Esempio n. 1
0
        public override CommandFeedback Execute(string[] args)
        {
            string strSourceFolder = Environment.CurrentDirectory;

            if (args.Length > 1)
            {
                strSourceFolder = args[1];
            }

            string strDestiny = args[2];
            string strPrefix  = args[3];

            List <string> filters = new List <string>();

            for (int i = 4; i < args.Length; i++)
            {
                filters.Add(args[i]);
            }

            sourceFiles = new List <FileInfo>();
            // scan all files from directory info
            ScanFolder(new DirectoryInfo(strDestiny), filters);

            RecursiveFolder(new DirectoryInfo(strSourceFolder), strDestiny, strPrefix, filters);

            ConsoleU.WriteLine("Total similar: " + similarCounter, ConsoleColor.Green);

            return(CommandFeedback.Success);
        }
Esempio n. 2
0
        static void RenameMutex(string procId, string[] mutexes)
        {
            ConsoleU.WriteLine($"Process ID {procId} request to rename mutexes", Palette.Wait);
            proc = Process.GetProcessById(int.Parse(procId));

            ConsoleU.WriteLine($"Trying to rename mutexes {mutexes.Length} mutexes", Palette.Wait);
            for (int j = 0; j < mutexes.Length; j++)
            {
                string m      = mutexes[j];
                string prefix = $"({j + 1}/{mutexes.Length}) ";
                ConsoleU.WriteLine(prefix + "Trying to rename mutex: " + m, Palette.Feedback);

                for (; ;)
                {
                    if (ProcessUtil.RenameMutex(proc, m))
                    {
                        ConsoleU.WriteLine($"{prefix}Mutex rename {m}", Palette.Success);
                        break;
                    }
                    else
                    {
                        ConsoleU.WriteLine($"{prefix}Mutex {m} could not be rename", Palette.Error);
                    }
                    Thread.Sleep(250);
                }
            }
        }
Esempio n. 3
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length == 1)
            {
                return(CommandFeedback.WrongNumberOfArguments);
            }

            string target       = args[1];
            string line         = args[2];
            string searchParams = args[3];

            while (line.Contains("\\n"))
            {
                line = line.Replace("\\n", "\n");
            }

            if (!Directory.Exists(target))
            {
                return(CommandFeedback.Error);
            }

            ConsoleU.WriteLine("Searching directory...", Palette.Wait);

            // target is a directory
            DirectoryInfo dir = new DirectoryInfo(target);

            FileInfo[] files = dir.GetFiles(searchParams);
            ConsoleU.WriteLine($"Found { files.Length } files. Would you like to write to the top of them?", Palette.Question);

            int changed = 0;
            int failed  = 0;

            if (consoleManager.InputYesNo())
            {
                for (int i = 0; i < files.Length; i++)
                {
                    FileInfo file = files[i];
                    try
                    {
                        string readAll = File.ReadAllText(file.FullName);
                        readAll += line;
                        File.Delete(file.FullName);
                        File.WriteAllText(file.FullName, readAll);
                        changed++;
                    }
                    catch
                    {
                        ConsoleU.WriteLine($"Failed writing to { file.Name } ", Palette.Error);
                        failed++;
                    }
                }
            }

            ConsoleU.WriteLine($"Changed { changed } files", Palette.Success);
            ConsoleU.WriteLine($"Failed to change { failed } files", failed == 0 ? Palette.Success : Palette.Error);
            ConsoleS.ReadLine();

            return(CommandFeedback.Success);
        }
Esempio n. 4
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length == 1)
            {
                return(CommandFeedback.WrongNumberOfArguments);
            }

            string target = args[1];

            if (!Path.IsPathRooted(target))
            {
                // relative path
                string currentDir = Environment.CurrentDirectory;
                target = Path.Combine(currentDir, target);
            }

            if (!File.Exists(target))
            {
                Console.WriteLine($"File not found: {target}");
                return(CommandFeedback.Error);
            }

            // rename the source file to backup
            string dir        = Path.GetDirectoryName(target);
            string fileName   = Path.GetFileNameWithoutExtension(target);
            string sourceFile = Path.Combine(dir, fileName + "_Backup.m4a");

            File.Move(target, sourceFile);

            string startArgs = $"ffmpeg -i \"{sourceFile}\" -acodec copy -movflags faststart \"{target}\"";

            int exitCode;

            CmdUtil.ExecuteCommand("", out exitCode, startArgs);

            bool makeBackup = false;

            if (File.Exists(target))
            {
                if (!makeBackup)
                {
                    File.Delete(sourceFile);
                }
                ConsoleU.WriteLine($"Okay", Palette.Success);
            }
            else
            {
                ConsoleU.WriteLine($"FFMPEG failed with code {exitCode}", Palette.Error);
                return(CommandFeedback.Error);
            }

            return(CommandFeedback.Success);
        }
Esempio n. 5
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length == 1)
            {
                return(CommandFeedback.WrongNumberOfArguments);
            }

            string target = args[1];

            if (Directory.Exists(target))
            {
                ConsoleU.WriteLine("Searching directory...", Palette.Wait);

                // target is a directory
                DirectoryInfo dir  = new DirectoryInfo(target);
                List <string> dirs = new List <string>();
                RecursiveSearch(dir, dirs);

                if (dirs.Count == 0)
                {
                    ConsoleU.WriteLine($"Nothing to delete", Palette.Feedback);
                    return(CommandFeedback.Success);
                }
                ConsoleU.WriteLine($"Found { dirs.Count } empty directories. Would you like to delete them?", Palette.Question);

                int deleted = 0;
                int failed  = 0;
                if (consoleManager.InputYesNo())
                {
                    for (int i = 0; i < dirs.Count; i++)
                    {
                        string directory = dirs[i];
                        try {
                            Directory.Delete(directory);
                            deleted++;
                        } catch {
                            ConsoleU.WriteLine($"Failed deleting { directory } ", Palette.Error);
                            failed++;
                        }
                    }
                }

                ConsoleU.WriteLine($"Deleted { deleted } files", Palette.Success);
                ConsoleU.WriteLine($"Failed to delete { failed } files", failed == 0 ? Palette.Success : Palette.Error);
            }
            else
            {
                // target is a file/doesnt exist
            }


            return(CommandFeedback.Success);
        }
Esempio n. 6
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length == 1)
            {
                return(CommandFeedback.WrongNumberOfArguments);
            }

            string target = args[1];

            if (!File.Exists(target))
            {
                return(CommandFeedback.Error);
            }

            string startTime   = args[2];
            string cutDuration = args[3];


            // rename the source file to backup
            string dir        = Path.GetDirectoryName(target);
            string fileName   = Path.GetFileNameWithoutExtension(target);
            string sourceFile = Path.Combine(dir, fileName + "_Backup.m4a");

            File.Move(target, sourceFile);

            //ffmpeg - ss 1:01:42 - i c:\Data\temp\in.m4a - vn - c copy - t 1:00:00 out.m4a

            //The first time(1:01:42) is the start time of the cut.
            //-vn means that only the audio stream is copied from the file.
            //The second time(1:00:00) is the duration of the cut.It can be longer then the length of the whole file.
            string startArgs = $"ffmpeg -ss {startTime} -i \"{sourceFile}\" -vn -c copy -t {cutDuration} \"{target}\"";

            int exitCode;

            CmdUtil.ExecuteCommand("", out exitCode, startArgs);

            bool makeBackup = false;

            if (File.Exists(target))
            {
                if (!makeBackup)
                {
                    File.Delete(sourceFile);
                }
                ConsoleU.WriteLine($"Okay", Palette.Success);
            }
            else
            {
                ConsoleU.WriteLine($"Failed", Palette.Error);
            }

            return(CommandFeedback.Success);
        }
Esempio n. 7
0
        public bool InputYesNo(bool silent = true)
        {
            ConsoleU.WriteLine("Yes/No", Palette.Question);
            if (silentMode)
            {
                // still shows up that we were asking the user a question
                ConsoleU.WriteLine(silent ? "Yes" : "No", Palette.Question);
                ConsoleU.WriteLine("yes");
                return(silent);
            }

            string yesno = ConsoleU.ReadLine().ToLower();

            return(yesno.StartsWith("y"));
        }
Esempio n. 8
0
        static void Main(string[] args)
        {
            ConsoleManager console = new ConsoleManager();

            console.Init();
            ConsoleU.WriteLine("DistroLucas's FileUtils v" + FileUtilsGlobals.DisplayVersion.ToString("F2", CultureInfo.InvariantCulture), ConsoleColor.White);

            console.SearchFromLoadedAssemblies();

            if (args.Length > 0)
            {
                console.ExecuteCommand(args);
            }

            console.Run();
        }
Esempio n. 9
0
        public void Run()
        {
            Console.WriteLine();
            ConsoleU.WriteLine($"Server running in port {Port}", ConsoleColor.Cyan);

            string startFolder = AssemblyUtil.GetStartFolder();

            ConsoleU.WriteLine($"Start folder: {startFolder}", ConsoleColor.Green);

            ConsoleU.WriteLine($"Path provided: {path}", ConsoleColor.Green);
            string[] files = Directory.GetFiles(path);
            for (int i = 0; i < files.Length; i++)
            {
                ConsoleU.WriteLine($"Files: {files[i]}", ConsoleColor.Green);
            }

            httpServer.Listen();
        }
Esempio n. 10
0
 private void ServerThread(object state)
 {
     while (this.IsActive)
     {
         if (Debug)
         {
             TcpClient s      = this.Listener.AcceptTcpClient();
             Thread    thread = new Thread(() => {
                 if (DebugLock)
                 {
                     lock (DebugLocker) {
                         this.Processor.HandleClient(s);
                     }
                 }
                 else
                 {
                     this.Processor.HandleClient(s);
                 }
             });
             thread.Start();
             Thread.Sleep(1);
         }
         else
         {
             try {
                 TcpClient s      = this.Listener.AcceptTcpClient();
                 Thread    thread = new Thread(() => {
                     try {
                         this.Processor.HandleClient(s);
                     } catch (Exception ex) {
                         ConsoleU.WriteLine("Exception " + ex, ConsoleColor.Red);
                     }
                 });
                 thread.Start();
                 Thread.Sleep(1);
             } catch (Exception ex) {
                 ConsoleU.WriteLine("Exception " + ex, ConsoleColor.Red);
             }
         }
     }
 }
Esempio n. 11
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length == 1)
            {
                ConsoleU.WriteLine(Help, Palette.Feedback);
                return(CommandFeedback.Success);
            }

            string         target = args[1];
            ConsoleCommand cmd    = consoleManager.GetCommand(target);

            if (cmd != null)
            {
                ConsoleU.WriteLine(cmd.Help, Palette.Help);
            }
            else
            {
                ConsoleU.WriteLine("Unknown command", Palette.Error);
            }

            return(CommandFeedback.Success);
        }
Esempio n. 12
0
        static void StartGame(string path, string args = "", string workingDir = null)
        {
            if (!Path.IsPathRooted(path))
            {
                string root = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
                path = Path.Combine(root, path);
            }

