Esempio n. 1
0
        static void Postfix(CommsRadioCarSpawner __instance)
        {
            if (!Main.Enabled)
            {
                return;
            }

            try
            {
                //Add trains to car spawner
                __instance.UpdateCarTypesToSpawn(true);
            }
            catch (Exception e)
            {
                Main.ModEntry.Logger.Error(e.ToString());
            }
        }
Esempio n. 2
0
        static void Postfix(CommsRadioController __instance, ref List <ICommsRadioMode> ___allModes, ref CommsRadioCarSpawner ___carSpawnerControl)
        {
            if (!Main.Enabled)
            {
                return;
            }

            try
            {
                if (Main.CustomCarManagerInstance.CustomCarsToSpawn.Count <= 0)
                {
                    return;
                }

                //Add our spawner to the comms radio
                var ccm = Main.CommsRadioCustomCarManager = __instance.gameObject.AddComponent <CommsRadioCustomCarManager>();

                //We need to get info from car spawner because we don't have these naturally.
                ccm.display                      = ___carSpawnerControl.display;
                ccm.validMaterial                = ___carSpawnerControl.validMaterial;
                ccm.invalidMaterial              = ___carSpawnerControl.invalidMaterial;
                ccm.lcdArrow                     = ___carSpawnerControl.lcdArrow;
                ccm.spawnModeEnterSound          = ___carSpawnerControl.spawnModeEnterSound;
                ccm.spawnVehicleSound            = ___carSpawnerControl.spawnVehicleSound;
                ccm.confirmSound                 = ___carSpawnerControl.confirmSound;
                ccm.cancelSound                  = ___carSpawnerControl.cancelSound;
                ccm.destinationHighlighterGO     = ___carSpawnerControl.destinationHighlighterGO;
                ccm.directionArrowsHighlighterGO = ___carSpawnerControl.directionArrowsHighlighterGO;

                //setup script after we add references.
                ccm.Setup();

                //Add our custom mode to comms radio
                ___allModes.Add(Main.CommsRadioCustomCarManager);
            }
            catch (Exception e)
            {
                Main.ModEntry.Logger.Error(e.ToString());
            }
        }