Esempio n. 1
0
        public static float GetPistolAccuracy(float lastInterval, float factor1, float min, float max, float factor2 = 0.3f)
        {
            //accuracy = (固定参数1)*(固定参数2 - ( 与上次开枪间隔 )/1000)
            //狙击枪、霰弹枪:开火时精准值不变
            var currAccuracy = factor1 * (factor2 - lastInterval / 1000);

            return(CompareUtility.LimitBetween(currAccuracy, min, max));
//            float currAccuracy = (continueShootCount*continueShootCount*continueShootCount)/accuracyDivisor +accuracyOffset;
//            return Math.Min(maxAccuracy, currAccuracy)*factor;
        }