private SSMethodInfo[] _GetMethods() { if (IsCompiledType) { return(CompiledType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.FlattenHierarchy) .Where(x => x.IsPrivate == false) .Select(x => new SSMethodInfo(x) { Id = x.Name, IsStatic = x.IsStatic, AccessModifier = AccessModifierParser.Get(x) }) .ToArray()); } else { if (Parent == null) { return(InterpretKlass.GetMethods()); } return(Parent.GetMethods() .Concat(InterpretKlass.GetMethods()) .GroupBy(x => x.Signature) .Select(x => x.Last()) .ToArray()); } }
/// <summary> /// Constructor. Compiles a rules assembly from the given source files. /// </summary> /// <param name="Plugins">All the plugins included in this assembly</param> /// <param name="ModuleFiles">List of module files to compile</param> /// <param name="TargetFiles">List of target files to compile</param> /// <param name="ModuleFileToPluginInfo">Mapping of module file to the plugin that contains it</param> /// <param name="AssemblyFileName">The output path for the compiled assembly</param> /// <param name="Parent">The parent rules assembly</param> public RulesAssembly(IReadOnlyList <PluginInfo> Plugins, List <FileReference> ModuleFiles, List <FileReference> TargetFiles, Dictionary <FileReference, PluginInfo> ModuleFileToPluginInfo, FileReference AssemblyFileName, RulesAssembly Parent) { this.Plugins = Plugins; this.ModuleFileToPluginInfo = ModuleFileToPluginInfo; this.Parent = Parent; // Find all the source files List <FileReference> AssemblySourceFiles = new List <FileReference>(); AssemblySourceFiles.AddRange(ModuleFiles); AssemblySourceFiles.AddRange(TargetFiles); // Compile the assembly if (AssemblySourceFiles.Count > 0) { CompiledAssembly = DynamicCompilation.CompileAndLoadAssembly(AssemblyFileName, AssemblySourceFiles); } // Setup the module map foreach (FileReference ModuleFile in ModuleFiles) { string ModuleName = ModuleFile.GetFileNameWithoutAnyExtensions(); if (!ModuleNameToModuleFile.ContainsKey(ModuleName)) { ModuleNameToModuleFile.Add(ModuleName, ModuleFile); } } // Setup the target map foreach (FileReference TargetFile in TargetFiles) { string TargetName = TargetFile.GetFileNameWithoutAnyExtensions(); if (!TargetNameToTargetFile.ContainsKey(TargetName)) { TargetNameToTargetFile.Add(TargetName, TargetFile); } } /// Write any deprecation warnings for methods overriden from a base with the [ObsoleteOverride] attribute. Unlike the [Obsolete] attribute, this ensures the message /// is given because the method is implemented, not because it's called. if (CompiledAssembly != null) { foreach (Type CompiledType in CompiledAssembly.GetTypes()) { foreach (MethodInfo Method in CompiledType.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly)) { ObsoleteOverrideAttribute Attribute = Method.GetCustomAttribute <ObsoleteOverrideAttribute>(true); if (Attribute != null) { FileReference Location; if (!TryGetFileNameFromType(CompiledType, out Location)) { Location = new FileReference(CompiledAssembly.Location); } Log.TraceWarning("{0}: warning: {1}", Location, Attribute.Message); } } } } }
private SSMethodInfo[] _GetStaticMethods() { if (IsCompiledType) { return(CompiledType.GetMethods(BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy) .Select(x => new SSCompiledMethodInfo(x)) .ToArray()); } else { if (Parent == null) { return(InterpretKlass.GetMethods()); } return(InterpretKlass.GetMethods() .Concat(Parent.GetStaticMethods()) .ToArray()); } }
private SSMethodInfo[] _GetStaticMethods() { if (IsCompiledType) { return(CompiledType.GetMethods(BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy) .Select(x => new SSMethodInfo(x) { Id = x.Name, IsStatic = x.IsStatic, AccessModifier = AccessModifierParser.Get(x) }) .ToArray()); } else { if (Parent == null) { return(InterpretKlass.GetMethods()); } return(InterpretKlass.GetMethods() .Concat(Parent.GetStaticMethods()) .ToArray()); } }
