public HoppingCharacterEntity(Component.HoppingCharacterComponent com, Vector3 charaRot, Waypoint startWay, Vector3 jumpVec) { Component = com; CharaRotation = charaRot; StartWay = startWay; JumpVector = jumpVec; }
public MissInfoEntity(FXCreateEntity entity, Component.HoppingCharacterComponent component) { FXCreateEntity = entity; HoppingCharacterComponent = component; }