Esempio n. 1
0
    public void IncrementScore(int value, Vector3 position)
    {
        currentComboFadeTime = comboFadeTime;
        planetCombo         += 1;
        maxPlanetCombo       = Mathf.Max(planetCombo, maxPlanetCombo);

        float newValue = value;

        if (planetCombo > 2)
        {
            comboText.PlayIncreaseCombosAnimation();
            comboText.SetText(planetCombo + " COMBO!");
            newValue = value * (1f + planetCombo * 0.2f);
        }

        score += newValue;
        playerHUD.UpdateScoreText(score);
        playerHUD.ShowFloatingText(newValue, position);
        planetDestroyedCount += 1;
    }