Esempio n. 1
0
        public void TestAddFrameVertices()
        {
            Compression  compression    = new Compression();
            List <float> verticesBuffer = new List <float>()
            {
                3, 2, -1, 0
            };

            compression.AddFrame(verticesBuffer);
            CollectionAssert.AreEqual(verticesBuffer, compression.Frame.Vertices);
        }
Esempio n. 2
0
        public void TestAddFrane()
        {
            Compression compression = new Compression();
            Frame       mesh        = new Frame(new List <float>()
            {
                0.5f, 0.3f
            }, new List <Face>()
            {
                new Face()
            }, new List <float>()
            {
                1, 2
            });

            compression.AddFrame(mesh);
            CollectionAssert.AreEqual(mesh.Vertices, compression.Frame.Vertices);
            CollectionAssert.AreEqual(mesh.Faces, compression.Frame.Faces);
            CollectionAssert.AreEqual(mesh.TextureCoords, compression.Frame.TextureCoords);
        }