharacterGeneration.Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, CharacterGeneration.Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Cepheus_Engine: list.Add(Properties.Resources.Species_Human, CharacterGeneration.Character.Species.Human); list.Add(Resources.Species_Avians, CharacterGeneration.Character.Species.Avian); list.Add(Resources.Species_Insectans, CharacterGeneration.Character.Species.Insectans); list.Add(Resources.Species_Merfolk, CharacterGeneration.Character.Species.Merfolk); list.Add(Resources.Species_Repltilians, CharacterGeneration.Character.Species.Reptilians); list.Add(Resources.Species_UpliftedDolphin, CharacterGeneration.Character.Species.Dolphin); list.Add(Resources.Species_UpliftedApe, CharacterGeneration.Character.Species.Uplifted_Ape); break; } return(list); }
public Dictionary <string, Character.Species> Species(Constants.GenerationStyle generationStyle) { var list = new Dictionary <string, Character.Species>(); switch (generationStyle) { case Constants.GenerationStyle.Classic_Traveller: list.Add(Properties.Resources.Species_Human, Character.Species.Human_Imperial); list.Add(Properties.Resources.Species_Dolphin, Character.Species.Dolphin); list.Add(Properties.Resources.Species_Aslan, Character.Species.Aslan); list.Add(Properties.Resources.Species_Vargr, Character.Species.Vargr); list.Add(Properties.Resources.Species_AelYael, Character.Species.AelYael); list.Add(Properties.Resources.Species_Virushi, Character.Species.Virushi); list.Add(Properties.Resources.Species_Bwap, Character.Species.Bwap); list.Add(Properties.Resources.Species_Vegan, Character.Species.Vegan); break; } return(list); }