public void DrawPoints() { if (inPoint != null && outPoint != null) { switch (nodeType) { case (NodeType)0: inPoint.Draw(); outPoint.Draw(); break; case (NodeType)1: inPoint.Draw(); if (answers != null) { foreach (string answer in answers) { points = new ConnectionPoint[answers.Length]; for (int i = 0; i < points.Length; i++) { points[i] = outPoint; } } DrawMultiplePoints(points); } break; case (NodeType)2: inPoint.Draw(); outPoint.Draw(); break; } } }
private void DrawInterrupt() { if (childContainer != null) { childContainer.Draw(); } if (outPoint != null) { outPoint.Draw(); } }
public void Draw() { inPoint.Draw(); for (int i = 0; i < outPoints.Length; i++) { outPoints[i].Draw(); } Rect baseRect = new Rect(10f, 30f, nodeRect.size.x - 30f, 30f); var topOffset = 55f; float marginLeft = 5.5f; float marginRight = marginLeft - 0f; GUI.Box(new Rect(nodeRect.x, nodeRect.y, nodeRect.width, nodeRect.height + topOffset), "", style); EditorGUI.LabelField(nodeRect, title, style); title = EditorGUI.TextField(new Rect(nodeRect.position.x + marginRight * 4f, nodeRect.position.y + topOffset, nodeRect.width - (marginRight * 4f * 2f), nodeRect.size.y / 2f), "Scene Name:", title); }
public void LoadInteractionConnections() { outPoints = new List <ConnectionPoint>(); for (int i = 0; i < story.interactions.Count; i++) { ConnectionPoint point = new ConnectionPoint(this, ConnectionPointType.Out, outPointStyle, OnClickOutPoint, 0.15f * (i + 1), story.interactions[i].name); point.Draw(); outPoints.Add(point); } for (int i = 0; i < story.interactions.Count; i++) { if (story.interactions[i].nextStory != null) { ConnectionPoint outPoint = outPoints[i]; ConnectionPoint inPoint = null; foreach (StoryNode node in editor.nodes) { if (node.story == story.interactions[i].nextStory) { inPoint = node.inPoint; } } outPoints.Add(outPoint); editor.CreateConnection(outPoint, inPoint); } } }
public void Draw() { inPoint.Draw(); outPoint.Draw(); //GUI.Box(rect, title); rect = GUILayout.Window(0, rect, OnWindow, title); }
public void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.Box(rect, title, style); }
public virtual void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.Box(rect, title, style); title = GUI.TextField(new Rect(rect.position + new Vector2(25, 15), new Vector2(150, 20)), title); }
public void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.Box(rect, title, style); // Print the title //GUI.Label(rectID, nodeTitle.ToString(), styleID); GUI.Label(rectIDLabel, "ID: ", styleField); skill.id = int.Parse(GUI.TextField(rectID, skill.id.ToString())); // Print the unlock field GUI.Label(rectUnlockLabel, "Unlocked: ", styleField); if (GUI.Toggle(rectUnlocked, unlocked, "")) { unlocked = true; } else { unlocked = false; } skill.unlocked = unlocked; // Print the cost field GUI.Label(rectNameLabel, "Name: ", styleField); skill.name = GUI.TextField(rectName, skill.name); GUI.Label(rectCostLabel, "Cost: ", styleField); skill.cost = int.Parse(GUI.TextField(rectCost, skill.cost.ToString())); GUI.Label(rectDescLabel, "Description: ", styleField); skill.description = GUI.TextArea(rectDesc, skill.description); }
public void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.Box(rect, title, style); // 제목 출력 GUI.Label(rectID, nodeTitle.ToString(), styleID); // 언락필드 출력 GUI.Label(rectUnlockLabel, "Unlocked: ", styleField); if (GUI.Toggle(rectUnlocked, unlocked, "")) { unlocked = true; } else { unlocked = false; } skill.unlocked = unlocked; // 코스트필드 출력 GUI.Label(rectCostLabel, "Cost: ", styleField); skill.cost = int.Parse(GUI.TextField(rectCost, skill.cost.ToString())); }