            ProcessStartInfo startInfo;

            startInfo           = new ProcessStartInfo();
            startInfo.FileName  = path;
            startInfo.Arguments = args;
            if (!string.IsNullOrWhiteSpace(workingDir))
            {
                startInfo.WorkingDirectory = workingDir;
            }

            proc = Process.Start(startInfo);
            ConsoleU.WriteLine("Game started, process ID:" + proc.Id, Palette.Success);
            WriteToDataFile(path, proc.Id.ToString());
        }
Esempio n. 13
0
        static void StartGame(string path, string args = "", string workingDir = null)
        {
            if (!Path.IsPathRooted(path))
            {
                string root = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
                path = Path.Combine(root, path);
            }

            int tri = 0;
            ProcessStartInfo startInfo;

            startInfo           = new ProcessStartInfo();
            startInfo.FileName  = path;
            startInfo.Arguments = args;
            if (!string.IsNullOrWhiteSpace(workingDir))
            {
                startInfo.WorkingDirectory = workingDir;
            }

#if RELEASE
            try
#endif
            {
                proc = Process.Start(startInfo);
                ConsoleU.WriteLine("Game started, process ID:" + proc.Id, Palette.Success);
            }
#if RELEASE
            catch
            {
                tri++;
                if (tri < tries)
                {
                    ConsoleU.WriteLine("Failed to start process. Retrying...");
                    StartGame(path, args);
                }
            }
#endif
        }
Esempio n. 14
0
        public void ExecuteCommand(string[] sep)
        {
            if (sep.Length == 0)
            {
                return;
            }

            string         first = sep[0];
            ConsoleCommand cmd;

            if (!commands.TryGetValue(first, out cmd))
            {
                ConsoleU.WriteLine("Unknown command", Palette.Error);
                return;
            }

            CommandFeedback feedback = cmd.Execute(sep);

            if (feedback != CommandFeedback.Success)
            {
                ConsoleU.WriteLine(feedback.ToString(), Palette.Error);
            }
        }
Esempio n. 15
0
        static void QueryMutex(string procId, string[] mutexes)
        {
            Log.WriteLine($"Process ID {procId} request to be queried for mutexes", Palette.Wait);
            proc = Process.GetProcessById(int.Parse(procId));

            ConsoleU.WriteLine($"Trying to query for any mutex's existance", Palette.Wait);

            bool[] existence = new bool[mutexes.Length];
            for (int j = 0; j < mutexes.Length; j++)
            {
                string m      = mutexes[j];
                string prefix = $"({j + 1}/{mutexes.Length}) ";
                ConsoleU.WriteLine($"{prefix}Trying to scan if mutex exists: {m}", Palette.Feedback);

                bool exists = ProcessUtil.MutexExists(proc, m);
                Log.WriteLine(exists);
            }
            Thread.Sleep(250);

            string json = JsonConvert.SerializeObject(existence);

            // no game path, save to startgame directory/Nucleus folder
            WriteToDataFile(Assembly.GetEntryAssembly().Location, json);
        }
Esempio n. 16
0
        static void Main(string[] args)
        {
            // We need this, else Windows will fake
            // all the data about monitors inside the application
            User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware);

            if (args.Length == 0)
            {
                ConsoleU.WriteLine("Invalid usage! Need arguments to proceed!", Palette.Error);
                return;
            }

#if RELEASE
            try
#endif
            {
                for (int i = 0; i < args.Length; i++)
                {
                    string arg = args[i];
                    ConsoleU.WriteLine("Parsing line " + i + ": " + arg, Palette.Feedback);
                    //Log(string.Format("Parsing line {0}: {1}", i, arg));

                    string argument = "";
                    for (int j = i; j < args.Length; j++)
                    {
                        string skey = args[j];
                        if (!skey.Contains("monitors") &&
                            !skey.Contains("game") &&
                            !skey.Contains("partialmutex") &&
                            !skey.Contains("mutextype") &&
                            !skey.Contains("mutex") &&
                            !skey.Contains("proc") &&
                            !skey.Contains("hook") &&
                            !skey.Contains("delay") &&
                            !skey.Contains("renamemutex") &&
                            !skey.Contains("mutextorename") &&
                            !skey.Contains("setwindow") &&
                            !skey.Contains("width") &&
                            !skey.Contains("height") &&
                            !skey.Contains("posx") &&
                            !skey.Contains("posy") &&
                            !skey.Contains("isdebug") &&
                            !skey.Contains("nucleusfolderpath") &&
                            !skey.Contains("blockraw") &&
                            !skey.Contains("nucenv") &&
                            !skey.Contains("playernick") &&
                            !skey.Contains("starthks") &&
                            !skey.Contains("root") &&
                            !skey.Contains("destination") &&
                            !skey.Contains("direxclusions") &&
                            !skey.Contains("fileexclusions") &&
                            !skey.Contains("filecopyinstead") &&
                            !skey.Contains("hardlink") &&
                            !skey.Contains("symfolder") &&
                            !skey.Contains("numplayers") &&
                            !skey.Contains("symlink")
                            //&& !skey.Contains("rawhid")
                            && !skey.Contains("createsingle") &&
                            !skey.Contains("rawhid") &&
                            !skey.Contains("docpath") &&
                            !skey.Contains("usedocs") &&
                            !skey.Contains("output"))


                        {
                            i++;
                            if (string.IsNullOrEmpty(argument))
                            {
                                argument = skey;
                            }
                            else
                            {
                                argument = argument + " " + skey;
                            }
                        }
                    }
                    //Log("Extra arguments:" + argument);
                    ConsoleU.WriteLine("Extra arguments:" + argument, Palette.Feedback);


                    string[] splited = (arg + argument).Split(new string[] { "|::|" }, StringSplitOptions.None);
                    string   key     = splited[0].ToLower();
                    //Log("key " + key);

                    if (key.Contains("monitors"))
                    {
                    }
                    else if (key.Contains("hook"))
                    {
                        isHook = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("delay"))
                    {
                        isDelay = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("renamemutex"))
                    {
                        renameMutex = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("mutextorename"))
                    {
                        mutexToRename = splited[1];
                    }
                    else if (key.Contains("partialmutex"))
                    {
                        partialMutex = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("setwindow"))
                    {
                        setWindow = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("width"))
                    {
                        width = Int32.Parse(splited[1]);
                    }
                    else if (key.Contains("height"))
                    {
                        height = Int32.Parse(splited[1]);
                    }
                    else if (key.Contains("posx"))
                    {
                        posx = Int32.Parse(splited[1]);
                    }
                    else if (key.Contains("posy"))
                    {
                        posy = Int32.Parse(splited[1]);
                    }
                    else if (key.Contains("docpath"))
                    {
                        DocumentsRoot = splited[1];
                    }
                    else if (key.Contains("usedocs"))
                    {
                        useDocs = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("isdebug"))
                    {
                        isDebug = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("nucleusfolderpath"))
                    {
                        nucleusFolderPath = splited[1];
                    }
                    else if (key.Contains("blockraw"))
                    {
                        blockRaw = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("createsingle"))
                    {
                        createSingle = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("rawhid"))
                    {
                        rawHid = splited[1];
                    }
                    else if (key.Contains("nucenv"))
                    {
                        useNucleusEnvironment = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("playernick"))
                    {
                        playerNick = splited[1];
                    }
                    else if (key.Contains("starthks"))
                    {
                        useStartupHooks = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("root"))
                    {
                        root = splited[1];
                    }
                    else if (key.Contains("currentdir"))
                    {
                        currentDir = splited[1];
                    }
                    else if (key.Contains("destination"))
                    {
                        destination = splited[1].Substring(0, splited[1].LastIndexOf('\\'));
                    }
                    else if (key.Contains("direxclusions"))
                    {
                        dirExclusions = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                    }
                    else if (key.Contains("fileexclusions"))
                    {
                        fileExclusions = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                    }
                    else if (key.Contains("filecopyinstead"))
                    {
                        fileCopyInstead = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                    }
                    else if (key.Contains("hardlink"))
                    {
                        hardLink = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("symfolder"))
                    {
                        symFolders = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("numplayers"))
                    {
                        numPlayers = int.Parse(splited[1]);
                    }
                    else if (key.Contains("symlink"))
                    {
                        int exitCode = 1;
                        for (int p = 0; p < numPlayers; p++)
                        {
                            Nucleus.Gaming.Platform.Windows.IO.WinDirectoryUtil.LinkDirectory(root, new DirectoryInfo(root), destination + "\\Instance" + p, out exitCode, dirExclusions, fileExclusions, fileCopyInstead, hardLink, symFolders);
                        }
                    }
                    //else if (key.Contains("rawhid"))
                    //{
                    //    rawHid = splited[1];
                    //}
                    else if (key.Contains("game"))
                    {
                        string   data    = splited[1];
                        string[] subArgs = data.Split(';');
                        string   path    = subArgs[0];

                        string argu = null;
                        if (subArgs.Length > 1)
                        {
                            argu = subArgs[1];
                        }

                        string workingDir = null;
                        if (path.Contains("|"))
                        {
                            string[] div = path.Split('|');
                            path       = div[0];
                            workingDir = div[1];
                        }

                        Log($"EXE: {path} ARGS: {argu} WORKDIR: {workingDir}");
                        ConsoleU.WriteLine($"Start game: EXE: {path} ARGS: {argu} WORKDIR: {workingDir}", Palette.Feedback);
                        StartGame(path, argu, workingDir);
                    }
                    else if (key.Contains("mutextype"))
                    {
                        mt = splited[1];
                    }
                    else if (key.Contains("mutex"))
                    {
                        string[] mutex = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                        ConsoleU.WriteLine("Trying to kill mutexes", Palette.Wait);
                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Trying to kill mutex: " + m, Palette.Feedback);
                            if (!ProcessUtil.KillMutex(proc, mt, m, partialMutex))
                            {
                                ConsoleU.WriteLine("Mutex " + m + " could not be killed", Palette.Error);
                            }
                            else
                            {
                                ConsoleU.WriteLine("Mutex killed " + m, Palette.Success);
                            }
                            Thread.Sleep(150);
                        }
                    }
                    else if (key.Contains("proc"))
                    {
                        string procId = splited[1];
                        int    id     = int.Parse(procId);
                        try
                        {
                            proc = Process.GetProcessById(id);
                            Log(string.Format($"Process ID {id} found!"));
                            ConsoleU.WriteLine($"Process ID {id} found!", Palette.Success);
                        }
                        catch
                        {
                            Log(string.Format($"Process ID {id} not found"));
                            ConsoleU.WriteLine($"Process ID {id} not found", Palette.Error);
                        }
                    }
                    else if (key.Contains("output"))
                    {
                        string[] mutex = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                        bool     all   = true;

