void Start() { consoleController = new ConsoleController(RegistrableCommands); consoleController.OnLogChanged += OnLogChanged; consoleController.DrawIntro(); #if ENABLE_INPUT_SYSTEM Keyboard.current.onTextInput += HandleInputChar; #endif }
void Start() { consoleController = new ConsoleController(RegistrableCommands); consoleController.OnLogChanged += OnLogChanged; consoleController.DrawIntro(); #if ENABLE_INPUT_SYSTEM Keyboard.current.onTextInput += HandleInputChar; #endif }