/// <summary> /// Constructor. Compiles a rules assembly from the given source files. /// </summary> /// <param name="Plugins">All the plugins included in this assembly</param> /// <param name="ModuleFiles">List of module files to compile</param> /// <param name="TargetFiles">List of target files to compile</param> /// <param name="ModuleFileToPluginInfo">Mapping of module file to the plugin that contains it</param> /// <param name="AssemblyFileName">The output path for the compiled assembly</param> /// <param name="bContainsEngineModules">Whether this assembly contains engine modules. Used to initialize the default value for ModuleRules.bTreatAsEngineModule.</param> /// <param name="bUseBackwardsCompatibleDefaults">Whether modules in this assembly should use backwards-compatible defaults.</param> /// <param name="bInstalled">Whether the modules and targets in this assembly are installed, and should be created with the bUsePrecompiled flag set</param> /// <param name="Parent">The parent rules assembly</param> public RulesAssembly(IReadOnlyList <PluginInfo> Plugins, List <FileReference> ModuleFiles, List <FileReference> TargetFiles, Dictionary <FileReference, PluginInfo> ModuleFileToPluginInfo, FileReference AssemblyFileName, bool bContainsEngineModules, bool bUseBackwardsCompatibleDefaults, bool bInstalled, RulesAssembly Parent) { this.Plugins = Plugins; this.ModuleFileToPluginInfo = ModuleFileToPluginInfo; this.bContainsEngineModules = bContainsEngineModules; this.bUseBackwardsCompatibleDefaults = bUseBackwardsCompatibleDefaults; this.bInstalled = bInstalled; this.Parent = Parent; // Find all the source files List <FileReference> AssemblySourceFiles = new List <FileReference>(); AssemblySourceFiles.AddRange(ModuleFiles); AssemblySourceFiles.AddRange(TargetFiles); // Compile the assembly if (AssemblySourceFiles.Count > 0) { List <string> PreprocessorDefines = GetPreprocessorDefinitions(); CompiledAssembly = DynamicCompilation.CompileAndLoadAssembly(AssemblyFileName, AssemblySourceFiles, PreprocessorDefines: PreprocessorDefines); } // Setup the module map foreach (FileReference ModuleFile in ModuleFiles) { string ModuleName = ModuleFile.GetFileNameWithoutAnyExtensions(); if (!ModuleNameToModuleFile.ContainsKey(ModuleName)) { ModuleNameToModuleFile.Add(ModuleName, ModuleFile); } } // Setup the target map foreach (FileReference TargetFile in TargetFiles) { string TargetName = TargetFile.GetFileNameWithoutAnyExtensions(); if (!TargetNameToTargetFile.ContainsKey(TargetName)) { TargetNameToTargetFile.Add(TargetName, TargetFile); } } // Write any deprecation warnings for methods overriden from a base with the [ObsoleteOverride] attribute. Unlike the [Obsolete] attribute, this ensures the message // is given because the method is implemented, not because it's called. if (CompiledAssembly != null) { foreach (Type CompiledType in CompiledAssembly.GetTypes()) { foreach (MethodInfo Method in CompiledType.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly)) { ObsoleteOverrideAttribute Attribute = Method.GetCustomAttribute <ObsoleteOverrideAttribute>(true); if (Attribute != null) { FileReference Location; if (!TryGetFileNameFromType(CompiledType, out Location)) { Location = new FileReference(CompiledAssembly.Location); } Log.TraceWarning("{0}: warning: {1}", Location, Attribute.Message); } } if (CompiledType.BaseType == typeof(ModuleRules)) { ConstructorInfo Constructor = CompiledType.GetConstructor(new Type[] { typeof(TargetInfo) }); if (Constructor != null) { FileReference Location; if (!TryGetFileNameFromType(CompiledType, out Location)) { Location = new FileReference(CompiledAssembly.Location); } Log.TraceWarning("{0}: warning: Module constructors should take a ReadOnlyTargetRules argument (rather than a TargetInfo argument) and pass it to the base class constructor from 4.15 onwards. Please update the method signature.", Location); } } } } }