                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Requested mutex: " + m, Palette.Error);
                            bool exists = ProcessUtil.MutexExists(proc, mt, m, partialMutex);
                            if (!exists)
                            {
                                all = false;
                            }

                            Thread.Sleep(500);
                        }
                        Console.WriteLine(all.ToString());
                    }
                }
            }
#if RELEASE
            catch (Exception ex)
            {
                ConsoleU.WriteLine(ex.Message);
            }
#endif
        }
Esempio n. 17
0
        static void StartGame(string path, string args = "", string workingDir = null)
        {
            System.IO.Stream str = new System.IO.MemoryStream();
            //GenericGameInfo gen = new GenericGameInfo(null, null, str);
            bool regMethod = false;

            if (!Path.IsPathRooted(path))
            {
                string root = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
                path = Path.Combine(root, path);
            }

            try
            {
                //proc = Process.Start(startInfo);
                //string currDir = Directory.GetCurrentDirectory();

                // This works even if the current directory is set elsewhere.
                string currDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

                //bool is64 = EasyHook.RemoteHooking.IsX64Process((int)pi.dwProcessId);
                //if (Is64Bit(path) == true)
                //{
                //    gameIs64 = true;
                //}
                //bool is64 = EasyHook.RemoteHooking.IsX64Process((int)pi.dwProcessId);

                IntPtr envPtr         = IntPtr.Zero;
                uint   pCreationFlags = 0;

                if (useNucleusEnvironment && !(useStartupHooks && (isHook || renameMutex || setWindow || blockRaw || createSingle)))
                {
                    Log("Setting up Nucleus environment");
                    var         sb      = new StringBuilder();
                    IDictionary envVars = Environment.GetEnvironmentVariables();
                    //var username = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile).Replace(@"C:\Users\", "");
                    string username = WindowsIdentity.GetCurrent().Name.Split('\\')[1];
                    envVars["USERPROFILE"]  = $@"{NucleusEnvironmentRoot}\NucleusCoop\{playerNick}";
                    envVars["HOMEPATH"]     = $@"\Users\{username}\NucleusCoop\{playerNick}";
                    envVars["APPDATA"]      = $@"{NucleusEnvironmentRoot}\NucleusCoop\{playerNick}\AppData\Roaming";
                    envVars["LOCALAPPDATA"] = $@"{NucleusEnvironmentRoot}\NucleusCoop\{playerNick}\AppData\Local";

                    //Some games will crash if the directories don't exist
                    Directory.CreateDirectory($@"{NucleusEnvironmentRoot}\NucleusCoop");
                    Directory.CreateDirectory(envVars["USERPROFILE"].ToString());
                    Directory.CreateDirectory(Path.Combine(envVars["USERPROFILE"].ToString(), "Documents"));
                    Directory.CreateDirectory(envVars["APPDATA"].ToString());
                    Directory.CreateDirectory(envVars["LOCALAPPDATA"].ToString());

                    Directory.CreateDirectory(Path.GetDirectoryName(DocumentsRoot) + $@"\NucleusCoop\{playerNick}\Documents");

                    if (useDocs)
                    {
                        if (!File.Exists(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), @"utils\backup\User Shell Folders.reg")))
                        {
                            //string mydocPath = key.GetValue("Personal").ToString();
                            ExportRegistry(@"HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\User Shell Folders", Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), @"utils\backup\User Shell Folders.reg"));
                        }

                        RegistryKey dkey = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Explorer\User Shell Folders", true);
                        dkey.SetValue("Personal", Path.GetDirectoryName(DocumentsRoot) + $@"\NucleusCoop\{playerNick}\Documents", (RegistryValueKind)(int)RegType.ExpandString);
                    }


                    foreach (object envVarKey in envVars.Keys)
                    {
                        if (envVarKey != null)
                        {
                            string key   = envVarKey.ToString();
                            string value = envVars[envVarKey].ToString();

                            sb.Append(key);
                            sb.Append("=");
                            sb.Append(value);
                            sb.Append("\0");
                        }
                    }

                    sb.Append("\0");

                    byte[] envBytes = Encoding.Unicode.GetBytes(sb.ToString());
                    envPtr = Marshal.AllocHGlobal(envBytes.Length);
                    Marshal.Copy(envBytes, 0, envPtr, envBytes.Length);
                }

                pCreationFlags += (uint)ProcessCreationFlags.CREATE_UNICODE_ENVIRONMENT;

                STARTUPINFO startup = new STARTUPINFO();
                startup.cb = Marshal.SizeOf(startup);

                Thread.Sleep(1000);

                if (useStartupHooks && (isHook || renameMutex || setWindow || blockRaw || createSingle))
                {
                    Log("Starting game and injecting start up hooks via Nucleus.Inject");

                    bool?is64_n = Is64Bit(path);

                    if (!is64_n.HasValue)
                    {
                        Log(string.Format("ERROR - Machine type {0} not implemented", GetDllMachineType(path)));
                        return;
                    }

                    bool is64 = is64_n.Value;

                    //PROCESS_INFORMATION procInfo = new PROCESS_INFORMATION();

                    Process[] gameProcs     = Process.GetProcessesByName(Path.GetFileNameWithoutExtension(path));
                    bool      alreadyExists = false;
                    if (gameProcs.Length > 0)
                    {
                        foreach (Process gameProc in gameProcs)
                        {
                            if (gameProc.GetMainModuleFileName().ToLower() == path.ToLower())
                            {
                                Log("Process with this path is already running! Skipping creating a new process");
                                pOutPID       = (uint)gameProc.Id;
                                alreadyExists = true;
                            }
                        }
                    }

                    if (!alreadyExists)
                    {
                        try
                        {
                            //if(useNucleusEnvironment)
                            //{
                            //    bool success = CreateProcess(null, path + " " + args, IntPtr.Zero, IntPtr.Zero, false, (uint)ProcessCreationFlags.CREATE_SUSPENDED | (uint)ProcessCreationFlags.CREATE_UNICODE_ENVIRONMENT, envPtr, Path.GetDirectoryName(path), ref startup, out PROCESS_INFORMATION processInformation);
                            //    if (!success)
                            //    {
                            //        Log(string.Format("ERROR - CreateProcess failed - startGamePath: {0}, startArgs: {1}, dirpath: {2}", path, args, Path.GetDirectoryName(path)));
                            //        return;
                            //    }

                            //    procInfo = processInformation;
                            //    pOutPID = (uint)processInformation.dwProcessId;
                            //}

                            //Thread.Sleep(1000);

                            string           injectorPath = Path.Combine(currDir, $"Nucleus.IJ{(is64 ? "x64" : "x86")}.exe");
                            ProcessStartInfo injstartInfo = new ProcessStartInfo();
                            injstartInfo.FileName = injectorPath;
                            object[] injargs = new object[]
                            {
                                0,                                            // Tier 0 : start up hook
                                path,                                         // EXE path
                                args,                                         // Command line arguments. TODO: these args should be converted to base64 to prevent any special characters e.g. " breaking the injargs
                                pCreationFlags,                               // Process creation flags
                                0,                                            // InInjectionOptions (EasyHook)
                                Path.Combine(currDir, "Nucleus.SHook32.dll"), // lib path 32
                                Path.Combine(currDir, "Nucleus.SHook64.dll"), // lib path 64
                                isHook,                                       // Window hooks
                                renameMutex,                                  // Renames mutexes/semaphores/events hook
                                mutexToRename,
                                setWindow,                                    // Set window hook
                                isDebug,
                                nucleusFolderPath,
                                blockRaw,
                                useNucleusEnvironment,
                                playerNick,
                                createSingle,
                                rawHid,
                                width,
                                height,
                                posx,
                                posy,
                                DocumentsRoot,
                                useDocs
                            };

                            var sbArgs = new StringBuilder();
                            foreach (object arg in injargs)
                            {
                                //Converting to base64 prevents characters like " or \ breaking the arguments
                                string arg64 = Convert.ToBase64String(Encoding.UTF8.GetBytes(arg.ToString()));

                                sbArgs.Append(" \"");
                                sbArgs.Append(arg64);
                                sbArgs.Append("\"");
                            }

                            string arguments = sbArgs.ToString();
                            injstartInfo.Arguments = arguments;
                            //injstartInfo.WindowStyle = ProcessWindowStyle.Hidden;
                            //injstartInfo.CreateNoWindow = true;
                            injstartInfo.UseShellExecute        = false;
                            injstartInfo.RedirectStandardOutput = true;
                            injstartInfo.RedirectStandardInput  = true;

                            Process injectProc = Process.Start(injstartInfo);
                            injectProc.OutputDataReceived += proc_OutputDataReceived;
                            injectProc.BeginOutputReadLine();
                            injectProc.WaitForExit();
                        }
                        catch (Exception ex)
                        {
                            Log(string.Format("ERROR - {0}", ex.Message));
                        }

                        if (injectFailed)
                        {
                            injectFailed = false;
                            throw new Exception("Failed to create and/or inject start up hook dll. " + tri + " of 2.");
                        }

                        //if(useNucleusEnvironment)
                        //{
                        //    ResumeThread(procInfo.hThread);
                        //}

                        Thread.Sleep(1000);
                    }
                }
                else // regular method (no hooks)
                {
                    Log("Starting game via regular process start method (no start up hooks enabled)");


                    bool success = CreateProcess(null, path + " " + args, IntPtr.Zero, IntPtr.Zero, false, (uint)ProcessCreationFlags.CREATE_UNICODE_ENVIRONMENT, envPtr, Path.GetDirectoryName(path), ref startup, out PROCESS_INFORMATION processInformation);
                    if (!success)
                    {
                        Log(string.Format("ERROR - CreateProcess failed - startGamePath: {0}, startArgs: {1}, dirpath: {2}", path, args, Path.GetDirectoryName(path)));
                        return;
                    }

                    pOutPID = (uint)processInformation.dwProcessId;
                    proc    = Process.GetProcessById((int)pOutPID);
                    //pOutPID = proc.Id;
                    regMethod = true;
                }

                Thread.Sleep(1000);

                while (pOutPID == 0)
                {
                    Thread.Sleep(50);
                }

                bool isRunning = Process.GetProcesses().Any(x => x.Id == (int)pOutPID);
                bool foundProc = false;
                if (!isRunning || (isRunning && Process.GetProcessById((int)pOutPID).ProcessName.ToLower() != Path.GetFileNameWithoutExtension(path).ToLower()))
                {
                    if (isRunning)
                    {
                        Log("Process ID " + pOutPID + " exists but does not match expected process name. Attempting to resolve.");
                    }
                    else
                    {
                        Log("Process ID " + pOutPID + " doesn't currently exist. Seeing if there is a process running by its path");
                    }

