Esempio n. 1
0
    public CombatAINode Create(CombatController controller)
    {
        var node = new CombatAINode();

        conditionals.ForEach(c =>
        {
            node.AddConditional(c.Create(controller));
        });
        abilities.ForEach(a =>
        {
            node.AddAbility(a.Create(controller));
        });

        return(node);
    }
Esempio n. 2
0
 public void SetupAction(Action callback)
 {
     nodeToUse = null;
     foreach (var node in nodes)
     {
         if (node.CanUse())
         {
             nodeToUse = node;
             nodeToUse.SetupAction((ability) =>
             {
                 controller.character.broadcastPreparedAIAbility(ability);
                 callback();
             });
             return;
         }
     }
 }
Esempio n. 3
0
 public void AddNode(CombatAINode node)
 {
     nodes.Add(node);
 }