public void ShowComponentUI() { //canvasOne.SetActive(false); furnitureUI.gameObject.SetActive(false); componentUI.Show(); }
public void ShowComponentUI() { canvasOne.SetActive(false); componentUI.Show(); //turnBackButton.enabled = true; //HideImage(resetButton.gameObject, false); //HideImage(showLegButton.gameObject, false); //HideImage(showBackrestButton.gameObject, false); //HideImage(showDeskButton.gameObject, false); //HideImage(turnBackButton.gameObject, false); //HideImage(logoInComponent.gameObject, false); //HideText(noteInComponent.gameObject, false); }