public virtual void Draw() { //连接点 inPoint.Draw(); outPoint.Draw(); //节点框 GUI.Box(rect, name.ToString(), style); }
public void DrawConnections() { inPoint.Draw(); foreach (OptionNode node in optionNodes) { node.DrawConnections(); } }
public void Draw() { inPoint.Draw(); outPoint.Draw(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Start:", GUILayout.Width(70)); Start = EditorGUILayout.Toggle(Start); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Finish:", GUILayout.Width(70)); Finish = EditorGUILayout.Toggle(Finish); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Condition:", GUILayout.Width(70)); Condition = EditorGUILayout.Toggle(Condition); EditorGUILayout.EndHorizontal(); if (Finish == false && Condition == false) { Quest = (QuestData)EditorGUILayout.ObjectField(Quest, typeof(QuestData), true); Param = (ParamsData)EditorGUILayout.ObjectField(Param, typeof(ParamsData), true); currentQuest = EditorGUILayout.Toggle("Current Quest", currentQuest); } if (Start == true) { Finish = false; Condition = false; } if (Condition == true) { Start = false; Finish = false; EditorGUILayout.LabelField("Condicion:", GUILayout.Width(70)); level = EditorGUILayout.IntField("Level", level); killed = EditorGUILayout.TextField("Killed", killed); item = EditorGUILayout.TextField("Item", item); explore = EditorGUILayout.TextField("Explored", explore); know = EditorGUILayout.TextField("Know", know); if (GUILayout.Button("CheckParams")) { CheckParams(level, killed, item, explore, know); } } if (Finish == true) { Start = false; Condition = false; Param = (ParamsData)EditorGUILayout.ObjectField(Param, typeof(ParamsData), true); } }
public void Draw(NodeBasedEditor window) { inPoint.Draw(window); outPoint.Draw(window); Rect zoomRect = new Rect(rect); zoomRect.center = window._zoomCoordsOrigin + rect.center; GUI.Box(zoomRect, title, style); }
public override void Draw() { inPoint.Draw(); outPoint.Draw(); BranchOutPoint.Draw(); GUI.Box(rect, "", style); title = GUI.TextField(new Rect(rect.position + new Vector2(25, 15), new Vector2(150, 20)), title); GUI.Label(new Rect(rect.position + new Vector2(25, 40), new Vector2(150, 20)), "ID: " + ID); TypeOfProgress = (ProgressType)EditorGUI.EnumPopup(new Rect(rect.position + new Vector2(25, 65), new Vector2(150, 20)), TypeOfProgress); AddDisplay(); }
public void Draw() { // set the positions positiveOutpoint.SetPosition(rect.x + 16, rect.y - 1); negativeOutpoint.SetPosition(rect.x + 16, rect.y + 17); positiveOutpoint.Draw(); negativeOutpoint.Draw(); GUI.DrawTexture(rect, image); }
public void DrawCine() { inPoint.Draw(); if (outPoint[0] != null) { outPoint[0].Draw(); } GUI.Box(rect, title, style); EditorGUI.LabelField(labelRect, name, labelStyle); }
public void Draw() { GUI.Box(rect, title, style); var rect2 = rect; rect2.y += 10; rect2.x += 10; rect2.width -= 20; rect2.height -= 23; EditorGUI.TextField(rect2, ""); inPoint.Draw(); outPoint.Draw(); }
/* * Draw() draws the Node in the window, and all child components. */ public override void Draw() { inPoint.Draw(); switch (nodeType) { case NodeType.Nothing: DrawStartOptions(); break; case NodeType.Dialog: DrawDialog(); break; case NodeType.Decision: DrawDecision(); break; case NodeType.SetLocalFlag: DrawSetLocalFlag(); break; case NodeType.CheckLocalFlag: DrawCheckLocalFlag(); break; case NodeType.SetGlobalFlag: DrawSetGlobalFlag(); break; case NodeType.CheckGlobalFlag: DrawCheckGlobalFlag(); break; case NodeType.SetGlobalVariable: DrawSetGlobalVariable(); break; case NodeType.CheckGlobalVariable: DrawCheckGlobalVariable(); break; case NodeType.Interrupt: DrawInterrupt(); break; } GUI.Box(rect, title, style); }
