Esempio n. 1
0
        private static void Combo()
        {
            var target = TargetSelector.GetTarget(700, DamageType.Physical);

            if (target == null)
            {
                return;
            }

            var hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready;
            var ignitedmg = (float)player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite);

            if (getCheckBoxItem(comboMenu, "useIgnite") && hasIgnite && ((R.IsReady() && ignitedmg + R.GetDamage(target) > target.Health) || ignitedmg > target.Health) && (target.LSDistance(player) > E.Range || player.HealthPercent < 20))
            {
                player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target);
            }

            if (getCheckBoxItem(comboMenu, "useq") && Q.IsReady() && player.LSDistance(target) > player.AttackRange && !GarenE && !GarenQ && player.LSDistance(target) > Orbwalking.GetRealAutoAttackRange(target) && CombatHelper.IsPossibleToReachHim(target, 0.30f, new float[5] {
                1.5f, 2f, 2.5f, 3f, 3.5f
            }[Q.Level - 1]))
            {
                Q.Cast(getCheckBoxItem(config, "packets"));
            }

            if (getCheckBoxItem(comboMenu, "useq") && Q.IsReady() && !GarenQ &&
                (!GarenE || (Q.IsReady() && player.LSGetSpellDamage(target, SpellSlot.Q) > target.Health)))
            {
                if (GarenE)
                {
                    E.Cast(getCheckBoxItem(config, "packets"));
                }
                Q.Cast(getCheckBoxItem(config, "packets"));
                Player.IssueOrder(GameObjectOrder.AutoAttack, target);
            }

            if (getCheckBoxItem(comboMenu, "usee") && E.IsReady() && !Q.IsReady() && !GarenQ && !GarenE &&
                player.CountEnemiesInRange(E.Range) > 0)
            {
                E.Cast(getCheckBoxItem(config, "packets"));
            }
            var targHP = target.Health + 20 - CombatHelper.IgniteDamage(target);
            var rLogic = getCheckBoxItem(comboMenu, "user") && R.IsReady() && target.LSIsValidTarget() &&
                         (!getCheckBoxItem(miscMenu, "ult" + target.BaseSkinName) ||
                          player.CountEnemiesInRange(1500) == 1) && getRDamage(target) > targHP && targHP > 0;

            if (rLogic && target.LSDistance(player) < R.Range)
            {
                R.Cast(target, getCheckBoxItem(config, "packets"));
            }
            var data = IncDamages.GetAllyData(player.NetworkId);

            if (getCheckBoxItem(comboMenu, "usew") && W.IsReady() && target.IsFacing(player) &&
                data.DamageTaken > 40)
            {
                W.Cast(getCheckBoxItem(config, "packets"));
            }
            var hasFlash = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerFlash")) == SpellState.Ready;

            if (getCheckBoxItem(comboMenu, "useFlash") && hasFlash && rLogic &&
                target.LSDistance(player) < R.Range + 425 && target.LSDistance(player) > R.Range + 250 && !Q.IsReady() &&
                !CombatHelper.IsFacing(target, player.Position) && !GarenQ)
            {
                if (target.LSDistance(player) < R.Range + 300 && player.MoveSpeed > target.MoveSpeed)
                {
                    return;
                }
                if (GarenE)
                {
                    E.Cast(getCheckBoxItem(config, "packets"));
                }
                else if (!player.Position.LSExtend(target.Position, 425f).IsWall())
                {
                }
                {
                    player.Spellbook.CastSpell(player.GetSpellSlot("SummonerFlash"),
                                               player.Position.LSExtend(target.Position, 425f));
                }
            }
        }
Esempio n. 2
0
        private void Combo()
        {
            Obj_AI_Hero target = TargetSelector.GetTarget(700, TargetSelector.DamageType.Physical);

            if (target == null)
            {
                return;
            }
            var combodamage = ComboDamage(target);

            if (config.Item("useItems").GetValue <bool>())
            {
                ItemHandler.UseItems(target, config, combodamage);
            }
            bool hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready;
            var  ignitedmg = (float)player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite);

            if (config.Item("useIgnite").GetValue <bool>() && hasIgnite &&
                ((R.IsReady() && ignitedmg + R.GetDamage(target) > target.Health) || ignitedmg > target.Health) &&
                (target.Distance(player) > E.Range || player.HealthPercent < 20))
            {
                player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target);
            }
            if (config.Item("useq", true).GetValue <bool>() && Q.IsReady() &&
                player.Distance(target) > player.AttackRange && !GarenE && !GarenQ &&
                CombatHelper.IsPossibleToReachHim(
                    target, 0.35f, new float[5] {
                1.5f, 2.25f, 3f, 3.75f, 4.5f
            }[Q.Level - 1]))
            {
                Q.Cast(config.Item("packets").GetValue <bool>());
            }
            if (config.Item("useq", true).GetValue <bool>() && Q.IsReady() && !GarenQ &&
                (!GarenE || (Q.IsReady() && Damage.GetSpellDamage(player, target, SpellSlot.Q) > target.Health)))
            {
                if (GarenE)
                {
                    E.Cast(config.Item("packets").GetValue <bool>());
                }
                Q.Cast(config.Item("packets").GetValue <bool>());
                player.IssueOrder(GameObjectOrder.AutoAttack, target);
            }
            if (config.Item("usee", true).GetValue <bool>() && E.IsReady() && !Q.IsReady() && !GarenQ && !GarenE &&
                player.CountEnemiesInRange(E.Range) > 0)
            {
                E.Cast(config.Item("packets").GetValue <bool>());
            }
            var targHP = target.Health + 20 - CombatHelper.IgniteDamage(target);
            var rLogic = config.Item("user", true).GetValue <bool>() && R.IsReady() &&
                         (!config.Item("ult" + target.SkinName, true).GetValue <bool>() ||
                          player.CountEnemiesInRange(1500) == 1) &&
                         Damage.GetSpellDamage(player, target, SpellSlot.R) > targHP && targHP > 0;

