public void RefreshMaterialEquipment()
        {
            EquipmentInfo[] materials = EquipmentStrengthenProxy.instance.materialsEquipInfo;
            int             selectedEquipmentCount = materials.Length;

            for (int i = 0; i < selectedEquipmentCount; i++)
            {
                TransformUtil.ClearChildren(selectedMaterialRootTran[i], true);
                if (materials[i] != null)
                {
                    CommonEquipmentIcon equipmentIconButton = CommonEquipmentIcon.CreateSmallIcon(selectedMaterialRootTran[i]);
                    equipmentIconButton.SetEquipmentInfo(materials[i]);
                    equipmentIconButton.GetEquipmentDesButton().SetDelay(0.3f);
                    equipmentIconButton.SetSelect(true);
                    equipmentIconButton.HideSelect();
                    equipmentIconButton.onClickHandler = ClickEquipmentIconButton;
                }
            }
        }