Esempio n. 1
0
        private void InitComp(MyCubeBlock cube, bool thread = true)
        {
            using (cube.Pin())
            {
                if (cube.MarkedForClose)
                {
                    return;
                }
                GridAi gridAi;
                if (!GridTargetingAIs.TryGetValue(cube.CubeGrid, out gridAi))
                {
                    gridAi = GridAiPool.Get();
                    gridAi.Init(cube.CubeGrid, this);
                    GridTargetingAIs.TryAdd(cube.CubeGrid, gridAi);
                }

                var blockDef = ReplaceVanilla && VanillaIds.ContainsKey(cube.BlockDefinition.Id) ? VanillaIds[cube.BlockDefinition.Id] : cube.BlockDefinition.Id.SubtypeId;

                var weaponComp = new WeaponComponent(this, gridAi, cube, blockDef);
                if (gridAi != null && gridAi.WeaponBase.TryAdd(cube, weaponComp))
                {
                    if (!gridAi.WeaponCounter.ContainsKey(blockDef))
                    {
                        gridAi.WeaponCounter.TryAdd(blockDef, WeaponCountPool.Get());
                    }

                    CompsToStart.Add(weaponComp);
                    if (thread)
                    {
                        CompsToStart.ApplyAdditions();
                    }
                }
            }
        }
        private void InitComp(MyCubeBlock cube, bool thread = true)
        {
            using (cube.Pin())
            {
                if (cube.MarkedForClose)
                {
                    return;
                }

                var blockDef = ReplaceVanilla && VanillaIds.ContainsKey(cube.BlockDefinition.Id) ? VanillaIds[cube.BlockDefinition.Id] : cube.BlockDefinition.Id.SubtypeId;

                var weaponComp = new CoreComponent(this, cube, blockDef);

                CompsToStart.Add(weaponComp);
                if (thread)
                {
                    CompsToStart.ApplyAdditions();
                }
            }
        }