public override void Update(ComputerUI parent, Rectangle screenBounds) { Main.blockInput = true; if (snake.segments.Count >= 390) { gameOver = true; endText = "You win!"; } if (PressedExit || (gameOver && countToBeginning > 120)) { parent.StopVideoGame(); } if (countToBeginning < 120 && !gameOver) { countToBeginning++; } else if (countToBeginning >= 120 && !gameOver) { gameTimer++; Vector2 move = GetMoveDir(); if (lastMove == Vector2.Zero && move == Vector2.UnitY) { move = lastMove; } if (move != lastMove) { lastMove = move; } if (gameTimer % 12 == 0) { if (move != Vector2.Zero) { snakeSegmentsCache.Insert(0, snake.segments[0]); if (snakeSegmentsCache.Count > snake.segments.Count) { snakeSegmentsCache.RemoveAt(snakeSegmentsCache.Count - 1); } snake.segments[0] += move * 10; for (int i = 1; i < snakeSegmentsCache.Count - 1; i++) { snake.segments[i] = snakeSegmentsCache[i]; } snakeSegmentsCache.RemoveAt(snakeSegmentsCache.Count - 1); } } if (snakeFood == null && move != Vector2.Zero) { Vector2 possiblePos = Main.rand.Next(possibleFoodSpawns); while (new Rectangle((int)possiblePos.X, (int)possiblePos.Y, 10, 10).Intersects(new Rectangle((int)snake.segments[0].X, (int)snake.segments[0].Y, 10, 10))) { possiblePos = Main.rand.Next(possibleFoodSpawns); } snakeFood = new SnakeFood(possiblePos + screenBounds.GetPos() + offset); } if (snakeFood != null && new Rectangle((int)snakeFood.position.X, (int)snakeFood.position.Y, 10, 10).Intersects(new Rectangle((int)snake.segments[0].X, (int)snake.segments[0].Y, 10, 10))) { score++; snakeFood = null; snake.segments.Add(snakeSegmentsCache[snakeSegmentsCache.Count - 1]); } if (!GetBounds(screenBounds).Contains(snake.segments[0].ToPoint()) || AnySegmentsAtSeg0()) { gameOver = true; countToBeginning = 0; } } if (gameOver) { countToBeginning++; } oldKeyState = Key; }
public override void Update(ComputerUI parent, Rectangle screenBounds) { Rectangle actualBounds = new Rectangle((int)offset.X, (int)offset.Y, 320, 150); Main.blockInput = true; if (PressedExit || (gameOver && countToBeginning > 120)) { parent.StopVideoGame(); } if (countToBeginning < 120 && !gameOver) { countToBeginning++; } else if (countToBeginning >= 120 && !gameOver) { if (delay > 0) { delay--; } else { if (MovedUp && yourPaddle.position.Y > actualBounds.Y) { yourPaddle.position.Y -= paddleSpeed; } else if (MovedDown && yourPaddle.position.Y + 40 < actualBounds.Y + actualBounds.Height) { yourPaddle.position.Y += paddleSpeed; } if (ball.position.X > actualBounds.X + (actualBounds.Width / 2)) { AIPaddle(actualBounds); } Rectangle yourGoal = new Rectangle(actualBounds.X, actualBounds.Y, 8, 150); Rectangle aiGoal = new Rectangle(actualBounds.X + actualBounds.Width - 8, actualBounds.Y, 8, 150); if (ball.Hitbox.Intersects(yourGoal)) { aiScore++; BoardReset(screenBounds); } else if (ball.Hitbox.Intersects(aiGoal)) { yourScore++; BoardReset(screenBounds); } if (ball.Hitbox.Intersects(yourPaddle.Hitbox)) { MakePositive(ref ball.velocity.X); } else if (ball.Hitbox.Intersects(aiPaddle.Hitbox)) { MakeNegative(ref ball.velocity.X); } if (ball.position.Y < actualBounds.Y || ball.position.Y + 10 > actualBounds.Y + actualBounds.Height) { ball.velocity.Y *= -1; } ball.position += ball.velocity; } } if (yourScore == 10 || aiScore == 10) { gameOver = true; countToBeginning = 0; } if (gameOver) { countToBeginning++; } oldKeyState = Key; }