void IModule.OnGUI() { string mainSceneName = _mainScene == null ? string.Empty : _mainScene.Location; ConsoleGUI.Lable($"[{nameof(SceneManager)}] Main scene : {mainSceneName}"); ConsoleGUI.Lable($"[{nameof(SceneManager)}] Addition scene count : {_additionScenes.Count}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(NetworkManager)}] State : {States}"); ConsoleGUI.Lable($"[{nameof(NetworkManager)}] IP Host : {_host}"); ConsoleGUI.Lable($"[{nameof(NetworkManager)}] IP Port : {_port}"); ConsoleGUI.Lable($"[{nameof(NetworkManager)}] IP Type : {_family}"); }
void IModule.OnGUI() { int totalCount = AssetSystem.GetLoaderCount(); ConsoleGUI.Lable($"[{nameof(ResourceManager)}] Virtual simulation : {AssetSystem.SimulationOnEditor}"); ConsoleGUI.Lable($"[{nameof(ResourceManager)}] Loader count : {totalCount}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(WindowManager)}] Window total count : {_stack.Count}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(AudioManager)}] Audio count : {_assets.Count}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(LuaManager)}] Lua memory : {_luaEnv.Memroy}Kb"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(ILRManager)}] EnableILRuntime : {_isEnableILRuntime}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(EventManager)}] Listener total count : {GetAllListenerCount()}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(PatchManager)}] States : {_patcher.CurrentStates}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(TweenManager)}] Tween total count : {_wrappers.Count}"); }
void IModule.OnGUI() { ConsoleGUI.Lable($"[{nameof(PatchManager)}] States : {_patcher.CurrentStates}"); ConsoleGUI.Lable($"[{nameof(PatchManager)}] Reqeust : {WebFileSystem.GetRequestTotalCount()}"); }