void ViewBind(CommonMessageView view) { BindingSet <CommonMessageView, CommonMessageViewModel> bindingSet = view.CreateBindingSet <CommonMessageView, CommonMessageViewModel>(); bindingSet.Bind(view.ShowGameObjectActiveSelf).For(v => v.activeSelf).To(vm => vm.ShowGameObjectActiveSelf).OneWay(); bindingSet.Bind(view.Content).For(v => v.text).To(vm => vm.Content).OneWay(); bindingSet.Build(); }
public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <CommonMessageView>(); if (view == null) { bFirst = true; view = obj.AddComponent <CommonMessageView>(); view.FillField(); } DataInit(view); SpriteReset(); view.BindingContext().DataContext = this; if (bFirst) { SaveOriData(view); ViewBind(view); } _view = view; }
void SaveOriData(CommonMessageView view) { view.oriShowGameObjectActiveSelf = _showGameObjectActiveSelf; view.oriContent = _content; }
void DataInit(CommonMessageView view) { _showGameObjectActiveSelf = view.ShowGameObjectActiveSelf.activeSelf; _content = view.Content.text; }
private void EventTriggerBind(CommonMessageView view) { }