Esempio n. 1
0
    private void Start()
    {
        game      = FindObjectOfType <GameController>();
        condition = FindObjectOfType <ConditionsOfGame>();
        actions   = FindObjectOfType <PlayerActions>();

        //actionChoiceList = new List<int>();
        SetUpChoiceArray();

        AssignTeamColour();

        numTraits = System.Enum.GetNames(typeof(Refs.BehavState)).Length;

        // Set up stats and state weights with random values
        SetUpStats();
        SetUpStatesWeights();

        // set initial random target
        //SetNewTarget(new Vector3(Random.Range(-5f, 5f), Random.Range(-5f, 5f), 0f));
    }
Esempio n. 2
0
 private void Start()
 {
     condition = FindObjectOfType <ConditionsOfGame>();
 }