public void TestMessageCache()
        {
            TrackingTransport      transport = new TrackingTransport();
            ConnectionStateTracker tracker   = new ConnectionStateTracker();

            tracker.TrackMessages = true;

            ConnectionData conn = CreateConnectionState(tracker);

            tracker.MaxCacheSize = 4;

            int sequenceId = 1;

            for (int i = 0; i < 10; ++i)
            {
                MessageId id = new MessageId();
                id.ProducerId         = conn.producer.ProducerId;
                id.ProducerSequenceId = sequenceId++;
                Message message = new Message();
                message.MessageId = id;

                tracker.ProcessMessage(message);
                tracker.TrackBack(message);
            }

            tracker.DoRestore(transport);

            Assert.AreEqual(4, transport.messages.Count);
        }
        public void TestMessagePullCache2()
        {
            TrackingTransport      transport = new TrackingTransport();
            ConnectionStateTracker tracker   = new ConnectionStateTracker();

            tracker.TrackMessages = true;

            tracker.MaxCacheSize = 10;
            ConnectionData conn = CreateConnectionState(tracker);

            for (int i = 0; i < 100; ++i)
            {
                MessagePull         pull        = new MessagePull();
                ActiveMQDestination destination = new ActiveMQTopic("TEST");
                pull.ConsumerId  = conn.consumer.ConsumerId;
                pull.Destination = destination;
                tracker.ProcessMessagePull(pull);
                tracker.TrackBack(pull);
            }

            tracker.DoRestore(transport);

            Assert.AreEqual(1, transport.messagePulls.Count);
        }
Esempio n. 3
0
        public void Oneway(Command command)
        {
            Exception error = null;

            lock (reconnectMutex)
            {
                if (command != null && ConnectedTransport == null)
                {
                    if (command.IsShutdownInfo)
                    {
                        // Skipping send of ShutdownInfo command when not connected.
                        return;
                    }
                    else if (command.IsRemoveInfo || command.IsMessageAck)
                    {
                        stateTracker.Track(command);
                        // Simulate response to RemoveInfo command or a MessageAck
                        // since it would be stale at this point.
                        if (command.ResponseRequired)
                        {
                            OnCommand(this, new Response()
                            {
                                CorrelationId = command.CommandId
                            });
                        }
                        return;
                    }
                }

                // Keep trying until the message is sent.
                for (int i = 0; !disposed; i++)
                {
                    try
                    {
                        // Any Ack that was being sent when the connection dropped is now
                        // stale so we don't send it here as it would cause an unmatched ack
                        // on the broker side and probably prevent a consumer from getting
                        // any new messages.
                        if (command.IsMessageAck && i > 0)
                        {
                            Tracer.Debug("Inflight MessageAck being dropped as stale.");
                            if (command.ResponseRequired)
                            {
                                OnCommand(this, new Response()
                                {
                                    CorrelationId = command.CommandId
                                });
                            }
                            return;
                        }

                        // Wait for transport to be connected.
                        ITransport transport = ConnectedTransport;
                        DateTime   start     = DateTime.Now;
                        bool       timedout  = false;
                        while (transport == null && !disposed && connectionFailure == null)
                        {
                            Tracer.Info("Waiting for transport to reconnect.");

                            int elapsed = (int)(DateTime.Now - start).TotalMilliseconds;
                            if (this.timeout > 0 && elapsed > this.timeout)
                            {
                                timedout = true;
                                Tracer.DebugFormat("FailoverTransport.oneway - timed out after {0} mills", elapsed);
                                break;
                            }

                            // Release so that the reconnect task can run
                            try
                            {
                                // Wait for something.  The mutex will be pulsed if we connect.
                                Monitor.Wait(reconnectMutex, 100);
                            }
                            catch (ThreadInterruptedException e)
                            {
                                Tracer.DebugFormat("Interrupted: {0}", e.Message);
                            }

                            transport = ConnectedTransport;
                        }

                        if (transport == null)
                        {
                            // Previous loop may have exited due to use being disposed.
                            if (disposed)
                            {
                                error = new IOException("Transport disposed.");
                            }
                            else if (connectionFailure != null)
                            {
                                error = connectionFailure;
                            }
                            else if (timedout)
                            {
                                error = new IOException("Failover oneway timed out after " + timeout + " milliseconds.");
                            }
                            else
                            {
                                error = new IOException("Unexpected failure.");
                            }
                            break;
                        }

                        // If it was a request and it was not being tracked by
                        // the state tracker, then hold it in the requestMap so
                        // that we can replay it later.
                        Tracked tracked = stateTracker.Track(command);
                        lock (((ICollection)requestMap).SyncRoot)
                        {
                            if (tracked != null && tracked.WaitingForResponse)
                            {
                                requestMap.Add(command.CommandId, tracked);
                            }
                            else if (tracked == null && command.ResponseRequired)
                            {
                                requestMap.Add(command.CommandId, command);
                            }
                        }

                        // Send the message.
                        try
                        {
                            transport.Oneway(command);
                            stateTracker.TrackBack(command);
                        }
                        catch (Exception e)
                        {
                            // If the command was not tracked.. we will retry in this method
                            // otherwise we need to trigger a reconnect before returning as
                            // the transport is failed.
                            if (tracked == null)
                            {
                                // since we will retry in this method.. take it
                                // out of the request map so that it is not
                                // sent 2 times on recovery
                                if (command.ResponseRequired)
                                {
                                    lock (((ICollection)requestMap).SyncRoot)
                                    {
                                        requestMap.Remove(command.CommandId);
                                    }
                                }

                                // Rethrow the exception so it will handled by
                                // the outer catch
                                throw e;
                            }
                            else
                            {
                                Tracer.DebugFormat("Send Oneway attempt: {0} failed: Message = {1}", i, e.Message);
                                Tracer.DebugFormat("Failed Message Was: {0}", command);
                                HandleTransportFailure(e);
                            }
                        }

                        return;
                    }
                    catch (Exception e)
                    {
                        Tracer.DebugFormat("Send Oneway attempt: {0} failed: Message = {1}", i, e.Message);
                        Tracer.DebugFormat("Failed Message Was: {0}", command);
                        HandleTransportFailure(e);
                    }
                }
            }

            if (!disposed)
            {
                if (error != null)
                {
                    throw error;
                }
            }
        }