                    Process[] gameProcs = Process.GetProcessesByName(Path.GetFileNameWithoutExtension(path));

                    if (gameProcs.Length > 0)
                    {
                        foreach (Process gameProc in gameProcs)
                        {
                            if (gameProc.GetMainModuleFileName().ToLower() == path.ToLower())
                            {
                                Log("Process ID changed to " + pOutPID);
                                foundProc = true;
                                isRunning = true;
                                pOutPID   = (uint)gameProc.Id;
                            }
                        }
                        if (!foundProc)
                        {
                            Log("Could not find process by its path");
                        }
                    }
                    else
                    {
                        Log("Could not find any matching process names");
                    }
                }
                else
                {
                    Log("Process ID: " + pOutPID);
                    if (Process.GetProcessById((int)pOutPID).GetMainModuleFileName().ToLower() == path.ToLower())
                    {
                        foundProc = true;
                        isRunning = true;
                    }
                }

                //Thread.Sleep(100);

                //if (proc != null && proc.Threads[0].ThreadState != System.Diagnostics.ThreadState.Running)
                if (!isRunning && !foundProc)
                {
                    Log("Process with ID " + pOutPID + " is still not currently running. Checking every 50 miliseconds for 10 seconds to see if process is running yet.");
                    for (int times = 0; times < 200; times++)
                    {
                        Thread.Sleep(50);
                        isRunning = Process.GetProcesses().Any(x => x.Id == (int)pOutPID);
                        if (isRunning)
                        {
                            Log("Attempt #" + times + " - Process is now running");
                            proc = Process.GetProcessById((int)pOutPID);
                            break;
                        }
                        if (times == 199 && !isRunning)
                        {
                            Log(string.Format("ERROR - Process with an id of {0} is not running after 10 seconds. Aborting.", pOutPID));

                            throw new Exception(string.Format("ERROR - Process with an id of {0} is not running after 10 seconds. Aborting.", pOutPID));
                        }
                    }
                }

                ConsoleU.WriteLine("Game started, process ID:" + pOutPID /*Marshal.ReadInt32(pid)*/ /*proc.Id*/ /*(int)pi.dwProcessId*/, Palette.Success);
                if (isDebug)
                {
                    //if (regMethod)
                    //{
                    //Thread.Sleep(100);
                    Log(string.Format("Game started, process ID: {0}", pOutPID));
                    //}
                    //else
                    //{
                    //    Thread.Sleep(100);
                    //    Log(string.Format("Game started, process ID: {0}", pOutPID));
                    //}
                }
            }

            catch (Exception ex)
            {
                tri++;
                if (tri < tries)
                {
                    if (!ex.Message.Contains("debug-log"))
                    {
                        Log(string.Format("ERROR - Failed to start process. EXCEPTION: {0} STACKTRACE: {1}", ex.Message, ex.StackTrace));
                        Console.WriteLine("Failed to start process. Retrying...");
                    }
                    StartGame(path, args);
                }
                else
                {
                    MessageBox.Show("Nucleus was unable to launch and/or find the proper process for this instance. Please close Nucleus and try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
            }
        }
Esempio n. 18
0
 public override void Write(string value)
 {
     ConsoleU.WriteLine(value);
 }
Esempio n. 19
0
        public override CommandFeedback Execute(string[] args)
        {
            string strSourceFolder = Environment.CurrentDirectory;

            if (args.Length > 1)
            {
                strSourceFolder = args[1];
            }

            string strFilter = args[2];

            sourceFiles = new List <FileInfo>();

            ScanFolder(new DirectoryInfo(strSourceFolder), new List <string>()
            {
                strFilter
            }, sourceFiles);

            for (int i = 0; i < sourceFiles.Count; i++)
            {
                FileInfo file        = sourceFiles[i];
                string   strFullName = file.FullName;
                string   strFileText;
                using (Stream str = file.OpenRead()) {
                    StreamReader strReader = new StreamReader(str);
                    strFileText = strReader.ReadToEnd();
                }

                int numClassIndex     = strFileText.IndexOf("class");
                int numNamespaceIndex = strFileText.IndexOf("namespace");

                int numInsertIndex = 0;
                int numDefineIndex = strFileText.LastIndexOf("#define");
                if (numDefineIndex != -1)
                {
                    numInsertIndex = strFileText.IndexOf("\n", numDefineIndex + 1);
                }

                int numUsingIndex = strFileText.LastIndexOf("using");
                if (numNamespaceIndex != -1)
                {
                    int numUsingIndexEnd = 0;
                    if (numUsingIndex != -1)
                    {
                        numUsingIndexEnd = strFileText.IndexOf(";", numUsingIndex);
                    }

                    ConsoleU.WriteLine($"File: {file.Name} already has namespace", ConsoleColor.Yellow);
                    strFileText = strFileText.Insert(numInsertIndex, Environment.NewLine + "using PixelRipped1989;" + Environment.NewLine);
                    //continue;
                }
                else
                {
                    strFileText = strFileText.Insert(numInsertIndex, "namespace PixelRipped1989 {" + Environment.NewLine);

                    int numLastBracket = strFileText.LastIndexOf("}");
                    strFileText = strFileText.Insert(strFileText.Length, Environment.NewLine + "}");
                    ConsoleU.WriteLine("File: " + file.Name, ConsoleColor.Green);
                }

                file.Delete();
                File.WriteAllText(strFullName, strFileText);
            }

            return(CommandFeedback.Success);
        }
Esempio n. 20
0
        public override CommandFeedback Execute(string[] args)
        {
            string strSourceFolder = Environment.CurrentDirectory;

            if (args.Length > 1)
            {
                strSourceFolder = args[1];
            }

            string strDestiny = args[2];
            string strPrefix  = args[3];

            List <string> filters = new List <string>();

            for (int i = 4; i < args.Length; i++)
            {
                filters.Add(args[i]);
            }

            sourceFiles  = new List <FileInfo>();
            destFiles    = new List <FileInfo>();
            updatedFiles = new List <FileInfo>();
            renamedFiles = new Dictionary <FileInfo, string>();

            // scan all files from directory info
            ScanFolder(new DirectoryInfo(strSourceFolder), filters, sourceFiles);
            ScanFolder(new DirectoryInfo(strDestiny), filters, destFiles);

            RecursiveFolder(new DirectoryInfo(strSourceFolder), strPrefix, filters);

            ConsoleU.WriteLine("Total similar: " + similarCounter, ConsoleColor.Green);

            for (int i = 0; i < updatedFiles.Count; i++)
            {
                FileInfo file        = updatedFiles[i];
                string   strFullName = file.FullName;
                string   strFileText;
                using (Stream str = file.OpenRead()) {
                    StreamReader strReader = new StreamReader(str);
                    strFileText = strReader.ReadToEnd();
                }

                //file.Delete();

                foreach (var filePair in renamedFiles)
                {
                    FileInfo strLastFile = filePair.Key;
                    string   strLastName = Path.GetFileNameWithoutExtension(strLastFile.Name);
                    string   strNewName  = filePair.Value;

                    int numIndex = 0;

                    for (; ;)
                    {
                        int newIndex = strFileText.IndexOf(strLastName, numIndex);
                        if (newIndex == -1)
                        {
                            break;
                        }

                        int numEndIndex = strFileText.IndexOf(" ", newIndex);
                        if (numEndIndex == -1)
                        {
                            numEndIndex = strFileText.IndexOf(".", newIndex);

                            if (numEndIndex == -1)
                            {
                                continue;
                            }
                        }
                        numIndex = numEndIndex + 1;

                        int numActualStart = strFileText.Substring(0, newIndex).LastIndexOf(" ");
                        int numEndPoint    = strFileText.Substring(0, newIndex).LastIndexOf(".");
                        if (numActualStart == -1)
                        {
                            numActualStart = numEndPoint;
                        }
                        else if (numEndPoint != -1)
                        {
                            // both have values
                            numActualStart = Math.Max(numActualStart, numEndPoint);
                        }

                        numActualStart += 1;

                        string strWord = strFileText.Substring(numActualStart, numEndIndex - numActualStart);
                        if (strWord != strLastName)
                        {
                            continue;
                        }

                        int x = -1;
                        referencesFound++;
                        ConsoleU.WriteLine($"Rename {strLastName} to {strNewName}", ConsoleColor.Green);
                    }
                }

                File.WriteAllText(strFullName, strFileText);
            }

            return(CommandFeedback.Success);
        }
Esempio n. 21
0
        private void ThreadCallback(object state)
        {
            ThreadData tData = (ThreadData)state;

            ConsoleU.WriteLine($"[{tData.ThreadID}] THREAD {tData.ThreadID} ON", ConsoleColor.Green, OutputLevel.Medium);

            for (; ;)
            {
                long       startTime = Stopwatch.GetTimestamp();
                ThreadTask task      = GrabTask(startTime);

                if (task != null)
                {
                    tData.CurrentTask = task;

                    task.AssignThread(tData.ThreadID);

                    // execute task
                    task.Task(task);

                    long   endTime  = Stopwatch.GetTimestamp();
                    bool   doLog    = false;
                    double sElapsed = ((endTime - startTime) / (double)Stopwatch.Frequency) * 1000.0;
                    if (sElapsed > MinTimeTaskLog)
                    {
                        doLog = true;
                        ConsoleU.WriteLine($"[{tData.ThreadID}] TASK {task}", ConsoleColor.Green, OutputLevel.Medium);
                    }

                    // return to queued if its not finished
                    if (!task.Finished)
                    {
                        bool printReturn = doLog;

                        if (printReturn)
                        {
                            if (task.DependsOn.Length > 0)
                            {
                                string depends = "";
                                bool   first   = true;
                                for (int i = 0; i < task.DependsOn.Length; i++)
                                {
                                    ThreadTask depend = task.DependsOn[i];
                                    string     name   = depend.Finished ? $"{depend.Name}(DONE)" : depend.Name;
                                    depends += !first ? (", " + name) : name;
                                    if (first)
                                    {
                                        first = false;
                                    }
                                }

                                if (task.NeedReexecution)
                                {
                                    ConsoleU.WriteLine($"[{tData.ThreadID}] RET TASK: {task} FOR {depends} AND RE-EXECUTION ({task.ReexecutionMessage})", ConsoleColor.Yellow, OutputLevel.Medium);
                                }
                                else
                                {
                                    ConsoleU.WriteLine($"[{tData.ThreadID}] RET TASK: {task} FOR {depends}", ConsoleColor.Yellow, OutputLevel.Medium);
                                }
                            }
                            else if (task.NeedReexecution)
                            {
                                ConsoleU.WriteLine($"[{tData.ThreadID}] RET TASK: {task} FOR RE-EXECUTION ({task.ReexecutionMessage})", ConsoleColor.Yellow, OutputLevel.Medium);
                            }
                            else
                            {
                                ConsoleU.WriteLine($"[{tData.ThreadID}] RET TASK: {task} FOR UNKNOWN REASON", ConsoleColor.Red, OutputLevel.High);
                            }
                        }