public void Draw() { inPoint.Draw(); outPoint.Draw(); UpdateSize(); rect.width = width; rect.height = height; GUILayout.BeginArea(rect, style); inspector.OnInspectorGUI(); GUILayout.EndArea(); dataNode.SetUIRect(rect); }
public void Draw() { InPoint.Draw(); OutPoint.Draw(); GUI.Box(Rect, ""); GUI.Label(new Rect(Rect.x + 8, Rect.y + 5, 80, 20), Title); GUI.Label(new Rect(Rect.x + 4, Rect.y + 30, 80, 20), "Comp: " + _logicNode.CompleteFactor.Value); GUI.Label(new Rect(Rect.x + 4, Rect.y + 50, 36, 20), "Own: "); var tex = GUI.TextField(new Rect(Rect.x + 4 + 36, Rect.y + 50, 20, 20), "" + _logicNode.OwnFactor.Value); _logicNode.OwnFactor.Value = Double.Parse(tex); }
public void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.BeginGroup(new Rect(nodeRect.position.x + 5f, nodeRect.position.y + nodeRect.size.y / 2f, nodeRect.size.x - 10f, nodeRect.size.y + myInfo.GetHeight()), style); myInfo.Draw(collectiveRect, style); GUI.EndGroup(); style.alignment = TextAnchor.MiddleCenter; style.richText = true; string titelText = colorBegin + myInfo.title + colorEnd; GUI.Box(nodeRect, titelText, style); style.alignment = TextAnchor.UpperLeft; }
public void Draw() { if (skilltree == null) { return; } inPoint.Draw(); outPoint.Draw(); GUI.Box(rect, title, style); spell = (Spell)EditorGUI.ObjectField(new Rect(rect.x + rect.width / 10, rect.y + rect.height / 10, 100, 20), spell, typeof(Spell), allowSceneObjects: true); if (spell != null && skilltree.allSpells.Contains(spell)) { EditorGUI.ObjectField(new Rect(rect.x + rect.width / 10, rect.y + rect.height / 10 + 30, 50, 50), spell.SpellSprite, typeof(Sprite), allowSceneObjects: true); skilltree.AddEditorSpell(spell.SpellId, rect.position); } else { EditorGUI.HelpBox(new Rect(rect.x + rect.width / 10, rect.y + rect.height / 10 + 30, 150, 50), "Spell not in skilltree", MessageType.Error); } }
public void Draw() { rect.height = 170 + (50 * (story.animSnippets.Count + story.audioSnippets.Count)) + (30 * story.interactions.Count); GUI.Box(rect, title, style); DrawContents(); inPoint.Draw(); if (outPoints != null) { foreach (ConnectionPoint point in outPoints) { point.Draw(); } } if (GUI.changed) { EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } }
public virtual void Draw() { inPoint.Draw(); outPoint.Draw(); GUI.BeginGroup(new Rect(nodeRect.position.x + 5f, nodeRect.position.y + nodeRect.size.y / 2f, nodeRect.size.x - 10f, nodeRect.size.y + myInfo.GetHeight()), style); //GUILayout.BeginArea ( collectiveRect ); myInfo.Draw(collectiveRect, style); //GUI.Box ( new Rect ( 0, 0, collectiveRect.size.x - 10f, myInfo.height ), "I am box!", style ); //GUI.Button ( new Rect ( 0, myInfo.height, 100f, myInfo.height ), "I am button!", style ); //GUILayout.Button ( "", style ); //myInfo.Draw ( nodeRect, style ); //GUILayout.EndArea (); GUI.EndGroup(); GUI.Box(nodeRect, "", style); EditorGUI.LabelField(nodeRect, myInfo.title, style); }
public void Draw() { inPoint.Draw(); foreach (GUIDialogueReply reply in replies) { reply.outPoint.Draw(); } GUI.Box(rect, "", style); if (EditorGUI.Toggle(initialLineToggleRect, "Is first line", isInitialLine) != isInitialLine) { editor.SetInitialLine(lineID); } EditorGUI.LabelField(nameLabelRect, "Name:"); if (GUI.Button(nameRect, speakerUID)) { GenericMenu toolsMenu = new GenericMenu(); foreach (string uid in editor.allSpeakersUIDs) { toolsMenu.AddItem(new GUIContent(uid), false, () => speakerUID = uid); } toolsMenu.DropDown(new Rect(nameRect.x, nameRect.y, 0, 0)); } EditorGUI.LabelField(textLabelRect, "Text:"); text = EditorGUI.TextArea(textRect, text); foreach (GUIDialogueReply reply in replies) { reply.text = EditorGUI.TextArea(reply.rect, reply.text); if (GUI.Button(reply.removeButtonRect, "X") && replies.Count > 1) { repliesToRemove.Add(reply); } } CleanReplies(); }
