Esempio n. 1
0
        /// <Summary>
        /// When the 'Open Game' button is pressed, open a file browser to locate the game and open it.
        /// </Summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">A <see cref="EventArgs"/> that contains the event data.</param>
        private void OpenGameButton_Click(object sender, EventArgs e)
        {
            string intelFileName = "";
            bool   gameLaunched  = false;

            // have the user identify the game to open
            try
            {
                OpenFileDialog fd = new OpenFileDialog();
                fd.Title    = "Open Game";
                fd.FileName = "*" + Global.IntelExtension;
                DialogResult result = fd.ShowDialog();
                if (result != DialogResult.OK)
                {
                    return;
                }
                intelFileName = fd.FileName;
            }
            catch
            {
                Report.FatalError("Unable to open a game.");
            }

            // Launch the GUI
            CommandArguments args = new CommandArguments();

            args.Add(CommandArguments.Option.GuiSwitch);
            args.Add(CommandArguments.Option.IntelFileName, intelFileName);

            try
            {
                Process.Start(Assembly.GetExecutingAssembly().Location, args.ToString());
                gameLaunched = true;
            }
            catch
            {
                Report.Error("NovaLauncher.cs: OpenGameButton_Click() - Failed to launch GUI.");
            }

            // Launch the Console if this is a local game, i.e. if the console.state is in the same directory.
            string        serverStateFileName = "";
            FileInfo      intelFileInfo       = new FileInfo(intelFileName);
            string        gamePathName        = intelFileInfo.DirectoryName;
            DirectoryInfo gameDirectoryInfo   = new DirectoryInfo(gamePathName);

            FileInfo[] gameFilesInfo = gameDirectoryInfo.GetFiles();
            foreach (FileInfo file in gameFilesInfo)
            {
                if (file.Extension == Global.ServerStateExtension)
                {
                    serverStateFileName = file.FullName;
                }
            }

            if (serverStateFileName.Length > 0)
            {
                args.Clear();
                args.Add(CommandArguments.Option.ConsoleSwitch);
                args.Add(CommandArguments.Option.StateFileName, serverStateFileName);

                try
                {
                    Process.Start(Assembly.GetExecutingAssembly().Location, args.ToString());
                    gameLaunched = true;
                }
                catch
                {
                    Report.Error("NovaLauncher.cs: OpenGameButton_Click() - Failed to launch GUI.");
                }
            }

            if (gameLaunched)
            {
                Application.Exit();
            }
        }