                        task.ResetToReexecute();
                        ReturnTask(task);
                    }
                    else
                    {
                        ConsoleU.WriteLine($"[{tData.ThreadID}] FINISH TASK: {task} ELAPSED: {(sElapsed / 1000.0)}s", ConsoleColor.Green, OutputLevel.Medium);
                    }

                    //tData.CurrentTask = null; // dont remove so we can read the last task
                }

                //Thread.Sleep(100);
                //Thread.Sleep(1);// 1ms sleep
                Thread.Sleep(TimeSpan.FromTicks(1));// 1 tick sleep

                if (finished)
                {
                    break;
                }
            }
        }
Esempio n. 22
0
        static void StartGame(string path, string args = "", string workingDir = null)
        {
            System.IO.Stream str = new System.IO.MemoryStream();
            GenericGameInfo  gen = new GenericGameInfo(null, null, str);

            if (!Path.IsPathRooted(path))
            {
                string root = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
                path = Path.Combine(root, path);
            }

            int tri = 0;
            ProcessStartInfo startInfo;

            startInfo           = new ProcessStartInfo();
            startInfo.FileName  = path;
            startInfo.Arguments = args;

            if (!string.IsNullOrWhiteSpace(workingDir))
            {
                startInfo.WorkingDirectory = workingDir;
            }

#if RELEASE
            try
#endif
            {
                //proc = Process.Start(startInfo);
                string currDir = Directory.GetCurrentDirectory();

                //bool is64 = EasyHook.RemoteHooking.IsX64Process((int)pi.dwProcessId);

                if (isHook || renameMutex || setWindow)
                {
                    var targetsBytes       = Encoding.Unicode.GetBytes(mutexToRename);
                    int targetsBytesLength = targetsBytes.Length;
                    int size = 7 + targetsBytesLength;
                    var data = new byte[size];
                    data[0] = isHook == true ? (byte)1 : (byte)0;
                    data[1] = renameMutex == true ? (byte)1 : (byte)0;
                    data[2] = setWindow == true ? (byte)1 : (byte)0;

                    data[3] = (byte)(targetsBytesLength >> 24);
                    data[4] = (byte)(targetsBytesLength >> 16);
                    data[5] = (byte)(targetsBytesLength >> 8);
                    data[6] = (byte)targetsBytesLength;

                    Array.Copy(targetsBytes, 0, data, 7, targetsBytesLength);

                    IntPtr ptr = Marshal.AllocHGlobal(size);
                    Marshal.Copy(data, 0, ptr, size);

                    if (!isDelay) // CreateandInject method
                    {
                        if (Is64Bit(path) == true)
                        {
                            try
                            {
                                IntPtr pid = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(uint)));
                                RhCreateAndInject(path, args, 0, 0, Path.Combine(currDir, "Nucleus.SHook32.dll"), Path.Combine(currDir, "Nucleus.SHook64.dll"), ptr, (uint)size, pid);
                                pOutPID = Marshal.ReadInt32(pid);
                                Marshal.FreeHGlobal(pid);
                            }
                            catch (Exception ex)
                            {
                                using (StreamWriter writer = new StreamWriter("error-log.txt", true))
                                {
                                    writer.WriteLine("[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]" + "ex msg: {0}, ex str: {1}", ex.Message, ex.ToString());
                                }
                            }
                        }
                        else if (Is64Bit(path) == false)
                        {
                            try
                            {
                                //pidTest = gen.Inject(path, args, 0, 0, Path.Combine(currDir, "Nucleus.Hook32.dll"), null, IntPtr.Zero, 0);
                                string           injectorPath = Path.Combine(currDir, "Nucleus.Inject32.exe");
                                ProcessStartInfo injstartInfo = new ProcessStartInfo();
                                injstartInfo.FileName = injectorPath;
                                object[] injargs = new object[]
                                {
                                    0, path, args, 0, 0, Path.Combine(currDir, "Nucleus.SHook32.dll"), null, isHook, renameMutex, mutexToRename, setWindow
                                };
                                var sbArgs = new StringBuilder();
                                foreach (object arg in injargs)
                                {
                                    sbArgs.Append(" \"");
                                    sbArgs.Append(arg);
                                    sbArgs.Append("\"");
                                }

                                string arguments = sbArgs.ToString();
                                injstartInfo.Arguments = arguments;
                                //injstartInfo.WindowStyle = ProcessWindowStyle.Hidden;
                                //injstartInfo.CreateNoWindow = true;
                                injstartInfo.UseShellExecute        = false;
                                injstartInfo.RedirectStandardOutput = true;

                                Process injectProc = Process.Start(injstartInfo);
                                injectProc.OutputDataReceived += proc_OutputDataReceived;
                                injectProc.BeginOutputReadLine();

                                //using (StreamWriter writer = new StreamWriter("important.txt", true))
                                //{
                                //    writer.WriteLine("readtoend: {0}, readline: {1}", injectProc.StandardOutput.ReadToEnd(), injectProc.StandardOutput.ReadLine());
                                //}


                                injectProc.WaitForExit();

                                //GenericGameHandler.RhCreateAndInject(path, args, 0, 0, Path.Combine(currDir, "Nucleus.Hook32.dll"), Path.Combine(currDir, "Nucleus.Hook64.dll"), IntPtr.Zero, 0, pid);
                                //pidTest = Nucleus.Injector32.Injector32.RhCreateAndInject(path, args, 0, 0, Path.Combine(currDir, "Nucleus.Hook32.dll"), Path.Combine(currDir, "Nucleus.Hook64.dll"), IntPtr.Zero, 0, pid);
                            }
                            catch (Exception ex)
                            {
                                using (StreamWriter writer = new StreamWriter("error-log.txt", true))
                                {
                                    writer.WriteLine("[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]" + "is64: false, ex msg: {0}, ex str: {1}", ex.Message, ex.ToString());
                                }
                            }
                        }
                        else
                        {
                            using (StreamWriter writer = new StreamWriter("error-log.txt", true))
                            {
                                writer.WriteLine("[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]" + "Machine type: '{0}' not implemented.", GetDllMachineType(path));
                            }
                        }
                    }
                    else // delay method
                    {
                        string              directoryPath = Path.GetDirectoryName(path);
                        STARTUPINFO         si            = new STARTUPINFO();
                        PROCESS_INFORMATION pi            = new PROCESS_INFORMATION();
                        bool success = CreateProcess(path, args, IntPtr.Zero, IntPtr.Zero, false, ProcessCreationFlags.CREATE_SUSPENDED, IntPtr.Zero, directoryPath, ref si, out pi);

                        if (!success)
                        {
                            using (StreamWriter writer = new StreamWriter("error-log.txt", true))
                            {
                                writer.WriteLine("[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]" + "createprocess failed - startGamePath: {0}, startArgs: {1}, dirpath: {2}", path, args, directoryPath);
                            }
                            return;
                        }

                        ResumeThread(pi.hThread);

                        WaitForInputIdle(pi.hProcess, uint.MaxValue);

                        SuspendThread(pi.hThread);

                        if (Is64Bit(path) == true)
                        {
                            NativeAPI.RhInjectLibrary((int)pi.dwProcessId, 0, 0, null, Path.Combine(currDir, "Nucleus.Hook64.dll"), ptr, size);
                            pOutPID = (int)pi.dwProcessId;
                        }
                        else if (Is64Bit(path) == false)
                        {
                            try
                            {
                                string           injectorPath = Path.Combine(currDir, "Nucleus.Inject32.exe");
                                ProcessStartInfo injstartInfo = new ProcessStartInfo();
                                injstartInfo.FileName = injectorPath;
                                object[] injargs = new object[]
                                {
                                    1, (int)pi.dwProcessId, 0, 0, Path.Combine(currDir, "Nucleus.SHook32.dll"), null, isHook, renameMutex, mutexToRename, setWindow
                                };
                                var sbArgs = new StringBuilder();
                                foreach (object arg in injargs)
                                {
                                    sbArgs.Append(" \"");
                                    sbArgs.Append(arg);
                                    sbArgs.Append("\"");
                                }

                                string arguments = sbArgs.ToString();
                                injstartInfo.Arguments = arguments;
                                //injstartInfo.WindowStyle = ProcessWindowStyle.Hidden;
                                //injstartInfo.CreateNoWindow = true;
                                injstartInfo.UseShellExecute        = false;
                                injstartInfo.RedirectStandardOutput = true;
                                Process injectProc = Process.Start(injstartInfo);
                                //injectProc.OutputDataReceived += proc_OutputDataReceived;
                                //injectProc.BeginOutputReadLine();

                                //using (StreamWriter writer = new StreamWriter("important.txt", true))
                                //{
                                //    writer.WriteLine("readtoend: {0}, readline: {1}", injectProc.StandardOutput.ReadToEnd(), injectProc.StandardOutput.ReadLine());
                                //}


                                injectProc.WaitForExit();
                            }
                            catch (Exception ex)
                            {
                                using (StreamWriter writer = new StreamWriter("error-log.txt", true))
                                {
                                    writer.WriteLine("[" + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "]" + "ex msg: {0}, ex str: {1}", ex.Message, ex.ToString());
                                }
                            }
                        }
                        ResumeThread(pi.hThread);
                        pOutPID = (int)pi.dwProcessId;
                    }
                }
                else // regular method (no hooks)
                {
                    proc = Process.Start(startInfo);

                    pOutPID = proc.Id;
                }

                ConsoleU.WriteLine("Game started, process ID:" + pOutPID /*Marshal.ReadInt32(pid)*/ /*proc.Id*/ /*(int)pi.dwProcessId*/, Palette.Success);
            }
#if RELEASE
            catch
            {
                tri++;
                if (tri < tries)
                {
                    ConsoleU.WriteLine("Failed to start process. Retrying...");
                    StartGame(path, args);
                }
            }
#endif
        }
Esempio n. 23
0
        public override CommandFeedback Execute(string[] args)
        {
            string strIP       = args[1];
            string audioOutput = args[2];

            NAudio.CoreAudioApi.MMDeviceEnumerator enumerator = new NAudio.CoreAudioApi.MMDeviceEnumerator();
            var audioDevices = enumerator.EnumerateAudioEndPoints(NAudio.CoreAudioApi.DataFlow.All, NAudio.CoreAudioApi.DeviceState.Active);
            var audioDevice  = audioDevices.FirstOrDefault(c => c.FriendlyName.ToLower().Contains(audioOutput));

            if (audioDevice == null)
            {
                ConsoleU.WriteLine("Failed to locate audio device", ConsoleColor.Red);
                return(CommandFeedback.Error);
            }

