public override void run() { try { Account player = _client._player; if (player != null) { Clan clan = ClanManager.getClan(player.clanId); if (clan._id > 0 && clan.owner_id == _client.player_id && ComDiv.deleteDB("clan_data", "clan_id", clan._id) && ComDiv.updateDB("contas", "player_id", player.player_id, new string[] { "clan_id", "clanaccess", "clan_game_pt", "clan_wins_pt" }, 0, 0, 0, 0) && ClanManager.RemoveClan(clan)) { player.clanId = 0; player.clanAccess = 0; SEND_CLAN_INFOS.Load(clan, 1); } else { erro = 2147487850; } } else { erro = 2147487850; } _client.SendPacket(new CLAN_CLOSE_PAK(erro)); } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[CLAN_CLOSE_REC.run] Erro fatal!"); } }
public static bool DeleteMessages(List <object> objs, long owner) { if (owner == 0 || objs.Count == 0) { return(false); } return(ComDiv.deleteDB("player_messages", "id", objs.ToArray(), "owner_id", owner)); }
public override void run() { try { Account player = this._client._player; if (player != null) { Clan clan = ClanManager.getClan(player.clanId); if (clan._id > 0 && clan.owner_id == this._client.player_id && ComDiv.deleteDB("clan_data", "clan_id", (object)clan._id)) { if (ComDiv.updateDB("accounts", "player_id", (object)player.player_id, new string[4] { "clan_id", "clanaccess", "clan_game_pt", "clan_wins_pt" }, (object)0, (object)0, (object)0, (object)0) && ClanManager.RemoveClan(clan)) { player.clanId = 0; player.clanAccess = 0; SEND_CLAN_INFOS.Load(clan, 1); goto label_6; } } this.erro = 2147487850U; } else { this.erro = 2147487850U; } label_6: this._client.SendPacket((SendPacket) new CLAN_CLOSE_PAK(this.erro)); } catch (Exception ex) { Logger.info("[CLAN_CLOSE_REC] " + ex.ToString()); } }
public static bool DeleteMessage(int id, long owner) { return(ComDiv.deleteDB("player_messages", "id", id, "owner_id", owner)); }
public void DiscountPlayerItems() { bool updEffect = false; uint data_atual = uint.Parse(DateTime.Now.ToString("yyMMddHHmm")); List <object> removedItems = new List <object>(); int bonuses = _bonus != null ? _bonus.bonuses : 0, freepass = _bonus != null ? _bonus.freepass : 0; lock (_inventory._items) { for (int i = 0; i < _inventory._items.Count; i++) { ItemsModel item = _inventory._items[i]; if (item._count <= data_atual & item._equip == 2) { if (item._category == 3) { if (_bonus == null) { continue; } bool changed = _bonus.RemoveBonuses(item._id); if (!changed) { if (item._id == 1200014000) { ComDiv.updateDB("player_bonus", "sightcolor", 4, "player_id", player_id); _bonus.sightColor = 4; } else if (item._id == 1200006000) { ComDiv.updateDB("contas", "name_color", 0, "player_id", player_id); name_color = 0; } else if (item._id == 1200009000) { ComDiv.updateDB("player_bonus", "fakerank", 55, "player_id", player_id); _bonus.fakeRank = 55; } else if (item._id == 1200010000) { if (_bonus.fakeNick.Length > 0) { ComDiv.updateDB("player_bonus", "fakenick", "", "player_id", player_id); ComDiv.updateDB("contas", "player_name", _bonus.fakeNick, "player_id", player_id); player_name = _bonus.fakeNick; _bonus.fakeNick = ""; } } } CupomFlag cupom = CupomEffectManager.getCupomEffect(item._id); if (cupom != null && cupom.EffectFlag > 0 && effects.HasFlag(cupom.EffectFlag)) { effects -= cupom.EffectFlag; updEffect = true; } } removedItems.Add(item._objId); _inventory._items.RemoveAt(i--); } else if (item._count == 0) { removedItems.Add(item._objId); _inventory._items.RemoveAt(i--); } } ComDiv.deleteDB("player_items", "id", removedItems.ToArray(), "owner_id", player_id); } removedItems = null; if (_bonus != null && (_bonus.bonuses != bonuses || _bonus.freepass != freepass)) { PlayerManager.updatePlayerBonus(player_id, _bonus.bonuses, _bonus.freepass); } if (effects < 0) { effects = 0; } if (updEffect) { PlayerManager.updateCupomEffects(player_id, effects); } _inventory.LoadBasicItems(); int type = PlayerManager.CheckEquipedItems(_equip, _inventory._items); if (type > 0) { DBQuery query = new DBQuery(); if ((type & 2) == 2) { PlayerManager.updateWeapons(_equip, query); } if ((type & 1) == 1) { PlayerManager.updateChars(_equip, query); } ComDiv.updateDB("contas", "player_id", player_id, query.GetTables(), query.GetValues()); query = null; } }
public void DiscountPlayerItems() { bool flag = false; uint num1 = uint.Parse(DateTime.Now.ToString("yyMMddHHmm")); List <object> objectList = new List <object>(); int num2 = this._bonus != null ? this._bonus.bonuses : 0; int num3 = this._bonus != null ? this._bonus.freepass : 0; lock (this._inventory._items) { for (int index = 0; index < this._inventory._items.Count; ++index) { ItemsModel itemsModel = this._inventory._items[index]; if (itemsModel._count <= num1 & itemsModel._equip == 2) { if (itemsModel._category == 3) { if (this._bonus != null) { if (!this._bonus.RemoveBonuses(itemsModel._id)) { if (itemsModel._id == 1200014000) { ComDiv.updateDB("player_bonus", "sightcolor", (object)4, "player_id", (object)this.player_id); this._bonus.sightColor = 4; } else if (itemsModel._id == 1200006000) { ComDiv.updateDB("accounts", "name_color", (object)0, "player_id", (object)this.player_id); this.name_color = 0; } else if (itemsModel._id == 1200009000) { ComDiv.updateDB("player_bonus", "fakerank", (object)55, "player_id", (object)this.player_id); this._bonus.fakeRank = 55; } else if (itemsModel._id == 1200010000 && this._bonus.fakeNick.Length > 0) { ComDiv.updateDB("player_bonus", "fakenick", (object)"", "player_id", (object)this.player_id); ComDiv.updateDB("accounts", "player_name", (object)this._bonus.fakeNick, "player_id", (object)this.player_id); this.player_name = this._bonus.fakeNick; this._bonus.fakeNick = ""; } } CupomFlag cupomEffect = CupomEffectManager.getCupomEffect(itemsModel._id); if (cupomEffect != null && cupomEffect.EffectFlag > (CupomEffects)0 && this.effects.HasFlag((Enum)cupomEffect.EffectFlag)) { this.effects -= cupomEffect.EffectFlag; flag = true; } } else { continue; } } objectList.Add((object)itemsModel._objId); this._inventory._items.RemoveAt(index--); } else if (itemsModel._count == 0U) { objectList.Add((object)itemsModel._objId); this._inventory._items.RemoveAt(index--); } } ComDiv.deleteDB("player_items", "object_id", objectList.ToArray(), "owner_id", (object)this.player_id); } if (this._bonus != null && (this._bonus.bonuses != num2 || this._bonus.freepass != num3)) { PlayerManager.updatePlayerBonus(this.player_id, this._bonus.bonuses, this._bonus.freepass); } if (this.effects < (CupomEffects)0) { this.effects = (CupomEffects)0; } if (flag) { PlayerManager.updateCupomEffects(this.player_id, this.effects); } this._inventory.LoadBasicItems(); int num4 = PlayerManager.CheckEquipedItems(this._equip, this._inventory._items, false); if (num4 <= 0) { return; } DBQuery query = new DBQuery(); if ((num4 & 2) == 2) { PlayerManager.updateWeapons(this._equip, query); } if ((num4 & 1) == 1) { PlayerManager.updateChars(this._equip, query); } ComDiv.updateDB("accounts", "player_id", (object)this.player_id, query.GetTables(), query.GetValues()); }