Esempio n. 1
0
        public static void Run_Fancy()
        {
            var scores = new List <double>();

            for (double s = ConsoleRead.ReadDouble(); s != -1; s = ConsoleRead.ReadDouble())
            {
                scores.Add(s);
            }
            double avg       = scores.Average();
            double threshold = 0.0001;

            for (int i = 0; i < scores.Count; i++)
            {
                string pos   = "";
                var    color = ConsoleColor.Yellow;

                if (scores[i] - threshold > avg)
                {
                    pos   = "ABOVE ";
                    color = ConsoleColor.Green;
                }
                else if (scores[i] + threshold < avg)
                {
                    pos   = "BELOW ";
                    color = ConsoleColor.Red;
                }

                ConsoleWrite.WriteLinesColored(color, $"{scores[i]:f2} {pos}AVERAGE");
            }
        }
Esempio n. 2
0
        public static void Run()
        {
            var scores = new List <double>();

            for (double s = ConsoleRead.ReadDouble(); s != -1; s = ConsoleRead.ReadDouble())
            {
                scores.Add(s);
            }
            double avg       = scores.Average();
            double threshold = 0.0001;//This is to avoid floating point errors

            for (int i = 0; i < scores.Count; i++)
            {
                if (scores[i] - threshold > avg)
                {
                    Console.WriteLine($"{scores[i]:f2} ABOVE AVERAGE");
                }
                else if (scores[i] + threshold < avg)
                {
                    Console.WriteLine($"{scores[i]:f2} BELOW AVERAGE");
                }
                else
                {
                    Console.WriteLine($"{scores[i]:f2} AVERAGE");
                }
            }
        }
Esempio n. 3
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        public static void Run()
        {
            Console.WriteLine("Enter item name");
            string itemName = Console.ReadLine();

            Console.WriteLine("Enter item price");
            double itemPrice = ConsoleRead.ReadDouble();

            Console.WriteLine("Enter quantity");
            int quant = ConsoleRead.ReadInt32();

            Console.WriteLine($"{quant} x {itemName} @ {itemPrice:c2} Total: {itemPrice * quant:c2}");
        }
Esempio n. 4
0
        public static void Run()
        {
            string itemName  = Console.ReadLine();
            double itemPrice = ConsoleRead.ReadDouble();
            int    quant     = ConsoleRead.ReadInt32();

            Console.WriteLine($"{quant} x {itemName} @ {itemPrice:c2}");
            if (quant < 10)
            {
                Console.WriteLine($"Total: { itemPrice* quant:c2}");
            }
            else
            {
                Console.WriteLine($"Subtotal: { itemPrice * quant:c2}");
                Console.WriteLine($"-10% Discount: {itemPrice * quant * 0.1:c2}");//Yes, you can store this in a variable and subtract it in the next step, but there's not really any need
                Console.WriteLine($"Total: { itemPrice * quant * 0.9:c2}");
            }
        }