            //WasapiLoopbackCapture capture = new WasapiLoopbackCapture();
            //capture.DataAvailable += (object s, WaveInEventArgs waveArgs) => {

            //    //writer.Write(a.Buffer, 0, a.BytesRecorded);
            //    //if (writer.Position > capture.WaveFormat.AverageBytesPerSecond * 20) {
            //    //    capture.StopRecording();
            //    //}
            //};

            Device device = new Device(strIP);

            AsyncHelpers.RunSync(device.Connect);

            int lastBrightness = 1;

            AsyncHelpers.RunSync(() => {
                for (; ;)
                {
                    Thread.Sleep(TimeSpan.FromMilliseconds(1001));

                    float peakValue   = audioDevice.AudioMeterInformation.MasterPeakValue;
                    int peakValueCent = (int)(peakValue * 120);
                    int peakValueBars = (int)(peakValue * 120);
                    int peakValueInt  = (int)(peakValue * 200.0f);

                    peakValueCent = MathUtil.Clamp(peakValueCent, 1, 100);

                    //Math.Log()

                    //device.SetBrightness((int)(audioDevice.AudioMeterInformation.MasterPeakValue * 200));

                    //AsyncHelpers.RunSync(() => {
                    //    return device.SetRGBColor(peakValueInt / 2, peakValueInt / 2, peakValueInt);
                    //});

                    if (lastBrightness != peakValueCent)
                    {
                        lastBrightness = peakValueCent;
                        AsyncHelpers.RunSync(() => {
                            return(device.SetBrightness(peakValueCent));
                        });
                    }

                    string strRepeat = StringUtil.RepeatCharacter('■', peakValueBars);
                    Console.WriteLine($"({peakValueCent}) {strRepeat}");
                    //Console.WriteLine(peakValueInt);
                }
            });

            device.Disconnect();

            return(CommandFeedback.Success);
        }
Esempio n. 24
0
        public override CommandFeedback Execute(string[] args)
        {
            if (args.Length < 3)
            {
                return(CommandFeedback.WrongNumberOfArguments);
            }

            string target  = args[1];
            string pattern = args[2];

            if (Directory.Exists(target))
            {
                ConsoleU.WriteLine("Searching directory...", Palette.Wait);

                // target is a directory
                DirectoryInfo dir   = new DirectoryInfo(target);
                FileInfo[]    files = dir.GetFiles(pattern);

                ConsoleU.WriteLine($"Found { files.Length } files", Palette.Feedback);
                ConsoleU.WriteLine($"Command", Palette.Question);

                for (; ;)
                {
                    string command = ConsoleS.ReadLine();
                    bool   exit    = false;
                    switch (command)
                    {
                    case "3dsmaximport": {
                        StringBuilder namesBuilder = new StringBuilder();
                        for (int i = 0; i < files.Length; i++)
                        {
                            string file = files[i].FullName;
                            namesBuilder.AppendLine("ImportFile \"" + file + "\" #noPrompt");
                        }
                        string str = namesBuilder.ToString();
                        Clipboard.SetText(namesBuilder.ToString());
                        ConsoleU.WriteLine($"Setting to clipboard { str } ", Palette.Feedback);
                    }
                    break;

                    case "clipboard": {
                        StringBuilder namesBuilder = new StringBuilder();
                        for (int i = 0; i < files.Length; i++)
                        {
                            string file = files[i].FullName;
                            namesBuilder.AppendLine(file);
                        }
                        string str = namesBuilder.ToString();
                        Clipboard.SetText(str);
                        ConsoleU.WriteLine($"Setting to clipboard { str } ", Palette.Feedback);
                    }
                    break;

                    case "clipboardquotes": {
                        StringBuilder namesBuilder = new StringBuilder();
                        for (int i = 0; i < files.Length; i++)
                        {
                            string file = files[i].FullName;
                            namesBuilder.AppendLine('"' + file + '"');
                        }
                        string str = namesBuilder.ToString();
                        Clipboard.SetText(str);
                        ConsoleU.WriteLine($"Setting to clipboard { str } ", Palette.Feedback);
                    }
                    break;

                    case "copy":
                        StringCollection fileList = new StringCollection();
                        for (int i = 0; i < files.Length; i++)
                        {
                            string file = files[i].FullName;
                            ConsoleU.WriteLine($"Setting to clipboard { file } ", Palette.Feedback);
                            fileList.Add(file);
                        }
                        Clipboard.SetFileDropList(fileList);
                        break;

                    case "exit":
                        exit = true;
                        break;
                    }

                    if (exit)
                    {
                        break;
                    }
                }
            }
            else
            {
            }

            return(CommandFeedback.Success);
        }
Esempio n. 25
0
        protected virtual HttpResponse RouteRequest(Stream inputStream, Stream outputStream, HttpRequest request)
        {
            List <Route> routes = this.Routes.Where(x => Regex.Match(request.Url, x.UrlRegex).Success).ToList();

            Dictionary <string, string> headers = new Dictionary <string, string>();

            if (request.Headers.ContainsKey("Origin"))
            {
                //headers.Add("Access-Control-Allow-Origin", request.Headers["Origin"]);
            }

            headers.Add("Connection", "keep-alive");
            headers.Add("Date", DateTime.Now.ToString(CultureInfo.InvariantCulture));
            headers.Add("Server", "distrolucas");

            //headers.Add("Access-Control-Allow-Headers", "authorization, X-PINGOTHER, Content-Type");
            //headers.Add("Access-Control-Max-Age", "86400");
            //headers.Add("Keep-Alive", "timeout=2, max=100");
            //headers.Add("X-DNS-Prefetch-Control", "off");
            //headers.Add("X-Frame-Options", "SAMEORIGIN");
            //headers.Add("Strict-Transport-Security", "max-age=15552000; includeSubDomains");
            //headers.Add("X-Download-Options", "noopen");
            //headers.Add("X-Content-Type-Options", "nosniff");
            //headers.Add("X-XSS-Protection", "1; mode=block");

            if (!routes.Any())
            {
                // check if it's a file
                string pathToFile;
                string host        = request.Headers["Host"];
                string url         = request.Url;
                int    paramsIndex = url.IndexOf('?');
                string urlParams   = "";
                if (paramsIndex != -1)
                {
                    urlParams = url.Remove(0, paramsIndex);
                    url       = url.Remove(paramsIndex, url.Length - paramsIndex);
                }

                if (url.Length == 1)
                {
                    pathToFile = Path.Combine(basePath, indexPath);
                }
                else
                {
                    string actualPath = url.Remove(0, 1);
                    if (actualPath.ToLower().Equals(indexPath.ToLower()))
                    {
                        // index page
                        headers.Add("Location", $"http://{host}");
                        return(new HttpResponse()
                        {
                            ReasonPhrase = "OK",
                            StatusCode = "301",
                            ContentAsUTF8 = "",
                            Headers = headers
                        });
                    }
                    pathToFile = Path.Combine(basePath, actualPath);
                }

                if (Directory.Exists(pathToFile))
                {
                    if (!url.EndsWith("/"))
                    {
                        headers.Add("Location", $"http://{host}/{request.Url.Remove(0, 1)}/");

                        return(new HttpResponse()
                        {
                            ReasonPhrase = "OK",
                            StatusCode = "301",
                            ContentAsUTF8 = "",
                            Headers = headers
                        });
                    }

                    // user input a folder, check if there's an index file
                    string pathToIndex = Path.Combine(pathToFile, indexPath);
                    //headers.Add("Location", $"http://{host}/{request.Url.Remove(0, 1)}/index.html");
                    pathToFile = pathToIndex;
                }

                if (!File.Exists(pathToFile))
                {
                    pathToFile = pathToFile + ".html";
                }

                if (File.Exists(pathToFile))
                {
                    string mime = Path.GetExtension(pathToFile).ToLower();
                    if (mimeTypes.ContainsKey(mime))
                    {
                        headers.Add("Content-Type", mimeTypes[mime]);
                    }
                    else
                    {
                        ConsoleU.WriteLine($"UNKNOWN MIME: {mime}", ConsoleColor.Red);
                    }

                    HttpResponse response = new HttpResponse()
                    {
                        ReasonPhrase = "OK",
                        StatusCode   = "200",
                        Headers      = headers,
                    };
                    response.Content = File.ReadAllBytes(pathToFile);

                    return(response);
                }

                return(new HttpResponse()
                {
                    ReasonPhrase = "NOT FOUND",
                    StatusCode = "404",
                    ContentAsUTF8 = ""
                });
                //return HttpBuilder.NotFound(request.Url, headers);
            }

            //X-DNS-Prefetch-Control →off
            //X-Frame-Options →SAMEORIGIN
            //Strict-Transport-Security →max-age=15552000; includeSubDomains
            //X-Download-Options →noopen
            //X-Content-Type-Options →nosniff
            //X-XSS-Protection →1; mode=block
            //Access-Control-Allow-Origin →*
            //Date →Tue, 16 Jul 2019 19:09:07 GMT
            //Connection →keep-alive
            //Content-Length →0

            if (request.Method == "OPTIONS")
            {
                string allRoutes = "";
                for (int i = 0; i < routes.Count; i++)
                {
                    string r = routes[i].Method;
                    allRoutes += r;
                    if (i != routes.Count - 1)
                    {
                        allRoutes += ", ";
                    }
                }
                headers.Add("Access-Control-Allow-Methods", allRoutes);

                return(new HttpResponse()
                {
                    ReasonPhrase = "",
                    StatusCode = "204",
                    Headers = headers
                });
            }

            Route route = routes.SingleOrDefault(x => x.Method == request.Method);

            if (route == null)
            {
                Console.WriteLine("Method Not Allowed");
                return(new HttpResponse()
                {
                    ReasonPhrase = "Method Not Allowed",
                    StatusCode = "405",
                });
            }

            // extract the path if there is one
            var match = Regex.Match(request.Url, route.UrlRegex);

            if (match.Groups.Count > 1)
            {
                request.Path = match.Groups[1].Value;
            }
            else
            {
                request.Path = request.Url;
            }

            // trigger the route handler...
            request.Route = route;
            try {
                HttpResponse response = route.Callable(request);

                if (response.Headers == null)
                {
                    response.Headers = headers;
                }
                else
                {
                    foreach (var header in headers)
                    {
                        if (!response.Headers.ContainsKey(header.Key))
                        {
                            response.Headers.Add(header.Key, header.Value);
                        }
                    }
                }

                return(response);
            } catch (Exception) {
                //log.Error(ex);
                return(HttpBuilder.InternalServerError(headers));
            }
        }
Esempio n. 26
0
        static void Main(string[] args)
        {
            // We need this, else Windows will fake
            // all the data about monitors inside the application
            User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware);

            if (args.Length == 0)
            {
                ConsoleU.WriteLine("Invalid usage! Need arguments to proceed!", Palette.Error);
                return;
            }

