Esempio n. 1
0
 public override void OnUse()
 {
     base.OnUse();
     this.CurUseSkill        = null;
     this.CurUseSkillSlot    = null;
     this.SkillUseCache      = null;
     this.talentSystem       = null;
     this.bIsLastAtkUseSkill = false;
     this.bIsCurAtkUseSkill  = false;
     this.RecordPosition     = VInt3.zero;
     this.SpawnedBullets.Clear();
     this.m_iSkillPoint = 0;
     this.bZeroCd       = false;
     this.ClearSkillSlot();
     this.commonAttackType = CommonAttackType.CommonAttackType1;
     this.stSkillStat      = null;
 }
Esempio n. 2
0
 public void SetCommonAttackType(CommonAttackType _type)
 {
     this.commonAttackType = _type;
 }