Esempio n. 1
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 /// <summary>
 /// Initialises the lobby
 /// </summary>
 void Start()
 {
     m_network = Utilities.GetNetworking();
     m_playersList = GameObject.FindObjectOfType<ConnectedPlayersList>();
 }
Esempio n. 2
0
 /// <summary>
 /// Initialises the lobby
 /// </summary>
 void Start()
 {
     m_network     = Utilities.GetNetworking();
     m_playersList = GameObject.FindObjectOfType <ConnectedPlayersList>();
 }