public void Draw() { inPoint.Draw(); if (dialogBox != null && outPoints != null && dialogBox.next != null) { while (outPoints.Count > dialogBox.next.Length) { outPoints.RemoveAt(outPoints.Count - 1); } while (outPoints.Count < dialogBox.next.Length) { outPoints.Add(new ConnectionPoint(this, ConnectionPointType.Out, _outPointStyle, _OnClickOutPoint)); } rect.height = initialHeight + outPoints.Count * 20; foreach (ConnectionPoint connection in outPoints) { connection.Draw(); } } GUI.Box(rect, title, isEntryPoint ? entryStyle : style); string label = !string.IsNullOrEmpty(dialogBox.content) ? dialogBox.content.Substring(0, Math.Min(20, dialogBox.content.Length)) : dialogBox.id; GUI.Label(rect, label, EditorStyles.centeredGreyMiniLabel); }
public void Draw() { in_point.Draw(); out_point.Draw(); //GUI.Box(rect, title, style); GUILayout.BeginArea(rect, style); GUILayout.Box("Attack Object"); //NAME GUILayout.BeginHorizontal(); GUILayout.Label("Name:"); string new_name = EditorGUILayout.TextField(attack_object.name); AssetDatabase.RenameAsset("Assets/Attack Objects/" + attack_object.name + ".asset", new_name); attack_object.name = new_name; GUILayout.EndHorizontal(); //BUTTON GUILayout.BeginHorizontal(); GUILayout.Label("Button:"); attack_object.button = EditorGUILayout.TextField(attack_object.button); GUILayout.EndHorizontal(); //SPRITE GUILayout.BeginHorizontal(); GUILayout.Label("Sprite:"); attack_object.attack_animation = (Sprite)EditorGUILayout.ObjectField(attack_object.attack_animation, typeof(Sprite), allowSceneObjects: true); GUILayout.EndHorizontal(); //COMBO DROP TIMER GUILayout.BeginHorizontal(); GUILayout.Label("Combo Drop Timer:"); attack_object.combo_drop_timer = EditorGUILayout.FloatField(attack_object.combo_drop_timer); GUILayout.EndHorizontal(); //INPUT DELAY GUILayout.BeginHorizontal(); GUILayout.Label("Input Delay Timer:"); attack_object.input_delay = EditorGUILayout.FloatField(attack_object.input_delay); GUILayout.EndHorizontal(); //SPAWN HITBOX TIMER GUILayout.BeginHorizontal(); GUILayout.Label("Hitbox Spawn Timer:"); attack_object.spawn_hitbox_timer = EditorGUILayout.FloatField(attack_object.spawn_hitbox_timer); GUILayout.EndHorizontal(); //DAMAGE GUILayout.BeginHorizontal(); GUILayout.Label("Damage:"); attack_object.damage = EditorGUILayout.IntField(attack_object.damage); GUILayout.EndHorizontal(); //COLLIDER TYPE GUILayout.BeginHorizontal(); int selected = 0; if (attack_object.collider_type == AttackObject.ColliderType.Circle) { selected = 0; } else if (attack_object.collider_type == AttackObject.ColliderType.Box) { selected = 1; } string[] collider_options = new string[] { "Circle", "Box" }; GUILayout.Label("Collider Type:"); selected = EditorGUILayout.Popup(selected, collider_options); if (selected == 0) { attack_object.collider_type = AttackObject.ColliderType.Circle; } else if (selected == 1) { attack_object.collider_type = AttackObject.ColliderType.Box; } GUILayout.EndHorizontal(); //CENTER DISTANCE GUILayout.Label("Center Distance:"); GUILayout.BeginHorizontal(); Vector2 new_dist = new Vector2(); GUILayout.Label("X"); new_dist.x = EditorGUILayout.FloatField(attack_object.center_distance.x); GUILayout.Label("Y"); new_dist.y = EditorGUILayout.FloatField(attack_object.center_distance.y); attack_object.center_distance = new_dist; GUILayout.EndHorizontal(); if (attack_object.collider_type == AttackObject.ColliderType.Box) { //BOX SIZE GUILayout.Label("Box Size:"); GUILayout.BeginHorizontal(); Vector2 new_size = new Vector2(); GUILayout.Label("X"); new_dist.x = EditorGUILayout.FloatField(attack_object.size.x); GUILayout.Label("Y"); new_dist.y = EditorGUILayout.FloatField(attack_object.size.y); attack_object.size = new_size; GUILayout.EndHorizontal(); //BOX ANGLE GUILayout.BeginHorizontal(); GUILayout.Label("Box Angle:"); attack_object.angle = EditorGUILayout.FloatField(attack_object.angle); GUILayout.EndHorizontal(); } else if (attack_object.collider_type == AttackObject.ColliderType.Circle) { GUILayout.BeginHorizontal(); GUILayout.Label("Circle Radius:"); attack_object.radius = EditorGUILayout.FloatField(attack_object.radius); GUILayout.EndHorizontal(); } GUILayout.EndArea(); }
public void DrawConnections() { inPoint.Draw(); outPoint.Draw(); }
public override void Draw() { inPoint.Draw(); List <string> scripsList = new List <string>(); List <string> methodsList = new List <string>(); scripsList.Add(""); methodsList.Add(""); if (_isOpen) { Rect extra = new Rect(rect); extra.x += _offset; extra.y += rect.height - _offset; extra.width -= 2 * _offset; extra.height = 80f; GUILayout.BeginArea(extra); { EditorGUI.DrawRect(new Rect(0, 0, extra.width, extra.height), new Color(0, 0, 0, .5f)); EditorGUILayout.BeginVertical(); { GUILayout.Space(5); EditorGUIUtility.labelWidth = 40; title = EditorGUILayout.TextField(new GUIContent("Title", "Node title."), title); _goSource = (GameObject)EditorGUILayout.ObjectField(_goSource, typeof(GameObject), true); if (_goSource != null) { goName = _goSource.name; List <object> targets = _goSource.GetComponents <Component>().ToList <object>(); foreach (var components in targets) { if (components.GetType().Name != "Transform") { if (!unityDictionary.ContainsKey(components.GetType().Name)) { unityDictionary.Add(components.GetType().Name, components); } scripsList.Add(components.GetType().Name); } } } string[] options = scripsList.ToArray(); EditorGUI.BeginDisabledGroup(_goSource == null); { EditorGUIUtility.labelWidth = 50; _scriptIndex = EditorGUILayout.Popup("Script", _scriptIndex, options, EditorStyles.popup); if (_scriptIndex != 0) { scriptName = scripsList[_scriptIndex]; methodInfos = GetMethod(unityDictionary[scripsList[_scriptIndex]]); foreach (var methodsComp in GetMethod(unityDictionary[scripsList[_scriptIndex]])) { methodsList.Add(methodsComp.Name); } } string[] optionsMethod = methodsList.ToArray(); EditorGUI.BeginDisabledGroup(_scriptIndex == 0); { _methodIndex = EditorGUILayout.Popup("Method", _methodIndex, optionsMethod, EditorStyles.popup); if (_methodIndex != 0) { methodName = methodInfos[_methodIndex - 1].Name; try { action = (Action)Delegate.CreateDelegate(typeof(Action), GameObject.Find(goName).GetComponent(scriptName) as MonoBehaviour, methodName); } catch (Exception) { EditorGUILayout.HelpBox(methodName + " is not a Method", MessageType.Error); _methodIndex = 0; } } } EditorGUI.EndDisabledGroup(); } EditorGUI.EndDisabledGroup(); } EditorGUILayout.EndVertical(); } GUILayout.EndArea(); } base.Draw(); Rect btn = new Rect(rect); btn.x += 8f; btn.y += rect.height - 16f; btn.width -= 16f; btn.height = 8f; if (GUI.Button(btn, (_isOpen) ? _openIcon : _closedIcon)) { _isOpen = !_isOpen; } }
public void Draw() { if (inPoint != null) { inPoint.Draw(); } if (outPoint != null) { outPoint.Draw(); } if (type == "Boolean") { outPoint2.Draw(); } if (type == "Multiple Choice") { outPoint2.Draw(); outPoint3.Draw(); outPoint4.Draw(); } string tooltipString = ""; if (type == "Conversation") { tooltipString = "Begins a new thread of dialogue nodes"; } else if (type == "Dialogue") { tooltipString = "Defines a speach bubble in a conversation"; } else if (type == "Random") { tooltipString = "Picks a random node"; } else if (type == "Boolean") { tooltipString = "Returns true or