Esempio n. 1
0
    void Start()
    {
        ConText context = new ConText();

        context.SetState(new ConcreteStateA(context));

        context.Handle(5);
        context.Handle(20);
        context.Handle(30);
        context.Handle(4);
    }
Esempio n. 2
0
    public void displayText(string key, int index, int MinIndex, int MaxIndex, _UnityEventStringArr[] methods)
    {
        if ((key != currentKey && inConversation) || currentIndex < MinIndex || currentIndex > MaxIndex)
        {
            return;
        }
        inConversation = true;
        conPanelAnim.SetBool("isOpen", true);
        currentIndex = index;
        currentKey   = key;
        if (methods != null)
        {
            currentMethods = methods;
        }
        ConText[] conver = LocalizationManager.instance.GetConText(key);
        if (conver != null && conver.Length >= index)
        {
            currentMessage = conver[index];
        }

        else
        {
            currentMessage             = new ConText();
            currentMessage.doSomething = false;
            currentMessage.end         = true;
            currentMessage.name        = "<color=\"red\" > error";
            currentMessage.parameters  = new string[0];
            currentMessage.skipable    = true;
            currentMessage.spriteKey   = "error";
            currentMessage.theText     = "<color=\"red\" > error";
        }
        //print(message.name + " says: " + message.theText);
        image.sprite  = sprites[currentMessage.spriteKey];
        nameText.text = currentMessage.name;
        text.text     = "";
        if (coroutine != null)
        {
            StopCoroutine(coroutine);
        }
        coroutine = typetext(currentMessage.theText, text, textSpeed);
        StartCoroutine(coroutine);

        if (currentMessage.end == true)
        {
            inConversation = false;

            currentIndex = -1;
            currentKey   = "";
        }
    }
Esempio n. 3
0
 public ConcreteStateB(ConText context)
 {
     mContext = context;
 }