Esempio n. 1
0
    public IEnumerator MoveCoroutine()
    {
        mapMoveController.levelManager.OnStartWalking();
        yield return(new WaitUntil(() => mapMoveController.moveFinished == true));

        confirmPanel.Activate(true);
        AssignDataToPanel();
        if (mapMoveController.levelManager.playButton && mapMoveController.levelManager.playButton.gameObject.activeSelf)
        {
            mapMoveController.levelManager.OnStopWalking(confirmPanel);
        }
        else
        {
            confirmPanel.Activate(true);
        }

        clicked = false;
    }
Esempio n. 2
0
 public void OnStopWalking(ConfirmPanel confirmPanel)
 {
     playButton.interactable = true;
     playButton.onClick.RemoveAllListeners();
     playButton.onClick.AddListener(() => confirmPanel.Activate(true));
 }