Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     ftr          = GetComponent <FadeToRed> ();
     cfm          = GetComponent <ConstantForwardMotion> ();
     cft          = GetComponent <ConstantFaceTransform> ();
     RedCrosshair = Resources.Load("RedCrosshair") as GameObject;
 }
 void Awake()
 {
     cft = GetComponent <ConstantFaceTransform> ();
     Invoke("SwitchTargets", Random.Range(playerFocusTimeMin, playerFocusTimeMax));
 }