#if RELEASE
            try
#endif
            {
                string        base64 = Encoding.UTF8.GetString(Convert.FromBase64String(args[0]));
                StartGameData data   = JsonConvert.DeserializeObject <StartGameData>(base64);

                switch (data.Task)
                {
                case GameStarterTask.StartGame:
                {
                    string gamePath       = data.Parameters[0];
                    string gameArgs       = data.Parameters[1];
                    string gameWorkingDir = data.Parameters[2];

                    ConsoleU.WriteLine($"Start game: EXE: {gamePath} ARGS: {gameArgs} WORKDIR: {gameWorkingDir}", Palette.Feedback);
                    StartGame(gamePath, gameArgs, gameWorkingDir);
                }
                break;

                case GameStarterTask.KillMutex:
                {
                    string procId = data.Parameters[0];
                    ConsoleU.WriteLine($"Process ID {procId} request to kill mutexes", Palette.Wait);
                    proc = Process.GetProcessById(int.Parse(procId));

                    ConsoleU.WriteLine($"Trying to kill mutexes {data.Parameters.Length - 1} mutexes", Palette.Wait);
                    for (int j = 1; j < data.Parameters.Length; j++)
                    {
                        string m      = data.Parameters[j];
                        string prefix = $"({j}/{data.Parameters.Length - 1}) ";
                        ConsoleU.WriteLine(prefix + "Trying to kill mutex: " + m, Palette.Feedback);

                        if (!ProcessUtil.KillMutex(proc, m))
                        {
                            ConsoleU.WriteLine(prefix + "Mutex " + m + " could not be killed", Palette.Error);
                        }
                        else
                        {
                            ConsoleU.WriteLine(prefix + "Mutex killed " + m, Palette.Success);
                        }
                        Thread.Sleep(150);
                    }
                }
                break;

                case GameStarterTask.QueryMutex:
                {
                    string procId = data.Parameters[0];
                    ConsoleU.WriteLine($"Process ID {procId} request to be queried for mutexes", Palette.Wait);
                    proc = Process.GetProcessById(int.Parse(procId));

                    ConsoleU.WriteLine($"Trying to query for any mutex's existance", Palette.Wait);
                    for (int j = 0; j < data.Parameters.Length; j++)
                    {
                        string m      = data.Parameters[j];
                        string prefix = $"({j + 1}/{data.Parameters.Length}) ";
                        ConsoleU.WriteLine(prefix + "Trying to kill mutex: " + m, Palette.Feedback);

                        if (!ProcessUtil.KillMutex(proc, m))
                        {
                            ConsoleU.WriteLine(prefix + "Mutex " + m + " could not be killed", Palette.Error);
                        }
                        else
                        {
                            ConsoleU.WriteLine(prefix + "Mutex killed " + m, Palette.Success);
                        }
                        Thread.Sleep(150);
                    }
                }
                break;

                case GameStarterTask.FindProcessId:
                {
                    string procId = data.Parameters[0];
                    int    id     = int.Parse(procId);
                    try
                    {
                        proc = Process.GetProcessById(id);
                        ConsoleU.WriteLine($"Process ID {id} found!", Palette.Success);
                    }
                    catch
                    {
                        ConsoleU.WriteLine($"Process ID {id} not found", Palette.Error);
                    }
                }
                break;

                case GameStarterTask.ListMonitors:
                    break;
                }
            }
#if RELEASE
            catch (Exception ex)
            {
                ConsoleU.WriteLine(ex.Message);
            }
#endif
        }
Esempio n. 27
0
        public override CommandFeedback Execute(string[] args)
        {
            string strSourceFolder = args[2];
            string strBundleName   = args[1];

            sourceFiles = new List <FileInfo>();
            ScanFolder(new DirectoryInfo(strSourceFolder), new List <string>()
            {
                "*.meta"
            }, sourceFiles);

            int noBundle    = 0;
            int hasBundle   = 0;
            int noVariant   = 0;
            int doesntExist = 0;

            for (int i = 0; i < sourceFiles.Count; i++)
            {
                FileInfo file        = sourceFiles[i];
                string   strFullName = file.FullName;
                // check if meta is for folder
                string strNoMeta = strFullName.Remove(strFullName.Length - 5, 5);
                if (!File.Exists(strNoMeta))
                {
                    ConsoleU.WriteLine($"File doesnt exist: " + strNoMeta, ConsoleColor.Red);
                    doesntExist++;
                    continue;
                }

                string strFileText;
                using (Stream str = file.OpenRead()) {
                    StreamReader strReader = new StreamReader(str);
                    strFileText = strReader.ReadToEnd();
                }

                const string STR_BUNDLE     = "assetBundleName";
                int          numBundleIndex = strFileText.IndexOf(STR_BUNDLE);
                if (numBundleIndex != -1)
                {
                    // get word after bundle
                    int numVariantIndex = strFileText.IndexOf("assetBundleVariant");
                    if (numVariantIndex == -1)
                    {
                        ConsoleU.WriteLine($"Asset has bundle but no variant: " + file.FullName, ConsoleColor.Red);
                        noVariant++;
                        continue;
                    }

                    string bundleName = strFileText.Substring(numBundleIndex, numVariantIndex - numBundleIndex);
                    if (bundleName.IndexOf(strBundleName) != -1)
                    {
                        ConsoleU.WriteLine($"Asset has bundle: " + file.FullName, ConsoleColor.Yellow);
                        hasBundle++;
                        continue;
                    }

                    strFileText = strFileText.Insert(numBundleIndex + STR_BUNDLE.Length + 2, strBundleName);
                }
                else
                {
                    strFileText = strFileText + $"\r\n  assetBundleName: {strBundleName}\r\n  assetBundleVariant: ";
                }

                ConsoleU.WriteLine($"Asset has no bundle: " + file.FullName, ConsoleColor.Green);
                noBundle++;
                //continue;

                file.Delete();
                File.WriteAllText(strFullName, strFileText);
            }

            ConsoleU.WriteLine($"Total: {hasBundle}/{noBundle}", ConsoleColor.Green);
            ConsoleU.WriteLine($"Total: No variant: {noVariant} Doesnt Exist: {doesntExist}", ConsoleColor.Green);

            return(CommandFeedback.Success);
        }
Esempio n. 28
0
        private static void ExecuteTask(StartGameData data)
        {
            switch (data.Task)
            {
            case GameStarterTask.StartGame: {
                string gamePath       = data.Parameters[0];
                string gameArgs       = data.Parameters[1];
                string gameWorkingDir = data.Parameters[2];

                ConsoleU.WriteLine($"Start game: EXE: {gamePath} ARGS: {gameArgs} WORKDIR: {gameWorkingDir}", Palette.Feedback);
                StartGame(gamePath, gameArgs, gameWorkingDir);
            }
            break;

            case GameStarterTask.KillMutex: {
                Log.WriteLine($"Kill Mutex Task");
                string   procId  = data.Parameters[0];
                string[] mutexes = new string[data.Parameters.Length - 1];
                for (int j = 1; j < data.Parameters.Length; j++)
                {
                    string m = data.Parameters[j];
                    mutexes[j - 1] = m;
                }
                KillMutex(procId, mutexes);
                WriteToDataFile(Assembly.GetEntryAssembly().Location, true.ToString());
            }
            break;

            case GameStarterTask.RenameMutex: {
                Log.WriteLine($"Rename Mutex Task");
                string   procId  = data.Parameters[0];
                string[] mutexes = new string[data.Parameters.Length - 1];
                for (int j = 1; j < data.Parameters.Length; j++)
                {
                    string m = data.Parameters[j];
                    mutexes[j - 1] = m;
                }
                KillMutex(procId, mutexes);
                WriteToDataFile(Assembly.GetEntryAssembly().Location, true.ToString());
            }
            break;

            case GameStarterTask.ScanKillMutex: {
                Log.WriteLine($"Scan Kill Mutex");

                List <int> processIds = new List <int>();

                for (int j = 0; j < data.Parameters.Length; j++)
                {
                    string        scanMutexDataRaw = data.Parameters[j];
                    ScanMutexData scanMutex        = JsonConvert.DeserializeObject <ScanMutexData>(scanMutexDataRaw);
                    Log.WriteLine($"Kill Mutex for process {scanMutex.ProcessName}");

                    for (; ;)
                    {
                        Process[] procs = Process.GetProcessesByName(scanMutex.ProcessName);
                        if (procs == null || procs.Length == 0)
                        {
                            Thread.Sleep(250);
                        }
                        else
                        {
                            // kill mutexes
                            bool killedMutexes = false;
                            for (int k = 0; k < procs.Length; k++)
                            {
                                Process p = procs[k];
                                if (processIds.Contains(p.Id))
                                {
                                    continue;
                                }

                                // start other process, as the mutexes are only truly killed
                                // when the process is ended
                                if (scanMutex.ShouldRename)
                                {
                                    StartGameUtil.RenameMutex(p, scanMutex.Mutexes);
                                }
                                else
                                {
                                    StartGameUtil.KillMutex(p, scanMutex.Mutexes);
                                }
                                //KillMutex(p.Id.ToString(), scanMutex.Mutexes);
                                processIds.Add(p.Id);
                                killedMutexes = true;
                                break;
                            }

                            if (killedMutexes)
                            {
                                Log.WriteLine($"Killed all mutexes for process {scanMutex.ProcessName}");
                                WriteToDataFile(Assembly.GetEntryAssembly().Location, true.ToString());
                                break;
                            }
                        }
                    }
                }
            }
            break;

            case GameStarterTask.MultipleTasks: {
                Log.WriteLine($"Multiple tasks");
                for (int j = 0; j < data.Parameters.Length; j++)
                {
                    string        taskDataRaw = data.Parameters[j];
                    StartGameData taskData    = JsonConvert.DeserializeObject <StartGameData>(taskDataRaw);

                    Log.WriteLine($"Executing task {j + 1}");
                    ExecuteTask(taskData);
                }
            }
            break;

            case GameStarterTask.QueryMutex: {
                string   procId  = data.Parameters[0];
                string[] mutexes = new string[data.Parameters.Length - 1];
                for (int j = 1; j < data.Parameters.Length; j++)
                {
                    string m = data.Parameters[j];
                    mutexes[j - 1] = m;
                }
            }
            break;

            case GameStarterTask.ListMonitors:
                break;

            case GameStarterTask.ScanGames: {
                // initialize game manager to read available handlers
                GameManager gameManager = new GameManager();

                List <string> games = new List <string>();
                for (int j = 0; j < data.Parameters.Length; j++)
                {
                    string driveName = data.Parameters[j];
                    //SearchStorageInfo info = JsonConvert.DeserializeObject<SearchStorageInfo>(storageData);
                    DriveInfo drive = new DriveInfo(driveName);

                    if (!drive.IsReady)
                    {
                        continue;
                    }

