Esempio n. 1
0
        public void OnReconnectTry()
        {
            if (!this.connectCalled || this.disconnectCalled)
            {
                StopPolling();
                return;
            }

            I_XmlBlasterAccess old = this.delegateXb;

            if (old != null)
            {
                this.delegateXb = null;
                old.LeaveServer();
            }

            if (this.gprsManager != null)
            {
                this.gprsManager.Connect(false);
            }

            this.delegateXb = CreateNative();

            ConnectReturnQos qr = Connect(this.connectQosStr, this.callback);

            if (qr == null)
            {
                throw new XmlBlasterException("communication.noConnection", "we are polling for the server");
            }

            StopPolling();
            StartPinging();
            //OnLogging(XmlBlasterLogLevel.WARN, "XmlBlasterAccess", "No connection to server: " + e.ToString());
        }
Esempio n. 2
0
 public ConnectReturnQos Connect(string qos, I_Callback listener)
 {
     try
     {
         this.CheckValid();
         this.connectQosStr    = qos;
         this.callback         = listener;
         this.connectCalled    = true; // before connect()
         this.disconnectCalled = false;
         this.connectReturnQos = this.delegateXb.Connect(qos, listener);
         this.xbPoller.Stop();
         this.xbPinger.Start();
         return(this.connectReturnQos);
     }
     catch (Exception e)
     {
         if (this.pollOnInitialConnectFail)
         {
             StartPolling();
             return(null);
         }
         else
         {
             throw e;
         }
     }
 }
Esempio n. 3
0
    public Hello(string[] argv)
    {
        I_XmlBlasterAccess nc = XmlBlasterAccessFactory.CreateInstance();

        nc.Initialize(argv);
        nc.Initialize(new Hashtable());
        nc.RegisterConnectionListener(this);

        string connectQos = String.Format(
            "<qos>\n" +
            " <securityService type='htpasswd' version='1.0'>\n" +
            "  <![CDATA[\n" +
            "   <user>fritz</user>\n" +
            "   <passwd>secret</passwd>\n" +
            "  ]]>\n" +
            " </securityService>\n" +
            " <queue relating='callback' maxEntries='50000' maxEntriesCache='10000'>\n" +
            "   <callback type='SOCKET' sessionId='{0}'>\n" +
            "   </callback>\n" +
            " </queue>\n" +
            "</qos>", callbackSessionId); //"    socket://{1}:{2}"+

        Console.WriteLine("Connecting with:" + connectQos);

        I_Callback       callback = this;
        ConnectReturnQos qos      = nc.Connect(connectQos, callback);

        Console.WriteLine("Connected." + qos.GetSessionName());

        for (int i = 0; i < 5; i++)
        {
            SubscribeReturnQos srq = nc.Subscribe("<key oid='Hello'/>", "<qos/>");
            Console.WriteLine("subscribe() returned " + srq.GetSubscriptionId());

            //nc.publish("<key oid='Hello'/>", "HIII", "<qos/>");
            PublishReturnQos prq = nc.Publish("<key oid='C#C#C#'/>", "HIIIHAAAA", "<qos/>");
            Console.WriteLine("publish() returned " + prq.GetKeyOid());

            prq = nc.Publish("<key oid='C#C#C#'/>", "HIIIHOOO", "<qos/>");
            Console.WriteLine("publish() returned " + prq.GetKeyOid());

            MsgUnitGet[] msgs = nc.Get("<key oid='C#C#C#'/>", "<qos><history numEntries='6'/></qos>");
            Console.WriteLine("get() returned " + msgs.Length + " messages");

            string p = nc.Ping("<qos/>");
            Console.WriteLine("ping() returned " + p);

            bool b = nc.IsConnected();
            Console.WriteLine("isConnected() returned " + b);

            UnSubscribeReturnQos[] urq = nc.UnSubscribe("<key oid='Hello'/>", "<qos/>");
            Console.WriteLine("unSubscribe() returned " + urq[0].GetSubscriptionId());

            EraseReturnQos[] erq = nc.Erase("<key oid='C#C#C#'/>", "<qos/>");
            Console.WriteLine("erase() returned " + erq[0].GetKeyOid());

            Console.WriteLine("\nHit a key " + i);
            Console.ReadLine();
        }
        bool drq = nc.Disconnect("<qos/>");

        Console.WriteLine("disconnect() returned " + drq);

        Console.WriteLine("DONE");
    }