public void ComputerConstructorTest() { // arrange ComputerPad computerPad = new ComputerPad(50); // act int padPosition = 50; int padWidth = 10; int padSpeed = 10; int difficulty = 3; // assert Assert.AreEqual(computerPad.PadPosition, padPosition); Assert.AreEqual(computerPad.Width, padWidth); Assert.AreEqual(computerPad.PadSpeed, padSpeed); Assert.AreEqual(computerPad.Difficulty, difficulty); }
public void ConstructorTest() { // arrange Game game = new Game(400, 820); // act Pad playerPad = new Pad(180); ComputerPad computerPad = new ComputerPad(180); Ball ball = new Ball((820 / 2 - 15), (400 / 2 - 15)); byte playerPoints = 0; byte computerPoints = 0; bool gameActive = false; // assert Assert.AreEqual(game.PlayerPadPosition, playerPad.PadPosition); Assert.AreEqual(game.PlayerPadWidth, playerPad.Width); Assert.AreEqual(game.ComputerPadPosition, computerPad.PadPosition); Assert.AreEqual(game.ComputerPadWidth, computerPad.Width); Assert.AreEqual(game.BallPositionX, ball.BallPositionX); Assert.AreEqual(game.BallPositionY, ball.BallPositionY); Assert.AreEqual(game.PlayerPoints, playerPoints); Assert.AreEqual(game.ComputerPoints, computerPoints); Assert.AreEqual(game.GameActive, gameActive); }