            if (rLogic && target.Distance(player) < R.Range)
            {
                if (GarenE)
                {
                    E.Cast(config.Item("packets").GetValue <bool>());
                }
                else
                {
                    R.Cast(target, config.Item("packets").GetValue <bool>());
                }
            }
            if (config.Item("usew", true).GetValue <bool>() && W.IsReady() && player.CountEnemiesInRange(E.Range) > 0 &&
                target.IsFacing(player))
            {
                W.Cast(config.Item("packets").GetValue <bool>());
            }
            bool hasFlash = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerFlash")) == SpellState.Ready;

            if (config.Item("useFlash", true).GetValue <bool>() && hasFlash && rLogic &&
                target.Distance(player) < R.Range + 425 && target.Distance(player) > R.Range && !Q.IsReady() &&
                !CombatHelper.IsFacing(target, player.Position) && !GarenQ)
            {
                if (GarenE)
                {
                    E.Cast(config.Item("packets").GetValue <bool>());
                }
                else if (!player.Position.Extend(target.Position, 425f).IsWall())
                {
                }
                {
                    player.Spellbook.CastSpell(
                        player.GetSpellSlot("SummonerFlash"), player.Position.Extend(target.Position, 425f));
                }
            }
        }
Esempio n. 3
0
        private void Combo()
        {
            AIHeroClient target = DrawHelper.GetBetterTarget(700, TargetSelector.DamageType.Physical);

            if (target == null)
            {
                return;
            }
            var combodamage = ComboDamage(target);

            if (config.Item("useItems").GetValue <bool>() && !GarenQ)
            {
                ItemHandler.UseItems(target, config, combodamage);
            }
            bool hasIgnite = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerDot")) == SpellState.Ready;
            var  ignitedmg = (float)player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite);

            if (config.Item("useIgnite").GetValue <bool>() && hasIgnite &&
                ((R.IsReady() && ignitedmg + R.GetDamage(target) > target.Health) || ignitedmg > target.Health) &&
                (target.Distance(player) > E.Range || player.HealthPercent < 20))
            {
                player.Spellbook.CastSpell(player.GetSpellSlot("SummonerDot"), target);
            }
            if (config.Item("useq", true).GetValue <bool>() && Q.IsReady() &&
                player.Distance(target) > player.AttackRange && !GarenE && !GarenQ &&
                player.Distance(target) > Orbwalking.GetRealAutoAttackRange(target) &&
                CombatHelper.IsPossibleToReachHim(target, 0.30f, new float[5] {
                1.5f, 2f, 2.5f, 3f, 3.5f
            }[Q.Level - 1]))
            {
                Q.Cast();
            }
            if (config.Item("useq", true).GetValue <bool>() && Q.IsReady() && !GarenQ &&
                (!GarenE || (Q.IsReady() && Damage.GetSpellDamage(player, target, SpellSlot.Q) > target.Health)))
            {
                if (GarenE)
                {
                    E.Cast();
                }
                Q.Cast();
                Player.IssueOrder(GameObjectOrder.AutoAttack, target);
            }
            if (config.Item("usee", true).GetValue <bool>() && E.IsReady() && !Q.IsReady() && !GarenQ && !GarenE &&
                !Orbwalking.CanAttack() && !player.Spellbook.IsAutoAttacking && player.CountEnemiesInRange(E.Range) > 0)
            {
                E.Cast();
            }
            var targHP = target.Health + 20 - CombatHelper.IgniteDamage(target);
            var rLogic = config.Item("user", true).GetValue <bool>() && R.IsReady() && target.IsValidTarget() &&
                         (!config.Item("ult" + target.BaseSkinName, true).GetValue <bool>() ||
                          player.CountEnemiesInRange(1500) == 1) && getRDamage(target) > targHP && targHP > 0;

            if (rLogic && target.Distance(player) < R.Range)
            {
                if (!(GarenE && target.Health < getEDamage(target, true) && target.Distance(player) < E.Range))
                {
                    if (GarenE)
                    {
                        E.Cast();
                    }
                    else
                    {
                        R.Cast(target);
                    }
                }
            }
            var data = Program.IncDamages.GetAllyData(player.NetworkId);

            if (config.Item("usew", true).GetValue <bool>() && W.IsReady() && target.IsFacing(player) &&
                data.DamageTaken > 40)
            {
                W.Cast();
            }
            bool hasFlash = player.Spellbook.CanUseSpell(player.GetSpellSlot("SummonerFlash")) == SpellState.Ready;

            if (config.Item("useFlash", true).GetValue <bool>() && hasFlash && rLogic &&
                target.Distance(player) < R.Range + 425 && target.Distance(player) > R.Range + 250 && !Q.IsReady() &&
                !CombatHelper.IsFacing(target, player.Position) && !GarenQ)
            {
                if (target.Distance(player) < R.Range + 300 && player.MoveSpeed > target.MoveSpeed)
                {
                    return;
                }
                if (GarenE)
                {
                    E.Cast();
                }
                else if (!player.Position.Extend(target.Position, 425f).IsWall())
                {
                }
                {
                    player.Spellbook.CastSpell(
                        player.GetSpellSlot("SummonerFlash"), player.Position.Extend(target.Position, 425f));
                }
            }
        }