false based on a blackboard value"; } else if (type == "End Conversation") { tooltipString = "Concludes the preceding conversation"; } else if (type == "Set Variable") { tooltipString = "Changes a variable on the specified blackboard"; } else if (type == "Multiple Choice") { tooltipString = "Allows different options for the player to choose from"; } GUIContent content = new GUIContent("", tooltipString); GUI.Box(rect, content, style); float insets = 20f; GUILayout.BeginArea(new Rect(rect.x + insets, rect.y + insets, rect.width - (insets * 2), rect.height - (insets * 2))); scrollPosition = GUILayout.BeginScrollView(scrollPosition, GUILayout.Width(rect.width - (insets * 2)), GUILayout.Height(rect.height - (insets * 2))); GUIStyle titleStyle = new GUIStyle(); titleStyle.fontSize = 10; titleStyle.fontStyle = FontStyle.Bold; titleStyle.normal.textColor = Color.white; GUIStyle bodyStyle = new GUIStyle(); bodyStyle.fontSize = 10; bodyStyle.fontStyle = FontStyle.Normal; bodyStyle.normal.textColor = Color.white; GUILayout.Label(" " + type, titleStyle); GUILayout.Space(5); if (type == "Conversation") { GUILayout.Space(5); GUILayout.Label(" Unique ID", bodyStyle); uniqueIDString = GUILayout.TextField(uniqueIDString, 10); if (GUILayout.Button("Generate")) { uniqueIDString = ""; string glyphs = "abcdefghijklmnopqrstuvwxyz0123456789"; for (int i = 0; i < 10; i++) { uniqueIDString += glyphs[Random.Range(0, glyphs.Length)]; } } } else if (type == "Dialogue") { GUILayout.Space(5); GUILayout.Label(" Speaker", bodyStyle); titleString = GUILayout.TextField(titleString, 25); GUILayout.Space(5); GUILayout.Label(" Speech", bodyStyle); bodyString = GUILayout.TextArea(bodyString, GUILayout.ExpandHeight(true)); GUILayout.Space(5); } else if (type == "Multiple Choice") { GUILayout.Space(5); GUILayout.Label(" Speaker", bodyStyle); titleString = GUILayout.TextField(titleString, 25); GUILayout.Space(5); GUILayout.Label(" Speech", bodyStyle); bodyString = GUILayout.TextArea(bodyString, GUILayout.ExpandHeight(true)); GUILayout.Space(5); GUILayout.Space(5); GUILayout.Label(" Option 1", bodyStyle); option1String = GUILayout.TextArea(option1String, GUILayout.ExpandHeight(false)); GUILayout.Space(5); GUILayout.Space(5); GUILayout.Label(" Option 2", bodyStyle); option2String = GUILayout.TextArea(option2String, GUILayout.ExpandHeight(false)); GUILayout.Space(5); GUILayout.Space(5); GUILayout.Label(" Option 3", bodyStyle); option3String = GUILayout.TextArea(option3String, GUILayout.ExpandHeight(false)); GUILayout.Space(5); GUILayout.Space(5); GUILayout.Label(" Option 4", bodyStyle); option4String = GUILayout.TextArea(option4String, GUILayout.ExpandHeight(false)); GUILayout.Space(5); } else if (type == "Random") { } else if (type == "End Conversation") { } else if (type == "Comment") { bodyString = GUILayout.TextArea(bodyString, GUILayout.ExpandHeight(true)); GUILayout.Space(5); } else if (type == "Boolean") { GUILayout.Space(5); GUILayout.Label(" Blackboard", bodyStyle); blackboardString = GUILayout.TextField(blackboardString, 25); GUILayout.Space(5); GUILayout.Label(" Variable", bodyStyle); variableString = GUILayout.TextField(variableString, 25); } else if (type == "Set Variable") { GUILayout.Space(5); GUILayout.Label(" Blackboard", bodyStyle); blackboardString = GUILayout.TextField(blackboardString, 25); GUILayout.Space(5); GUILayout.Label(" Variable", bodyStyle); variableString = GUILayout.TextField(variableString, 25); GUILayout.Space(5); GUILayout.Label(" Value", bodyStyle); valueBool = GUILayout.Toggle(valueBool, new GUIContent()); } GUILayout.EndScrollView(); GUILayout.EndArea(); // GUILayout.Box("This is an sized label"); }