private void MiniChatClosed(object sender, EventArgs e) { GlobalObjects.MiniChat = null; ConfigSet.SaveConfig(); }
private void SaveSettings() { ConfigSet.SaveConfig(); }
private void RootWindowView_OnClosed(object sender, EventArgs e) { MyPlayer.Instance.PlayerClosed(); CommandsController.SaveCommands(); ConfigSet.SaveConfig(); }
private void EditorClosed() { ConfigSet.SaveConfig(); }