                    Log.WriteLine($"> Searching drive {drive.Name} for game executables");

                    Dictionary <ulong, FileNameAndParentFrn> allExes = new Dictionary <ulong, FileNameAndParentFrn>();
                    MFTReader mft = new MFTReader();
                    mft.Drive = drive.RootDirectory.FullName;

                    // TODO: search only for specific games?
                    mft.EnumerateVolume(out allExes, new string[] { ".exe" });

                    foreach (KeyValuePair <UInt64, FileNameAndParentFrn> entry in allExes)
                    {
                        FileNameAndParentFrn file = (FileNameAndParentFrn)entry.Value;

                        string name  = file.Name;
                        string lower = name.ToLower();

                        string path = mft.GetFullPath(file);
                        if (path.Contains("$Recycle.Bin") ||
                            path.Contains(@"\Instance"))
                        {
                            // noope
                            continue;
                        }

                        if (GameManager.Instance.AnyGame(lower))
                        {
                            Log.WriteLine($"Found game at path: {path}");
                            games.Add(path);
                        }
                    }
                }

                WriteToDataFile(Assembly.GetEntryAssembly().Location, JsonConvert.SerializeObject(games));
            }
            break;

            case GameStarterTask.SymlinkFolders:
                for (int j = 0; j < data.Parameters.Length; j++)
                {
                    string symData = data.Parameters[j];
                    Log.WriteLine($"Symlink game instance {j + 1}");

                    SymlinkGameData gameData = JsonConvert.DeserializeObject <SymlinkGameData>(symData);
                    int             exitCode;
                    WinDirectoryUtil.LinkDirectory(gameData.SourcePath, new DirectoryInfo(gameData.SourcePath), gameData.DestinationPath, out exitCode, gameData.DirExclusions, gameData.FileExclusions, gameData.FileCopies, true);
                }
                WriteToDataFile(Assembly.GetEntryAssembly().Location, true.ToString());
                break;
            }
        }
Esempio n. 29
0
        static void Main(string[] args)
        {
            // We need this, else Windows will fake
            // all the data about monitors inside the application
            User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware);

            if (args.Length == 0)
            {
                ConsoleU.WriteLine("Invalid usage! Need arguments to proceed!", Palette.Error);
                return;
            }

#if RELEASE
            try
#endif
            {
                for (int i = 0; i < args.Length; i++)
                {
                    string arg = args[i];
                    ConsoleU.WriteLine("Parsing line " + i + ": " + arg, Palette.Feedback);

                    string argument = "";
                    for (int j = i; j < args.Length; j++)
                    {
                        string skey = args[j];
                        if (!skey.Contains("monitors") &&
                            !skey.Contains("game") &&
                            !skey.Contains("mutex") &&
                            !skey.Contains("proc") &&
                            !skey.Contains("output"))
                        {
                            i++;
                            if (string.IsNullOrEmpty(argument))
                            {
                                argument = skey;
                            }
                            else
                            {
                                argument = argument + " " + skey;
                            }
                        }
                    }
                    ConsoleU.WriteLine("Extra arguments:" + argument, Palette.Feedback);

                    string[] splited = (arg + argument).Split(':');
                    string   key     = splited[0].ToLower();

                    if (key.Contains("monitors"))
                    {
                    }
                    else if (key.Contains("game"))
                    {
                        string   data    = splited[1];
                        string[] subArgs = data.Split(';');
                        string   path    = subArgs[0];

                        string argu = null;
                        if (subArgs.Length > 1)
                        {
                            argu = subArgs[1];
                        }

                        string workingDir = null;
                        if (path.Contains("|"))
                        {
                            string[] div = path.Split('|');
                            path       = div[0];
                            workingDir = div[1];
                        }

                        ConsoleU.WriteLine($"Start game: EXE: {path} ARGS: {argu} WORKDIR: {workingDir}", Palette.Feedback);
                        StartGame(path, argu, workingDir);
                    }
                    else if (key.Contains("mutex"))
                    {
                        string[] mutex = splited[1].Split(';');
                        ConsoleU.WriteLine("Trying to kill mutexes", Palette.Wait);
                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Trying to kill mutex: " + m, Palette.Feedback);

                            if (!ProcessUtil.KillMutex(proc, m))
                            {
                                ConsoleU.WriteLine("Mutex " + m + " could not be killed", Palette.Error);
                            }
                            else
                            {
                                ConsoleU.WriteLine("Mutex killed " + m, Palette.Success);
                            }
                            Thread.Sleep(150);
                        }
                    }
                    else if (key.Contains("proc"))
                    {
                        string procId = splited[1];
                        int    id     = int.Parse(procId);
                        try
                        {
                            proc = Process.GetProcessById(id);
                            ConsoleU.WriteLine($"Process ID {id} found!", Palette.Success);
                        }
                        catch
                        {
                            ConsoleU.WriteLine($"Process ID {id} not found", Palette.Error);
                        }
                    }
                    else if (key.Contains("output"))
                    {
                        string[] mutex = splited[1].Split(';');
                        bool     all   = true;

                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Requested mutex: " + m, Palette.Error);
                            bool exists = ProcessUtil.MutexExists(proc, m);
                            if (!exists)
                            {
                                all = false;
                            }

                            Thread.Sleep(500);
                        }
                        Console.WriteLine(all.ToString());
                    }
                }
            }
#if RELEASE
            catch (Exception ex)
            {
                ConsoleU.WriteLine(ex.Message);
            }
#endif
        }
Esempio n. 30
0
        static void Main(string[] args)
        {
            // We need this, else Windows will fake
            // all the data about monitors inside the application
            User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware);

            if (args.Length == 0)
            {
                ConsoleU.WriteLine("Invalid usage! Need arguments to proceed!", Palette.Error);
                return;
            }

#if RELEASE
            try
#endif
            {
                for (int i = 0; i < args.Length; i++)
                {
                    string arg = args[i];
                    ConsoleU.WriteLine("Parsing line " + i + ": " + arg, Palette.Feedback);
                    //Log(string.Format("Parsing line {0}: {1}", i, arg));

                    string argument = "";
                    for (int j = i; j < args.Length; j++)
                    {
                        string skey = args[j];
                        if (!skey.Contains("monitors") &&
                            !skey.Contains("game") &&
                            !skey.Contains("partialmutex") &&
                            !skey.Contains("mutextype") &&
                            !skey.Contains("mutex") &&
                            !skey.Contains("proc") &&
                            !skey.Contains("hook") &&
                            !skey.Contains("delay") &&
                            !skey.Contains("renamemutex") &&
                            !skey.Contains("mutextorename") &&
                            !skey.Contains("setwindow") &&
                            !skey.Contains("isdebug") &&
                            !skey.Contains("nucleusfolderpath") &&
                            !skey.Contains("blockraw")
                            //&& !skey.Contains("rawhid")
                            && !skey.Contains("output"))
                        {
                            i++;
                            if (string.IsNullOrEmpty(argument))
                            {
                                argument = skey;
                            }
                            else
                            {
                                argument = argument + " " + skey;
                            }
                        }
                    }
                    //Log("Extra arguments:" + argument);
                    ConsoleU.WriteLine("Extra arguments:" + argument, Palette.Feedback);

                    string[] splited = (arg + argument).Split(new string[] { "|::|" }, StringSplitOptions.None);
                    string   key     = splited[0].ToLower();

                    if (key.Contains("monitors"))
                    {
                    }
                    else if (key.Contains("hook"))
                    {
                        isHook = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("delay"))
                    {
                        isDelay = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("renamemutex"))
                    {
                        renameMutex = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("mutextorename"))
                    {
                        mutexToRename = splited[1];
                    }
                    else if (key.Contains("partialmutex"))
                    {
                        partialMutex = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("setwindow"))
                    {
                        setWindow = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("isdebug"))
                    {
                        isDebug = Boolean.Parse(splited[1]);
                    }
                    else if (key.Contains("nucleusfolderpath"))
                    {
                        nucleusFolderPath = splited[1];
                    }
                    else if (key.Contains("blockraw"))
                    {
                        blockRaw = Boolean.Parse(splited[1]);
                    }
                    //else if (key.Contains("rawhid"))
                    //{
                    //    rawHid = splited[1];
                    //}
                    else if (key.Contains("game"))
                    {
                        string   data    = splited[1];
                        string[] subArgs = data.Split(';');
                        string   path    = subArgs[0];

                        string argu = null;
                        if (subArgs.Length > 1)
                        {
                            argu = subArgs[1];
                        }

                        string workingDir = null;
                        if (path.Contains("|"))
                        {
                            string[] div = path.Split('|');
                            path       = div[0];
                            workingDir = div[1];
                        }
                        Log($"EXE: {path} ARGS: {argu} WORKDIR: {workingDir}");
                        ConsoleU.WriteLine($"Start game: EXE: {path} ARGS: {argu} WORKDIR: {workingDir}", Palette.Feedback);
                        StartGame(path, argu, workingDir);
                    }
                    else if (key.Contains("mutextype"))
                    {
                        mt = splited[1];
                    }
                    else if (key.Contains("mutex"))
                    {
                        string[] mutex = splited[1].Split(new string[] { "|==|" }, StringSplitOptions.None);
                        ConsoleU.WriteLine("Trying to kill mutexes", Palette.Wait);
                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Trying to kill mutex: " + m, Palette.Feedback);
                            if (!ProcessUtil.KillMutex(proc, mt, m, partialMutex))
                            {
                                ConsoleU.WriteLine("Mutex " + m + " could not be killed", Palette.Error);
                            }
                            else
                            {
                                ConsoleU.WriteLine("Mutex killed " + m, Palette.Success);
                            }
                            Thread.Sleep(150);
                        }
                    }
                    else if (key.Contains("proc"))
                    {
                        string procId = splited[1];
                        int    id     = int.Parse(procId);
                        try
                        {
                            proc = Process.GetProcessById(id);
                            ConsoleU.WriteLine($"Process ID {id} found!", Palette.Success);
                        }
                        catch
                        {
                            ConsoleU.WriteLine($"Process ID {id} not found", Palette.Error);
                        }
                    }
                    else if (key.Contains("output"))
                    {
                        string[] mutex = splited[1].Split(';');
                        bool     all   = true;

                        for (int j = 0; j < mutex.Length; j++)
                        {
                            string m = mutex[j];
                            ConsoleU.WriteLine("Requested mutex: " + m, Palette.Error);
                            bool exists = ProcessUtil.MutexExists(proc, mt, m, partialMutex);
                            if (!exists)
                            {
                                all = false;
                            }

                            Thread.Sleep(500);
                        }
                        Console.WriteLine(all.ToString());
                    }
                }
            }
#if RELEASE
            catch (Exception ex)
            {
                ConsoleU.WriteLine(ex.Message);
            }
#endif
        }