Esempio n. 1
0
 public void muteMusic()
 {
     if (completionKeeper.gameObject.GetComponent <AudioSource>().mute == true)
     {
         completionKeeper.gameObject.GetComponent <AudioSource>().mute = false;
         completionKeeper.mutedMusic = false;
     }
     else
     {
         completionKeeper.gameObject.GetComponent <AudioSource>().mute = true;
         completionKeeper.mutedMusic = true;
     }
     completionKeeper.BackupDataToPlayerPrefs();
 }
Esempio n. 2
0
 public void ToggleLasers()
 {
     if (completionKeeper.toggleLasers == true)
     {
         completionKeeper.toggleLasers = false;
         foreach (GameObject turret in gameObject.GetComponent <TurretManager>().turretList)
         {
             turret.GetComponent <TurretShooter>().isTargettingLaserOn = false;
         }
     }
     else
     {
         completionKeeper.toggleLasers = true;
         foreach (GameObject turret in gameObject.GetComponent <TurretManager>().turretList)
         {
             turret.GetComponent <TurretShooter>().isTargettingLaserOn = true;
         }
     }
     completionKeeper.BackupDataToPlayerPrefs();
 }