Esempio n. 1
0
 private void FindMaterials()
 {
     if (gameObject.tag != GameTags.allegienceTagNone)
     {
         baseMaterial         = commanderController.GetMainBaseMaterial();
         upgradeTowerMaterial = commanderController.GetUpgradeTowerMaterial();
     }
     else
     {
         baseMaterial         = genericMaterial;
         upgradeTowerMaterial = genericMaterial;
     }
 }
Esempio n. 2
0
 private void FindCommanderController()
 {
     UnityEngine.Debug.Log("I know to look for a commander controller");
     foreach (CommanderController controller in FindObjectsOfType <CommanderController>())
     {
         UnityEngine.Debug.Log(controller);
         if (controller.GetCommanderTag() == ownerTag)
         {
             commanderController  = controller;
             baseMaterial         = commanderController.GetMainBaseMaterial();
             upgradeTowerMaterial = commanderController.GetUpgradeTowerMaterial();
         }
     }
 }