/// <summary> /// Constructor. Compiles a rules assembly from the given source files. /// </summary> /// <param name="Plugins">All the plugins included in this assembly</param> /// <param name="ModuleFiles">List of module files to compile</param> /// <param name="TargetFiles">List of target files to compile</param> /// <param name="ModuleFileToPluginInfo">Mapping of module file to the plugin that contains it</param> /// <param name="AssemblyFileName">The output path for the compiled assembly</param> /// <param name="Parent">The parent rules assembly</param> public RulesAssembly(IReadOnlyList <PluginInfo> Plugins, List <FileReference> ModuleFiles, List <FileReference> TargetFiles, Dictionary <FileReference, PluginInfo> ModuleFileToPluginInfo, FileReference AssemblyFileName, RulesAssembly Parent) { this.Plugins = Plugins; this.ModuleFileToPluginInfo = ModuleFileToPluginInfo; this.Parent = Parent; // Find all the source files List <FileReference> AssemblySourceFiles = new List <FileReference>(); AssemblySourceFiles.AddRange(ModuleFiles); AssemblySourceFiles.AddRange(TargetFiles); // Compile the assembly if (AssemblySourceFiles.Count > 0) { List <string> PreprocessorDefines = new List <string>(); PreprocessorDefines.Add("WITH_FORWARDED_MODULE_RULES_CTOR"); PreprocessorDefines.Add("WITH_FORWARDED_TARGET_RULES_CTOR"); // Define macros for the UE4 version, starting with 4.17 BuildVersion Version; if (BuildVersion.TryRead(BuildVersion.GetDefaultFileName(), out Version)) { for (int MinorVersion = 17; MinorVersion <= Version.MinorVersion; MinorVersion++) { PreprocessorDefines.Add(String.Format("UE_4_{0}_OR_LATER", MinorVersion)); } } CompiledAssembly = DynamicCompilation.CompileAndLoadAssembly(AssemblyFileName, AssemblySourceFiles, PreprocessorDefines: PreprocessorDefines); } // Setup the module map foreach (FileReference ModuleFile in ModuleFiles) { string ModuleName = ModuleFile.GetFileNameWithoutAnyExtensions(); if (!ModuleNameToModuleFile.ContainsKey(ModuleName)) { ModuleNameToModuleFile.Add(ModuleName, ModuleFile); } } // Setup the target map foreach (FileReference TargetFile in TargetFiles) { string TargetName = TargetFile.GetFileNameWithoutAnyExtensions(); if (!TargetNameToTargetFile.ContainsKey(TargetName)) { TargetNameToTargetFile.Add(TargetName, TargetFile); } } // Write any deprecation warnings for methods overriden from a base with the [ObsoleteOverride] attribute. Unlike the [Obsolete] attribute, this ensures the message // is given because the method is implemented, not because it's called. if (CompiledAssembly != null) { foreach (Type CompiledType in CompiledAssembly.GetTypes()) { foreach (MethodInfo Method in CompiledType.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly)) { ObsoleteOverrideAttribute Attribute = Method.GetCustomAttribute <ObsoleteOverrideAttribute>(true); if (Attribute != null) { FileReference Location; if (!TryGetFileNameFromType(CompiledType, out Location)) { Location = new FileReference(CompiledAssembly.Location); } Log.TraceWarning("{0}: warning: {1}", Location, Attribute.Message); } } if (CompiledType.BaseType == typeof(ModuleRules)) { ConstructorInfo Constructor = CompiledType.GetConstructor(new Type[] { typeof(TargetInfo) }); if (Constructor != null) { FileReference Location; if (!TryGetFileNameFromType(CompiledType, out Location)) { Location = new FileReference(CompiledAssembly.Location); } Log.TraceWarning("{0}: warning: Module constructors should take a ReadOnlyTargetRules argument (rather than a TargetInfo argument) and pass it to the base class constructor from 4.15 onwards. Please update the method signature.", Location); } } } } }