public void MainMenuButtonClick() { // Reset the game and start over GameManagerScript.gameManager.Reset(); AudioManager.instance.Play("Sparkle1"); // Change scenes back to main menu _menu = gameObject.GetComponent <ConsentMenuScript>(); _menu.GoToNextScene(0); }
// Use this for initialization void Start() { // Turn off the instructions panel in the next scene GameManagerScript.displayInstructions = false; _menu = gameObject.GetComponent <ConsentMenuScript>(); // Log the start of the Tutorial MetaLogEntry entry = new MetaLogEntry(); entry.SetValues("BNW_TutorialOpened", "BNW_Meta", new MetaLogEntry.MetaPayload("tutorial")); string json = JsonUtility.ToJson(entry); DatabaseReference reference = FirebaseDatabase.DefaultInstance.GetReference(GameManagerScript.LOGGING_VERSION); reference.Push().SetRawJsonValueAsync(json); //Debug.Log("logging tutorial"); }