private void ResetData() { StopTimers(); oktimer.Reset(); delaytimer.Reset(); OKsBeforeRSSampleData.Clear(); TimeBeforeRSSampleData.Clear(); currentPhase = ConnectionMeter.Phase.FindingSteadyState; }
private void UpdatePhase() { if (currentPhase == ConnectionMeter.Phase.FindingSteadyState && RSDelayStandardDeviation < 0.2) { currentPhase = ConnectionMeter.Phase.Metering; } else { if (currentPhase != ConnectionMeter.Phase.Metering) { return; } if (RSDelayStandardDeviation >= 0.2) { currentPhase = ConnectionMeter.Phase.FindingSteadyState; current_delay = 0L; } else { if (current_delay != 0L) { return; } if (DelayMode == ConnectionMeter.Mode.DelayEveryCommand) { current_delay = (long)(AvgRSDelay * 500.0); } else if (DelayMode == ConnectionMeter.Mode.DelayWhenBufferIsFull) { current_delay = (long)(AvgRSDelay * 500.0); } delaytimer.Restart(); } } }