public float CurrentTimeRateNorm; /// void Awake() { consumablesNeed = depData.baseConsumablesNeed; /// UpdateLabel(); /// resourcesChanged.AddListener(window.OnResourcesChanged); /// foreach (SelectionEvent se in selectionEvents) { selectionGroup?.RoomSelectionEvent.AddListener((RoomSelectionData sData) => { if (sData.type == se.type && sData.selected) { se.selectEvent.Invoke(sData); } }); selectionGroup?.RoomSelectionEvent.AddListener((RoomSelectionData sData) => { if (sData.type == se.type && !sData.selected) { se.deselectEvent.Invoke(sData); } }); } InitEvent.Invoke(); /// foreach (WorkerController humanoid in _humanoids) /// { humanoid.gameObject.SetActive(false); humanoid.StartTransform = _resetPosition; humanoid.ForceTransform(_resetPosition); } pi = new PerformanceIndicator(iParams.performanceName, 50, iParams.performanceRate); /// ri = new RelevanceIndicator(iParams.relevanceName, 50, iParams.relevanceRate); rai = new RationalityIndicator(iParams.rationalityName, 50, iParams.rationalityRate); ci = new ComfortIndicator(iParams.comfortName, 50, iParams.budgetExcessRate, iParams.consumablesLackRate, iParams.leavingRates); UpdateWindow(); /// }