public bool IsValid3DTransitionFeature(float theta, ComponentMaterials materials) { return(theta > _3DSharpFeatureProperties.minTransitionTheta); }
public bool IsSharp3DCornerFeature(float phi, ComponentMaterials materials) { return(phi > _3DSharpFeatureProperties.minCornerPhi); }
public bool IsSharp3DFeature(float theta, ComponentMaterials materials) { return(theta < _3DSharpFeatureProperties.maxFeatureTheta); }
public bool IsValid3DTransitionFeature(float theta, ComponentMaterials materials) { return(theta > -0.999f); }
public bool IsSharp3DCornerFeature(float phi, ComponentMaterials materials) { return(phi > 0.7f); }
public bool IsSharp3DFeature(float theta, ComponentMaterials materials) { return(theta < 0.6f); }