/// <summary> /// add new item in current array of Container's array /// </summary> public void AddItem(Container <T> newContainer) { CommonFunc.AddItem(ref _containers, newContainer); }
/// <summary> /// add new item in current array of Positions /// </summary> public void AddItem(Position <T> newPosition) { CommonFunc.AddItem(ref _matrix, newPosition); }
/// <summary> /// add new item in current array of Points /// </summary> public void AddItem(Point <T> newPoint) { CommonFunc.AddItem(ref _position, newPoint); }
/// <summary> /// add new item in current array of Matrices /// </summary> public void AddItem(Matrix <T> newMatrix) { CommonFunc.AddItem(ref _container, newMatrix); }